Dark Souls II: Scholar of the First Sin Crack/Patch

Dark Souls II: Scholar of the First Sin Dark Souls II: Scholar of the First Sin includes the 3 previously released DLC packs - Crown of the Sunken King, Crown of the Old Iron King, and Crown of the ivory King - along with additional features. All versions of the game include the following features (Existing Dark Souls II owners will receive a patch to implement these elements): Additional NPCs added for an enhanced story experience. Parameter adjustments for improved game balance. Augmented item descriptions. Improved online matchmaking functionality. [Bandai Namco]

Download Dark Souls II: Scholar of the First Sin Crack/Patch

Released date
Platform PC Windows
Rating 81 / 100
User rating
Downloads 3051
Genre Role-Playing, Action RPG
Company / Developer
Bandai Namco Games / From Software

Dark Souls II: Scholar of the First Sin reviews ( 7 )

OneEarth2, Apr 3, 2015

There are a few things that need to be cleared up. First, this game does not cost $50 to owners of Dark Souls 2, like some poorly informed people say. If you already own Dark Souls II, you can upgrade for $30 and then you also get the DLC included in that price. If you already have Dark Souls 2 plus all the DLC, then you can upgrade for just $20. This DOES include all the DLC. This is actually a better deal than the console gamers are getting, oddly enough, probably because FromSoft knows how PC gamers tend to complain if they don't get special treatment. (Note: I'm a PC gamer and do not own a console) Second, the enemy placement is not random like some people say. The enemies are placed in lore-friendly locations, and the only time they're placed in new regions is when there's a sensible reason (like a couple Royal Swordsmen outside the Pursuer Arena, because the hawk carries people back and forth from the Lost Bastille.) Third, the game is not just brighter. It has more contrast than before. That means the dark areas are darker and the light areas are lighter. Additionally, the graphics improvement is very noticeable, and the only people dissatisfied with it seem to be complaining for the sake of complaining. No, it's not the best looking game in the world. However, it is one of the best optimized games in the world. It won't stress your GTX 970, but it will look beautiful and run great on your GTX 650 or equivalent, and it's not often that developers put in so much work to make their game run well on a variety of PCs, while still maintaining good graphics. For reference, this game runs flawlessly on ultra settings/1080p/45+ fps on my laptop with a GTX 860M. Yes, it's so well optimized that my mid-range laptop is matching Xbone/PS4 performance. Graphical changes I've noticed: -Improved sampling quality on ambient occlusion. -Light now acts upon textures based on the alpha channel (more realistic shading). This also means that the worst looking textures in normal Dark Souls II (the ones where the normal and diffuse are different) now react to lighting more realistically and look much better. This is probably how they intended the game to look to begin with. -More water reflections, including sky reflections. -More contrast (light areas can be truly white instead of light gray, and dark areas can be truly black instead of dark gray). -Certain areas of the game now have custom "pitch black" lighting templates, making torches actually necessary like the skull lantern from DKS1. -The antialiasing has been updated to FXAA3, so it now looks less blurry and does an even better job of reducing jaggies. -Object motion blur makes quick actions look more fluid, especially things like rolling. -Bokeh DoF is now used to make embers and other similar things look prettier. -Bloom has been increased around light sources like fires or the sun, adding that great "bright" look that light sources had in DKS1. -Large shadows have been added to the landscape, around things like pillars, mountains, etc. This gives the landscape more depth overall. -All spells now have light sources. -All light sources now actually cast light. -Texture filtering has been improved. General Gameplay Improvements that I've personally noticed. -A few hitboxes seem more precise, especially noticeable during dodges. -Enemies have been set up in places that complement their abilities (ie, turtle knights are now sometimes found in narrow spaces where their crushing attacks are most effective). -Skeletons like dark places. -Lore has been expanded in subtle ways, especially around boss fights which previously had little or no explanation. -Some sound effects that previously sounded muffled have been dramatically improved, making it easier to identify certain nearby objects and enemies, if you have decent ears and decent speakers/headphones. Overall, graphically and in terms of gameplay, this is a serious improvement over Dark Souls 2. I liked Dark Souls 2 at launch, but thought Dark Souls 1 was a little better. Scholar of the First Sin has made me decide that I like Dark Souls 2 more than Dark Souls 1. Many of the people criticizing it haven't even played the game, but rather are simply upset because of the rumors surrounding the launch (like the incorrect rumor that people would have to pay $50 to upgrade). It's like Dark Souls 1 all over again, where **** and random elitist forums rallied to rate this game a 0 just because they didn't play it and didn't even properly research it, but just wanted a scapegoat to hate. Keep in mind, however, this is a bigger upgrade for the PS4 owners and Xbone owners than PC owners. Mostly this upgrade was aimed at them, we simply get it because it'd be stupid if we didn't.

Phoenixxl, Mar 2, 2016

The weapon durability bug at 60fps has been fixed in a patch. It was indeed an issue for a while when the game came out but this is no longer the case. Enemies seeming to attack faster at 60 fps was a perception option. This is a fantastic game with a steep learning curve that levels out quite fast too. Some people just want a "press A to win" game.

AkumaJack, Sep 17, 2017

Rating it 9/10 while Dark Souls 1 was a 10/10 although i think ds2 is better. I think is better because it is more replayable, has more content, is less linear. The gameplay is imo the bes in the saga thanks to dual wielding, the agility stats and the all the weapons and spells you can use. The story is good. The lore is meh. The level design is on par with the first game probably, but the world design is way worst. Is a good game. You should try it and make your own opinion.

Reshish, Aug 12, 2015

Just a note that as a PC gamer who does not own (and has no intention of owning) a console control pad, 'A' does not confirm, and 'B' does not take you back in menus. This is a PC game, a lot of effort has gone into making it run well on PCs, don't tarnish that by have Xbox button prompts.

Blackdragon666, Apr 4, 2015

The game is still a buggy mess when the framerate goes over 30 FPS. I don't understand how dare they charge anything from this update. They basically just added more mobs to f#!k you over and sweetfx.

newrandomage, Mar 17, 2017

Good ideas executed very poorly. I've played all Dark Souls and this is the worst so far, weak areas in terms of design, unmemorable bosses, bad weapon/armor system and the most stupid, unnecessary traps in the entire saga. It's a must if you are interested in Dark Souls mechanics, but you won't want to go back after you finish the game on your first try.

Nicko_Hard, Sep 18, 2017

Плохое управление и геймплей в целом, сложность игры зависит не от проворности и силы противника, а от тупняков главного героя и плохого управления - это бред.