Battlefield V Crack & Activator

Battlefield V Enter mankind's greatest conflict with Battlefield 5 as the series goes back to its roots with a never-before-seen portrayal of World War 2. Lead your squad to victory with new ways to turn the battlefield to your advantage. Assemble your Company of customized soldiers, weapons, and vehiclesEnter mankind's greatest conflict with Battlefield 5 as the series goes back to its roots with a never-before-seen portrayal of World War 2. Lead your squad to victory with new ways to turn the battlefield to your advantage. Assemble your Company of customized soldiers, weapons, and vehicles then take them on an epic journey through the Tides of War. Experience the most intense, immersive Battlefield yet. You will never be the same.… Expand
Download Battlefield V Crack/Patch

Released date
Platform PC Windows
Rating 82 / 100
User rating
3
Downloads 66
Genre Action, Shooter, First-Person, Tactical
Players Up to 64
Company / Developer
Electronic Arts / EA DICE
Tags: Battlefield V Crack & Activator, Battlefield V Crack With Activator, Battlefield V Crack & Serial Key

Battlefield V reviews ( 4 )

namehere, Nov 16, 2018

This is a review of multiplayer. I haven't played the campaign. An excellent evolution of the franchise. A solid launch and compelling gameplay. Less gimmicky than BF1, the new mechanics force you to think before you act. Strong modes, strong maps, well balanced classes and greatly improved gunplay make multiplayer feel fair and skill-based. The reduced time to kill is unforgiving but it works both ways. Performance has been smooth as butter on my original XBox One. In my opinion it looks better with all the post-production effects turned off, but either way it's a great looking game. That said, it's necessary to tweak brightness settings etc to ensure you can see enemies, who are occasionally hard to pick out. Maps are varied, well balanced, with good verticality as well as lots to interact with and destroy, creating the usual BF emergent experiences. So far, more so than I experienced in BF1 and BF4. New game modes have played well. Grand Operations takes place over several in-game days and mixes modes and maps, with a loose narrative intended to tie them together. The mix and match approach will appeal to some more than others but it's a good way to force variety. I wish they'd kept Rush but there's more than enough to compensate. Classes have been mixed up a bit with Recon feeling more PTFO focussed, Assault having been given SLRs and Medics SMGs. No fundamental changes to previous Battlefields with similar gadgets and tasks but much better gunplay. Weapon progression is tree-based, you have to choose which direction you want to specialise your weapon in and a step in one direction limits options in another. Vehicles feel much better balanced than in BF1 but I main infantry so don't have much authority to comment. The gunner role in tanks is much more viable than it was in BF1, feeling more like Bf4. If you're shot at you die quickly and this can be frustrating. But it forces consideration and encourages cooperation. You'll need to be willing to adapt to the implications of that; especially as the health and revive mechanics have been revised to contribute to attrition -- you don't regenerate to full health but can carry one med pack to do that for you, squad mates can revive each other but not to full health and very slowly, medics can revive fully and quickly whilst leaving you with a med pack. A few bugs with games not ending when the timer ticks to zero, menus not closing and revives not working. Annoying, fixable, not gamebreaking. Some pre-launch controversy emerged around changes to the attrition system, the introduction of women characters and a cosmetics microtransaction market. Make of that what you will but it seems to have encouraged negative reviews regardless of the quality of the game. That said, attrition is new but not bad, female characters have no impact on gameplay and it looks like microtransactions/skins will only be relevant to people who care about cosmetics; nothing I've seen there impacts core gameplay either. The menu UI is clunky and a bit baffling but it's Battlefield and I expected that. Overall this is a fantastic game with a lot of potential. If the pre-launch controversies are put to one side, there's no reason this game isn't a 9/10 title. It loses one mark for the occasional (definitely patchable) launch bugs.

kartana, Nov 24, 2018

It's another unfinished product released way too early. There is a lot missing (coming soon) and there are a lot of bugs. As usually DICE is saying "we are working on it" but who knows how long it will take. I would stay away at least for a few months and check back later to see in what shape the game is. Don't buy into the "early access" thing because that's what BF5 currently is.

NicoNofx, Nov 27, 2019

It is not for the feminist issue, the game still feels like a beta after a year of release. (I played the alpha to) It has no auto - balance and many times you enter a completely empty server. I pre buy a $90 game for every dlc and some bonus objects. They add "Elite Skins" and the cheapest is $5.

Gundamaster, Dec9, 2018

The socio-political agenda pushed by DICE+EA and their constant demeaning of long time fans, in itself, is sufficient to never buy an EA or DICE game again. But I pushed that aside and signed up for Origin access to try out this game just for one month. The game is unfinished, buggy, badly designed and far from being fun. In fact, its actually painful to play this game. You will often find yourself angry and in disbelief as to how a studio that made BF4 and BF3, made this garbage. The time to death is insanely low, you will die too often within one frame without getting any time to react. The game encourages camping because its very hard to see players that don't move. No 3D spotting except for snipers with spotting scope - who rarely use them to help the team. DICE is forcing teamwork on players but most randoms don't care about teamwork or voip chat at all. Those who do will only point out the enemy who killed them so that you can seek revenge on his behalf. Medics don't heal and support won't supply ammo because they get very few points (10) for doing that. Medic weapons are nerf guns only good for CQC maps and the revive animation will get you killed so revives are rare. It seems DICE achieved the exact opposite of the teamwork they intended. The gunplay is good when you get the drop on the enemy player but most of the time its who sees who first. You get needlessly stuck on certain terrain in maps which shows that they were not properly tested. You catch on fire if you stand next to fire in certain areas as if you dunked in gasolene before the battle for some reason. You get 'killed in action' if something like a barrel next to you explodes. You get insta-killed too many times as soon as you spawn. This stuff happens just too often for the game to be any fun. Planes - especially bombers - were OP at launch and then got huge nerfs in the patch to point that they are now useless. Tanks have no choice but to camp far from positions where they could get insta-rekt by assault players. The attrition system has also not encouraged teamwork - instead everyone camps the supply points because they know their teammates might not support. Besides, supply points replenish ammo fully compared to a supply crate from a support player which only gives you one gadget and starts the cooldown clock. Zerging is the only alternative to camping in this game because of all the issues mentioned above. Its as though DICE devs never play their own games and keep coming up with new idiotic ideas. In BF1 it was behemoths and hero kits. Here it is the attrition system, removal of spotting, broken revives, smaller squads, buggy maps and terrain, useless vehicles to name a few. The terrible UI and server browser where you still cant see the progress of a game before joining; so you join to find the game is over and most players have left. I could go on and on about this game but DICE has a history of bad launches and eventually fixing the issues over several months. But by then the price has dropped to $10 and most serious players have moved on. This game is bad, really bad. If you paid full price, you have only yourself to blame, given the history of DICE and EA. I am thinking I till wait till it goes down to $5 - which is probably very soon. But then no one will be playing the game. Very disappointing. Like watching an alcoholic friend self-destruct. You hope they will reform but they never do and keep self-destructing until the tragic end which actually seems merciful somehow.