Danganronpa: Trigger Happy Havoc Crack/Patch

Danganronpa: Trigger Happy Havoc Fifteen super-elite students have been locked in the school and they are forced to live in this isolated community. There is a special rule for the students: only murderers can graduate from the school, and this rule turns the prosperous school into the despairing place. The protagonist, however, does not follow this rule. He investigates murders instead of murdering somebody and tries to figure out a way to escape from the school.

Download Danganronpa: Trigger Happy Havoc Crack/Patch

Released date
Platform PC Windows
Rating 84 / 100
User rating
8.5
Downloads 1563
Genre Adventure, Visual Novel
Company / Developer
Spike Chunsoft / Spike Chunsoft

Danganronpa: Trigger Happy Havoc reviews ( 7 )

abraham_b, Mar 28, 2016

Awesome game if you're a fan of visual novels such as the Ace Attorney series, with which it has quite a few similarities. With visual novels, emphasis has to be placed on the atmosphere, characters and story, not gameplay and this game delivers in that regard. The plot twists are great too with a pretty unforgettable story and cast. And I'm not even a fan of anime but this game may have helped convert me.

zekromgames, Nov 24, 2016

eu conheci danganronpa pelo anime e fiquei um por isso por um bom tempo até que um dia eu decidi jogar o jogo pra ver como era quando comecei eu achei estranho, mas não demorou muito e eu já fiquei viciado, o quê mais me interessou no jogo foram seus personagens e também o relacionamento entre eles, as execuções do jogo são visualmente incríveis , os trials são dinâmicos até as investigações são legais eu recomendo esse jogo pra quem gosta de um bom jogo de investigação e não se incomoda com algumas maluquices japonesas

Ibuki_Mioda, Feb 27, 2016

Normally I don't like writing a review for a game, however this isn't a normal one. It's like watching both an anime and a crime investigation show on tv at the same time. It's kind of true that you don't really get to make too may decisions from time to time but that is so you don't go too far off track from the story flow. This is probable my 5th or so play through over both the PS Vita and now the PC. Really hoping they add in the other parts for the PC later on.

TSmalls, Jul 16, 2016

This is my first time writing a review so please excuse anything that reflects that. I purchased this game on Steam during the summer sale after hearing good things about it on Vita and reading some Steam reviews. I was not disappointed and I really enjoyed this game. It is just a really unique experience unlike anything that I have played before. There are points where I was shocked by what was going on and throughout the game I was trying to figure out what was happening. Just when I thought I knew what was going on I would find out that I was completely wrong. The game has a school life, courtroom and investigation aspect along with a bit of building relationships with your classmates. I would have loved to have seen the relationship building and interacting with your classmates fleshed out a bit more. The game ran really well for me with no performance issues and kept me invested in it the entire time. when I finished the game I had around 36 hours in game so it's pretty good length wise as well. Overall I thoroughly enjoyed my time with Danganronpa: Trigger Happy Havoc and look forward to playing the 2nd game.

aditya1101, Oct 5, 2017

While it's not nearly as well designed or intricate as something like Ace Attorney, the mysteries aren't half bad. But more importantly, it's just so anime that I couldn't help falling in love with it.

nitorita, Nov 5, 2017

INTRO Before I start my review, I would like to say that this game deserves a 9 or 10 for its amazing story, but I am only able to give it an 8 because the game itself is just too ridiculously easy. Do not expect deep gameplay. The game starts off by fooling you into believing that it is an escape-the-room type of game, but in reality it is no more than a visual novel. Those who watch the anime or read the manga may enjoy this game more. STORY In essence, Danganronpa is a murder mystery series where a score of students find themselves kidnapped and locked securely inside a high school facility. A demonic teddy bear shows up to haunt them, claiming that the only way they'll be allowed to leave is if they murder someone. He provides them with motives to force them into committing murder, all for the sake of entertainment. Your role in the game is to follow through the story and solve the murders that take place. A trial is held after each murder to determine who the culprit is, and to "punish" them if they are found guilty. The game starts off somewhat boring and tedious to play through, but once you're halfway in, the story becomes suspenseful and really absorbs you into the game. The game really shines once you approach the climax, since that's the part of the game that compels you to like the series and to want to play the sequels. GAMEPLAY This game plays likes a point-and-click game where you explore to gather clues and talk to the other students to hear what they have to say. Everyday, you can spend some time with people and give them gifts to build up your relationship with them. For the most part, this game is a "left-click simulator." You're pretty much left-clicking 90% of the time. Luckily, the game provides an "Auto" feature which progresses through the dialogue automatically, so feel free to grab a snack or drink and watch as the plot unfolds automatically. After a murder takes place and a trial is held, the characters provide their opinions on the events that unraveled prior to the murder, and you try to find inconsistencies. Sometimes they are subtle and hard to detect, so you have to take a trial-and-error approach. Eventually, the students reach a verdict on who is guilty and then you play a mini-game where you put all the pieces of the puzzle together in order to summarize the events of the murder. It is the most interesting part of the game as it really tests your awareness of what happened throughout the act. You can't just luck through this part without at least a bit of thought. You are given unlimited attempts to beat the trial and plenty of time to do so. The ability to retry after failing is very forgiving since you simply continue from where you failed. I found this too easy and pointless, since if you can just try again, there's no reason to fail the player in the first place. Sometimes you may feel inclined to read a guide just to progress on parts that are just downright confusing. That's fine; do so. Don't waste too much time during the trial. Dragging on the trial will only frustrate you, and sometimes a solution makes no sense whatever, which will only waste your time guessing. "SCHOOL MODE" Building up relationships doesn't actually alter the plot, which is disappointing. All it rewards you is some background story for the character and a "star" for achievement purposes. You can do whatever you like with the relationships and it won't matter in the end since the script has been set in stone. In order to get all of the stars, you have to play "School Mode" after you've beaten the main game. It's essentially a mode that focuses on building relationships with all of the characters, none of which die in this mode. It's impossible to build up every single character's relationship in one playthrough, so you need to play it several times. It's a tedious game mode that doesn't involve any exploration or mystery solving, and the conversations are all repeats. It's an oversimplified dating sim that gets boring really quickly. Unless you absolutely loved some of the characters, I highly suggest skipping it and moving onto the next game. It's a mindless grind that takes several hours to complete. If I were to give this mode a rating, I'd have to give it a 3/10. It's a mindless waste of time. SUMMARY A murder mystery visual novel jam packed with story and dialogue and drawn in a unique style. What looks to be a simple game easily ends up giving you at least 20 hours of story as time flies by. The gameplay might not have been the greatest and had many cheesy childish moments, but the story was brilliant. School Mode was unfortunately mundane and unrewarding. I give this game a borderline 8 although the story probably deserves more. The voice acting in English was laughable, but the art has unique aesthetic value and the game is enjoyable when played without high expectations.

VidyaBum, Apr 10, 2016

Half DanganRonpa is a linear-progressing murder mystery. Since it's linear, you know you're not going to make a mistake and die, you just go along with the story. And since its a murder mystery and everyone around you dies one after the other, you don't really want to get attached to any of them because you know they're all gonna be offed at some point. Good writing could counter the massacre principle and get you attached even if you don't want to, but all the characters are hyperbole parodies of typical anime character tropes, the fat geek, the punk, the teen idol, etc. The personalities are ok enough but none come off as really memorable, except maybe Kirigiri. DR didn't really make me want to like its characters, except Kirigiri and Asahina. I barely ever felt anything for any of them. The gameplay is both better than Ace attorney and a lot worse. Every day you have to do a ton of walking around an empty school, which sucks. But the real difference is with the class trials. For some unfathomable reason you don't argue with others, you shoot down their statements once you found a contradiction. And by shoot I mean shoot, you have a cursor and you shoot it down like an FPS. It's...stupid. And not very pleasant to play. Other things include veeeery simple letter association and more shooting, and then a big, annoying rhythm minigame. It's a whole lot of useless fluff for something that essentially should just be about a bunch of people talking, but it is original at the very least, and the shooting down is ok once you get the bonus from Togami which makes the cursor less floaty. But the worst isn't there... The ultimate theme of Danganronpa is hope and despair, and honestly, I think it's a VERY poorly treated subject. Despair especially is a rather complex issue which is kind of hammered in throughout the whole game. It's pretty much "DESPAIR, BECAUSE I KEEP RAINING ON YOUR PARADE!" and instead of intricate psychological attacks on the player, it's more "well here's your daily dose of senseless murder and more wierd **** If the game had made the smart decision of putting the player in the position of a "willing pervert" who doesn't want to die in game but enjoys the game, enjoys the killing, enjoys the violence, then it might have been a really good theme. You'd want to keep playing and yet you'd question whether you aren't the sick **** for enjoying all the violence and death. But they kept on going with the whole, very poorly understood, hope VS despair theme. And at the final showdown I ended up skipping angrily through the text because the "I will not yield to Despair!" stuff had just grown extremely old extremely fast and sounded as corny as it sounded false. So yeah, it's definitely worth trying and it has an intricate plot with some very good twists, but the general themes, a lot of gameplay and characters are badly designed and it sort of fell flat too many times for me to be positive about Danganronpa.