Age of Wonders III Crack/Patch

Age of Wonders III Age of Wonders 3 marks a modern reimagining of the series, where players join a clash of kings, queens and dark lords for the spoils of an ancient paradise. By introducing unique RPG-inspired classes and specializations, players are able to craft empires of their own design, developing unique strategies and play styles. The world-changing conflict plays out on sweeping landscapes, loaded with mythical locations waiting to be uncovered, conquered and exploited.

Download Age of Wonders III Crack/Patch

Released date
Platform PC Windows
Rating 82 / 100
User rating
Downloads 5067
Genre Strategy, Turn-Based, Fantasy, General
Company / Developer
Triumph Studios / Triumph Studios

Age of Wonders III reviews ( 7 )

AwesomeLion, Mar 31, 2014

So what are my thoughts on Age of Wonders 3? Let me just start by saying this is going to be a subjective review. There is two ways about it. I love TBS. I love tactical combat in TBS's. I love fantasy setting and I love unique and varied races and units. Age of Wonders 3 hit all these perfectly for me. This is the game I have been waiting for and wanting. Let me underline that I have been participating in the beta for 2 months and have over that time clocked 180 something hours (all within the limitation of real life) in both online and offline modes (yes, you can play offline). Over that time I have gotten a good impression of what the game is about, what it delivers, but more importantly, what it can deliver. The game has such a solid mechanic, that any additional content will just improve more and more on the game. I am not a reviewer and I don't know how to write reviews, but what I can do is give you my thoughts on the game. It is complex, it is deep and it really covers the 4X expectations. You get to explore a beautiful map, you get to exploit treasure sites by entering them, fighting the guardians and taking their loot (everything from weapons/equipment to mounts, secret spells, resources, prisoners who will join you and more). You get to expand by building new cities or by having other cities join you through diplomacy, bribes, quests or just conquest! And you get to exterminate all who stand against you in a glorious tactical combat. You have heroes who level up and can pick traits, skills and spells as they increase in power, decking them out in magical equipment and riding fantastic mounts from spiders to hell hounds and beyond. You have units who rank up and become stronger and learn new abilities, increasing their tactical value. You have access to great spells that can shape the land, makes cities riot, devestate armies on the strategic map and summon creatures from other places. Spells that can turn the tide on the battlefield and give your opponent a surprise he or she never saw coming. There is this and so much more! I am quite horrified to see three votes giving 1 score even before the game is released knowing everyone who has participated in the game so far has been nothing but happy with it. For me, this is just the game I have been waiting for and it combines the best of master of magic, heroes of might and magic, civilization and fallen enchantress. Seeing the game as it is and knowing it is just so incredible fun and that with each addition to it, it can only get better, this is my highest rated TBS game of my so far life time, including all the oldies and classic. I can't wait to see other people get to try the game and leave their thoughts on it. I look forward to reading other peoples opinion on the game and I feel confident that any TBS fan will find this game to hit the mark for them.

ed57ve, Mar 16, 2015

Aow3 is in my opinion the best turn based game at the moment, i dont consider the game a 4x but it revolves more around the tactical combat stage wich is Amazing! do yourself a favor and dont play in auto combat :P

PresCthulhu, Apr 2, 2014

Easily the best game as of right now in the genre(4X fantasy). I cannot name a single thing that was done badly here. The graphics are amazing, the optimization is flawless, the game play is truly fluid, enjoyable and engaging, the sound and music is cool and fitting. Easily 10/10, well done!

Mivo, Apr 15, 2014

I waited a decade for this sequel, and I'm glad it turned out so well! The general stuff: Visuals and sound are high quality as you expect it from the series, and the gameplay is the same, as well. Compared to AoW2:SM, there are fewer units (but Shadow Magic was essentially an expansion) and the game is currently more streamlined, which also makes it more accessible. Race differences and alignments don't yet matter as much as in the previous game, but developer responses on the official forum imply that this is coming. The focus is less on empire building and more on global strategy and tactical battle (no other fantasy TBS does tactical combat better). Games are relatively quick for TBS standards, especially if you opt to start with cities and an army. Content: The game has several lengthy campaigns (that you can play on either side), scenarios, a map editor (that lets you create entire campaigns), a competent random map generator (huge plus), single-player and multi-player (local, internet, and asynchronous pbem is in the making. There's a ton to do, and it's unlikely that you'll run out of things to do. There is a large number of options that allow you to customize scenarios and maps: teams, victory conditions, custom heroes, classic or simultaneous turns, terrain, map type, map size, pre-learned spells or none, and so forth. The AI: If you don't want to play against people, the AI's quality matters. Right now (two weeks after release), the AI is pretty standard for a fantasy TBS. It's not GalCiv2's excellent AI, but it's also not Civ5's excuse of an AI. It seems more competent than it was in AoW2:SM, but it's a little passive still and can be cheesed in tactical combat. The devs mentioned that the next patch will include substantial AI improvements including code that recognizes cheesing attempts and will respond to it, so by the time you read this review, things may already have changed. A nice improvement over AoW2:SM is that if you start with a settler and no town, the AI actually handles it well and does manage to be a competitive opponent. So if you go for the "empire building" mode, the AI will keep up with you. In short: I dig the game and don't regret that I picked it up at the full price. It's a worthy successor of AoW2:SM and didn't disappoint. The devs are active in the community and listen to suggestions. The excellent random map generator and map/scenario editor guarantee variety, and the game actually has multiplayer!

FuriousTalon, Apr 3, 2014

As a long-time fan of the AoW series, I can enthusiastically recommend this game. It is well-polished and has rich and varied gameplay. The only thing that I can think of that is slightly disappointing is the fewer number of races in the game. The new class system does however make them much more varied than the previous 2 titles' races. Well worth the purchase.

anggadaz, Aug 8, 2014

The game storyline is good. However nothing special in this game. I think this game just normal rpg strategy game. But the graphic is pretty good. Overall this game is not bad.

Tessara_Vejgan, Aug 5, 2014

Game looks nice but unfortunately the difficulty is insane even on easy. I barley manage to build 2-3 cities and don't have time to produce any army before I'm overrun from all sides so what the f*** am I supposed to do. This is BS.