A Valley Without Wind Crack/Patch

A Valley Without Wind AVWW is a complete departure from what Arcen has previously developed in terms of genre. Set in a post-ice-age world in the distant future, the game focuses on survival and exploration.

Download A Valley Without Wind Crack/Patch

Released date
Platform PC Windows
Rating 56 / 100
User rating
6.9
Downloads 1081
Genre Action Adventure, Fantasy, General
Company / Developer
Arcen Games, LLC / Arcen Games, LLC

A Valley Without Wind reviews ( 7 )

Firebad, Aug 28, 2012

This game is way too underrated. Many people start off complaining about the graphics, but it really hits a nostalgia spot in my heart. It reminds me of those old 90s games that tried to make really hi resolution, realistic graphics that ended up looking just out of place. But that was what made it cool. It made the environment really noticeable, and better yet, UNPREDICTABLE. prediction in a game is what makes a gamer lose interest. If the gamer knows what happens before it happens, then it's no fun. Next, we have the world. I would go far as to say it's too big. yes, i know it is endless, but the depth that each part of this endless world goes is nearly disturbing. sometimes i quit playing purely because there is so much exploring, it gets overwhelming, as well as this game can make you feel lonely, so be sure you bring a friend. as far as what you can make, do, and accomplish in this world, don't think about it, because it will make you light headed. but this game, it's absolutely incredible.

Kackur, May 4, 2012

A Valley Without Wind is a game that you'll either love or hate. Personally I find this to be the most unique refreshing and entertaining platformer I've played in a very long time. The world is extremely vast and there are multiple ways to approach it. The graphical style is nice and once again refreshing. However there are two types of gamers that should not approach this title. The first being completionists. The world is massive and randomly generated. If you run around trying to discover ever little nook and cranny you will quickly feel like you're playing a repetitive grind. If you found yourself picking up every single object when you played skyrim you might want to stay clear of this title... The game provides plenty of hints in the map system and via the in-game encyclopedia about what you might want to do. The idea is to strategically focus on the completion of certain elements to advance in the world, not to do everything possible. If you do so you will have a lot of fun in this game. However if you're unable to break free from the linear mindset so many previous titles have imposed on you, you will quickly get bored. Second any 3d graphics realism snobs will be disappointed. If you're looking for a game that looks like reality with a very linear story than you should probably go play Mass Effect 3 or better yet go to a cinema and watch a movie, it will be way cheeper... That being said if you're looking for something new (oddly done with a retro look) then give this game a shot. You can't go wrong with the low price.

Signai, Apr 24, 2012

A fantastic game supported by a fantastic company. I am a long time player of their other excellent game, AI wars and these developers bring a breath of fresh air to the scene. They are very involved in the community, with the leads of the projects in direct contact with players and fans on the official forums, often taking good ideas from the players and implementing them into the game all while keeping everyone informed on what they are currently working on. The game itself is well done although a little repetitive, and I highly recommend it.

Mzehn, May 30, 2013

Strange style, strange story, strange music and strange concept incorporated into a highly addictive ensemble. With literally thousands of dungeons and many diverse missions and regions you can spent many hours exploring and progressing through the vast world of Environ. It does get a bit repetitive over time, but still there is a good number of content just waiting to be explored.

Spawnah, Apr 26, 2012

After checking out the screenshots and stuff I thought it looked pretty interesting, so I went and got it. It has a bunch of really interesting ideas like settlement building and things, but after about an hour and a half, I just realised I wasn't having fun at all.

Mesona, May 2, 2012

This has to be, by far, the worst game I've played. I don't know how other players have reviewed it above a five, and even then, that's being generous. Not only is this game not fun to play, it actively punishes people for playing multiplayer. It utilizes a loot system (if you can even call it that) where whoever picks up an item first keeps it. Without the ability to drop items, or even tell what many of them are before picking them up, it creates frustration between even the most well meaning players. Except that some items don't function this way, and will stay on the ground for other players to pick up. And some are shared amongst all the players when picked up.Enemies also scale proportionally to the number of players in such a manner that additional players don't actually contribute significantly more damage to fights. The graphics are terrible, the animations are absolute **** and the audio sounds like what you would expect to hear as Cthulu awakens and attempts to turn the world towards insanity and chaos. The in game audio options also don't work, so if you can't isolate and mute the application's sound, then you'll stop playing even quicker than I did (it's a good thing, trust me).I really wanted to like this game. I was looking for something that had the cooperative feel and exploration aspect of Terraria and Minecraft, but this has nothing. Attrocious sound, terrible gameplay (I don't know what these people talking about strategy are referring to, Energy Orb has almost 2x the damage per mana and one of the highest DPS in the game, which makes it the best ability even against enemies with resistance to it, and the AI is absolutely easy to abuse garbage), and a total lack of direction or plot. A game can exist without direction OR without plot, but not without both.After nearly five hours of hoping this game would change, of reading the forums and seeing other players with similar complaints get flamed out for "playing wrong," I can see absolutely no redeeming qualities in this game. And the developers have the galls to charge money for this waste of time. The only reasons I gave this game a 2 over a 0 is because no one takes 1 or 0 reviews seriously, but also because this game is a PERFECT example of **** design that might, some day, be used in a classroom as what NOT to do.This doesn't even cover the awful minimap, how the core design of random generation is flawed, the unintuitive and clunky menus, and the dozen other major flaws with the game. Trust me, stay away from this game. A Valley Without Wind might have potential in a year or two, but by then I will have forgotten about it and be playing far superior free flash games.

DiscOH, May 2, 2012

The game promised customization and a game that adapts to your play style. Unfortunately, what the game actually delivers on is an endless cycle of exploring levels that differ only by changing the background and re-skinning mobs with identical AI. There are no customization choices, only recolors of spells that do essentially the same thing. There are no choices in character progression other than increasing your health or increasing your damage (losing all your health results in permanent death though, so this is really a non option). Its hard to put into words just how poorly this game was designed.A shining example of what not to do.