Dark Souls: Prepare to Die Edition Crack/Patch

Dark Souls: Prepare to Die Edition With tense dungeon crawling and fearsome enemy encounters, the seamlessly intertwined world of Dark Souls is full of extreme battles, rewarding challenges, nuanced weaponry and magic, and the flexibility to customize each character to suit any desired play style. The innovative online component allows gamers to draw from the collective experience of the Dark Souls community as they either help or sabotage each other on the journey through the world of Lordran to save the land from darkness. With a massive, seamless open world design, Dark Souls encourages deep exploration and an adaptable gameplay experience.

Download Dark Souls: Prepare to Die Edition Crack/Patch

Released date
Platform PC Windows
Rating 87 / 100
User rating
7.7
Downloads 17766
Genre Role-Playing, Action RPG
Players 4 Online
Company / Developer
Namco Bandai Games / From Software

Dark Souls: Prepare to Die Edition reviews ( 6 )

Rangaman, Aug 21, 2017

Quite simply, a masterpiece in game design and atmosphere that may have its flaws, but those flaws are more than made up for by the rest of the game. A game that mixes great ARPG combat with seamless Castlevania-esque design and an overwhelmingly melancholic and depressing tone. Also, it's rather difficult. It's worth mentioning that this isn't a great PC port. A 30 FPS cap and 360 controller prompts suggest the port was rushed, and the options for graphics are "you can change the resolution and the anti-aliasing I guess". It's nothing mods can't fix, but it is annoying. I'm also told the KB+M controls are crap, but I prefer controllers for...basically any game that isn't a Tactical RPG or FPS, so I wouldn't know about that.

Malichite, Aug 30, 2012

On the surface just a disappoint console port of a great game, but try DSFix from blog.metaclassofnil.com and enjoy the game as it was meant to be played!

AndySwaggly, Nov 17, 2015

I absolutely loved Dark Souls Prepare to die edition, **** awesome game, some of the best gameplay mechanics a game has to offer, when I finished it I immediately went back into playing it, I found this game remarkably fun I literally couldn't stop playing it until I finished it. Overall the story was a bit meh, I wasn't invested I just wanted to screw stuff up, and the framerate drops were bad until I installed dsfix which if you haven't YOU MUST DO. All in all a solid game, loved it so much.

Aaragon, Aug 27, 2013

Through game play, interesting narrative and story, Dark Souls has SO much to offer. The problems with the port however must be addressed first before I go into the actual review of the game... The port from consoles to PC was rushed, sloppy and almost unplayable (if at all). There is a strong recommendation to have a Xbox 360 controller before playing and it is mandatory that you have one. At first I recalled Super Meat Boy where even in the game they recommended you have a controller but I ended up beating that game with a keyboard (light and dark world). In Dark Souls however, I couldn't even clear some of the basic mobs running around at the start of the game. In regards to the graphics, I was ok with their quality, as my system never buffered or felt slowed down immensely by the game however a simple patch could have solved the issue but one was not provided... Another issue is with the "Prepare To Die" Content... This is almost impossible to find without external help. The exact details of unlocking it left me confused that I had to look it up through a guide. To me with so much of the game being great at letting you choose your own path, the exact conditions to get to the DLC are a bit ridiculous and will take some time and atmosphere out of the game while you look up how to get there. Lastly, this game does launch with "Games for Windows" which is it's own mess, but if you want to play the game offline you may lose your save until you re-establish connection. This is most frustrating since most aspects of the game are offline and if your internet connection drops you automatically quit the game and need to reconnect to keep playing (sometimes it works offline but that is rare). With THAT out of the way we can get to the actual game itself. I am rating an 8 because the pros do outweigh the cons only when you have a 360 controller. Bear in mind if that option was not available this game would easily be one of the worst I have ever played. The game is amazing. Not only is there an incredible back story to go with the game, but all of the bosses are foreshadowed at the start and are not just simply mobs you fight later. Game play is brutal and the developers want you to know that from the start. The mobs you encounter before the first boss are more or less training dummies, all preparing you for your first trial. This is already aberrational from normal game design because not only are you expected to handle any trial thrown at you, there must be an almost precise execution of this knowledge. That being said, this makes or breaks Dark Souls for you. I personally relish a challenge and killing a boss without feeling you "earned it" feels weak and causes you to either get bored with that game, or try to increase the difficulty on your own (AKA Veteran mode, using only a certain weapon etc...). In Dark Souls, while the challenges are great, overcoming them is the most rewarding aspect of the game. As far as the story goes, there is nearly no narrative in the game at all pointing you in a certain direction. This is a hit or a miss for most people and either the major strength or flaw for gamers. I loved this aspect of the game because I wasn't sent on a mission from someone else rather, I was choosing my path through the game and it was the initiative I took on that determined how successful I was. That being said, the lack of narrative doesn't make for an empty experience. There is good reason why you are not pointed in a direction and that is well... At the start of the game your character is nothing special. No legendary hero sleeping or warrior with hidden power. You are just another undead who decides to create your own destiny. If the game "crowned" you, the player, with anything more, then you would have no doubt Victory was assured. By not showering you in praise for just existing, the game gives the player a sense of humility which is not bad or degrading by any means. With all that being said, Dark souls is a masterpiece from start to end. By following the lore through the game when it is given to you (Not with cheap books but through your own discovery) at the end you will have a true appreciation about what you have been doing all along and even question yourself by saying "Why did I do what I just did?" and that is by far one of the greatest narratives a story can give is that of your own voice. So in summary, while there are obvious flaws in the PC port with almost no support at all, the game itself is not broken. If you enjoy a challenge apart from the mundane hack-and-slash games, Dark Souls is what you are looking for. If you only want a fun game to spend a few hours at however, I would say to look towards other games not because this game isn't for you, but because it was designed to have a different purpose. Hopefully this helps you decide whether or not to buy the game. I know it was worth it for me.

Odogreviews, Sep 18, 2016

Intro: Dark Souls is one of the most critically acclaimed games of all time. The game sold very well and has created the current Souls series which includes Dark Souls, Dark Souls II, Bloodborne, and Dark Souls III. Dark Souls was created by Fromsoftware it was to be the spiritual successor Demon's Souls which was worked on by the same team. People praised the game for its difficulty and thick atmosphere. I have been told by many people to play this game. I finally played it and beat it in a few weeks. I frankly did not enjoy that much. If you are expecting a positive review you can look at another review now. I felt that Dark Souls was a flawed janky game that was hamstrung by its difficulty but had well designed levels and ambiance. Presentation: Dark Souls has a passable presentation. The graphics are decent for a game that came out in 2011. The game's visuals as an overall package can look quite excellent in times and give you the feeling of hopelessness and oppression. The menus are design can be a bit clunky with your inventory filling up too much. The levels are designed with a high level of detail that greatly increases the immersion. Overall Dark Souls has a presents quite well. Story: Here is the part where I begin to not like Dark Souls. Dark Souls has a highly convoluted story that follows the theme of light and dark. Dark Souls has a minimalistic plot. Historical events in this world and their significance are often implicit and left to player interpretation rather than fully shown or explained. Most of the story is given to the player through dialogue from characters within the game, flavor text from items, and world design.The opening cutscene begins in primeval times, with a world shrouded by grey fog and ruled by Everlasting Dragons. In this world, Gwyn happens upon the First Flame and finds a Lord Soul, and with his allies, use their power to defeat the dragons beginning the Age of Fire. But all flames must fade, so after thousands of years, the Age of Fire was dwindling. With the dwindling flame, the undead curse appears, where certain humans become branded with the Dark Sign and continually resurrect upon death, losing a small piece of their humanity and sense of self with each death. The player begins as one of these cursed undead, locked away in an undead asylum "To the North". After escaping the asylum with the aid of the knight Oscar, the player ventures to Lordran attempting to follow a mysterious prophecy, given to them by Oscar. From there the story takes off. I feel that the game's story is too convoluted and minimalistic to tell a great story I understand that many will disagree with me on this. Gameplay: Dark Souls most lacking aspect is in the gameplay department. The game seems to be more focused on difficulty than eljouablbilty. Many deaths in the game can be unfair such as the games poor hit detection and physics which can cause your character to sometimes corrine off a cliff. I feel that Dark Souls has created a nasty tread in this area of creating difficulty as the center of the gameplay which can greatly take away from the experience. I believe that games should be enjoyable experiences and not frustrating ones. I believe that Dark Souls difficulty would be much more fair if it had a difficulty setting so players can choose how hard they want the game. The very well respected game critic Jim Sterling agrees with this and has wrote and said in the past that he wouldn’t mind Dark Souls having an easy mode so it would be acceptable to less experienced players. The game uses a basic action RPG combat. The game also uses a basic leveling system where you choose a class and build it from there. The game also features many frustrating level designs especially Sen’s Fortress which features many cheap and unfair traps that makes you often have to restart the area many times. The game also features some of the worst platforming in video game history even worse than the original Half-Life. Dark Souls combat I mostly found boring frustrating and repetitive and incompetent. Overall Dark Souls gameplay is far more frustrating than enjoyable. Technical: Dark Souls suffers from many technical problems and crashed on me many times in the middle of playing. The game also experienced many strange glitches as well. The game also had a terrible physics system which would glitch in and out and ruin the entire experience. Overall: Dark Souls is poorly made game. I don’t understand the praise this game gets. Maybe I am not the demographic for this game. I see Dark Souls has a bad influence the game industry. Bloodborne when it came out was praised for the same reason by critics but I hated it as well and they claimed it was a true survival horror game. As a survival horror fan I see it infest and ruin recent horror games to focus on difficulty to “scare” the player vs. genuinely trying to scare player in creative ways. I am greatly looking forward to Resident Evil 7. And so far from the trailer and demo it looks great but I hope that it takes influence from horror games like P.T. and SIlent Hill that focussed and real storytelling and scares over cheap difficulty to stress the player. I feel that games are made to be fun and Dark Souls is not that game. I give Dark Souls a very disappointing 4/10.

Microsoftiswank, Aug 18, 2014

Could be a good game, could be a bad game. I don't know, because Microsoft live, or Xbox live or whatever that bollocks is called, is so **** every time I attempt to play, I get so annoyed by the **** DRM, I have to uninstall.