Borderlands: Claptrap's New Robot Revolution Crack + License Key

Borderlands: Claptrap's New Robot Revolution Claptrap's New Robot Revolution invites recruits to attempt to beat down the deadly Claptrap revolution either as a lone gunman or in co-op teams of four treasure hunters using many of the more than 17 million unique weapons available in the game. Brave volunteers will find themselves caught in the lethal cross hairs between the Hyperion Corporation's fortified armadas and the ever-growing army of homicidal Claptraps and "Claptrap-ified" enemies led by one of the most eagerly awaited characters in the franchise’s history - the cunning Ninja Assassin Claptrap.
Download Borderlands: Claptrap's New Robot Revolution Crack/Patch

Released date
Platform PC Windows
Rating 71 / 100
User rating
Downloads 1390
Genre Action, Shooter, First-Person, Sci-Fi, Arcade
Company / Developer
2K Games / Gearbox Software
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Borderlands: Claptrap's New Robot Revolution reviews ( 7 )

Pomornik, Sep 10, 2011

Best DLC of all the 4, but i might be a little biased here cos i love claptraps :D I only didnt really like how they resurrected the old enemies over and over, and grinding the stuff that drops from claptraps was a lil tedious too. Overall, it was my favorite but loved them all

Brumbek, Oct 6, 2012

Claptrap ends the Borderlands saga on a high note, offering even more quirky, crazy questing in creative environments. Not as lengthy as Knoxx, Claptrap is more creatively diverse, unafraid to deliver wacky fun. The collectible achievements require hours of fighting the final boss, which is either annoying or fun depending on your perspective (fun for me). The ending quest is like a trip down memory lane, bringing the entire Borderlands experience back to the start (literally) in a very clever and strangely poignant way. The lack of fast travel (like all the DLCs) knocks the score to an 8. Still, Claptrap is good times and a great final step toward Borderlands 2.

Aberzanzorax, Mar 2, 2014

I'm surprised at the lowish score that this DLC has received. (I do believe in my 8 rating, though, I"m not "balancing out for lower ratings"). I consider this the best of the 4 DLC for Borderlands 1. Fun, interesting quests, a good story, satisfying battles, good rewards, etc. This DLC feels like an extension of the core game, whereas each of the other 3 feel somehow different. The primary reason I gave the core game a 10 and this only an 8 is because of a very confusing map and because, like the rest of the DLC, it doesn't incorporate the teleport system to easily move from one area to another. Definitely worth the purchase if you enjoy the core game.

LevelsAndGear, May 10, 2012

Not as well written as Knoxx, but still a decent and solid DLC to wrap up Borderlands 1. The gameplay is a bit repetitive, and the quests seem to lack cohesion and point (especially the side quests) but still enjoyable.

xZippy, Dec 2, 2012

The entertaining magic of Borderlands starts to dry out here. It's still enjoyable, but it doesn't have the quality that the Dr. Ned and General Knoxx DLC's have. It's interesting to see the Claptraps finally taking a stand and turning the tables, but other than that, this DLC is much like an opened soda that sat outside too long; the taste is still there, but the perfect cold temperature and extra fizz isn't.

Captain_Chaos, Jun 22, 2016

While not a bad add-on per se, Robot Revolution didn't really bring anything new to Borderlands, most enemies just being Claptrapified versions of existing ones. If you're the kind of person that really, really doesn't like Claptrap or any of his kind of humor, you should probably avoid this DLC. Otherwise, hey, it's more Borderlands!

spmxvc, Sep 30, 2010

The semi-comical yet solid setting of Borderlands that we all love is back in the latest DLC. So what's the problem you ask? Well, there are quite a few problems, certainly not in the same weight of Moxxis Underdone Riot, but this DLC falls short where it could have done great. In Knoxx DLC there is not only a massive main quest-line with all the comedy we love, but there is a seriousness to it. The enemies in this new DLC are not only weak (even if they are hilarious) but they are not even remotely challenging. As a true FPS fan I never found Borderlands to be "difficult" since it's a console port I wasn't hoping for challenging game-play. But the level cap increase in Knoxx gave us work to do, we couldn't just roll in and smash everything with the guns and gear we had from previous installments, it was like starting over again. Knoxx was more of an Expansion than DLC. Claptrap's New Robot Revolution should have either come BEFORE Knoxx, or not at all and simply be made into a web-series similar to what they did with the Claptrap Web-Series. I've been a huge fan of Borderlands since release, even if it is very easy. Walking into the new DLC sporting my Soldier with great gear from being level 61 and having played the Knoxx DLC for hours on end, I simply rolled through the entire DLC like it was nothing. Now I know I praise the Knoxx DLC, with good reason too - It's the best DLC the game has! But even the Zombie Island of Dr Ned was superior to the latest DLC from Gearbox. The Dr Ned DLC had all the same comedy, with some new and old places to explore, but it didn't take 1 hour to complete the main quest-line. When the Dr Ned DLC was released the level cap was still 50 so the enemies were balanced for a level 50 character on play-through 2. This worked extremely well, however in the fourth DLC we see the "scaling" effect that gearbox claimed to have in place ( supposedly to let you play this DLC whatever level you were ) fail miserably. I should not be a level 61 soldier with amazing guns and gear, fighting level 57-59's. If you like the borderlands humour then by all means go ahead and purchase this 4th DLC, but if you actually want to get your moneys worth then I advise simply avoiding it.