Deus Ex: Invisible War Crack/Patch

Deus Ex: Invisible War Fifteen years following the events depicted in the multi-award winning "Deus Ex," the world is just beginning to recover from catastrophic depression. As an elite anti-terrorist agent, you must fight numerous militant factions bent on violently reshaping the world to suit their own agendas. Using high-tech gadgetry and futuristic body modification (or biomods), you are granted near superhuman powers. Travel the globe while uncovering fiendish plots of world domination. Unmask the conspirators, while uncovering the shocking truth behind your own origins.

Download Deus Ex: Invisible War Crack/Patch

Released date
Platform PC Windows
Rating 82 / 100
User rating
Downloads 2828
Genre Action Adventure, Sci-Fi, General
Players 1 Player
Company / Developer
Eidos Interactive / Ion Storm

Deus Ex: Invisible War reviews ( 6 )

Bass, Jan 15, 2006

Brisk's review (see below) is spot on. Although not completely the perfect sequel that we hardcore fans were hoping for, this is still one of the most enjoyable titles that you will ever play. Any game bearing the Deus Ex name is going to be undisputably brilliant, and Invisible War is yet another masterpiece from gaming iconic Warren Spector. In my opinion the original Deus Ex is arguable the greatest game ever made, and those who do not play this sequel are missing out on what is the continuation of a truely outstanding francise.

J.L.V'Tar, Jan 27, 2004

I really cannot think of much more to say than simply; this is one of the best games created recently. It is not the "glorious breakthrough" of its progenitor, but in that regard only about 10% of any games produced in this day and age have anything to do with storyline or a real decision-making process on the player's part. Compare DX2 to other games currently on the market, and tell me it warrants any rating below a 7. This game holds a magnificent story, allows the player to actually think instead of pull the trigger and jump excessively (which is probably why a lot of imbeciles out there are griping), and said story is actually rather daring considering the recent state of world politics. Bravo, Ion Storm.

PeterK., Mar 26, 2004

Far less than DX1. This should have been better! Visual interface clutter and reduce functionality, GFX requirements means lower resolution and less appealling. simplistication of plot and maps, lack of variety in objectives, no real conflict to complicate player choices, idiotic requirement to be an administrator before playing game, no cheat (except immortality, I like to root about once I finished the game without cheating), some elements suggests incomplete implementation (holographic displays with click-to-use but nothing happens). I am sure than given enough time I could think up more.

JimF, Jul 25, 2009

I am absolutely a Deus Ex lover; I have played the original game many many times, trying every single possible path to the finish. When a sequel came out, I was delighted to hear it, and bought it as soon as I could. Invisible War is a perfectly adequate game; it certainly is fun for a good while, and its freedom of choice gives it (at least to me) great play value. However, it has several elements which take away from its gameplay value considerably. First of all, and most noticeably, the engine is a load of baloney. It worked quite well for Thief 3, but it just makes everything in IW look terrible. Quite honestly, I think that they were looking a little bit ahead of their time; I don't think that the world was quite ready for full real-time dynamic shadowing. On today's hardware, it is perfectly playable, but on the hardware at the time, you had to have a pretty good graphics card to get any kind of decent performance. The second huge issue was the universal ammo system. I truly believe that whoever came up with this system should lose their job; it was a terrible idea, in that it drastically changed the ideas most players have about "ammo conservation". You couldn't save up good ammo to use on a boss or tough situation, because the ammo was all the same; you might use up all your ammo with the pistol before you actually need to bring out the big guns. And, it led to a homogenization of the weaponry which was really bothersome; all the weapons look exactly the same! There's no variety! Though difficult to explain in detail, I think most players will understand what I mean when I say that the universal ammo system really bites. Lastly, the greatest issue in the gameplay: the user interface. To put it bluntly, IW has possibly the worst UI of any video game that I have ever played. It looks bad, it takes up half the screen real estate, it makes things like, oh I don't know, different types of ammunition, completely impossible. The bad UI also made impossible certain elements which made the original DX so great, like keypad entry, or the original hacking system. Though the other elements are possibly forgivable, the terrible UI makes IW simply a pain in the butt to play. There are many other little things, as well; seasoned DX players certainly will miss the distinction between lockpicks and multitools. There are no more skills or skill points, which takes away an entire RPG dimension from the game. The storyline is pretty terrible. The bottom line is this: IW could have been really, Really good. With more modern technology, DX could have been taken into a whole new direction that would have made the game even better than it already was (which is really saying something!). But, instead, a series of bad design choices systematically destroyed everything good about the game, and turned it into a sub-par, even-less-than-mediocre sequel which left a bad taste in everyone's mouth. Invisible War is quite a disappointment to the seasoned DX player.

DavidW, Jan 3, 2010

Very disapointing and frustrating game. Completely unbalanced combat. You are either up against weak and incompetent opponents or over-powered Paladins that you cannot fight because there is not enough ammo available in the level to take them the only option is to run past them to the next area. All the levels are cramped and poorly designed. The AI is non existent; there were loads of times I thought "the AI should not be allowing me do this" or "why is that turret not firing at me? what kind of security is this?". The only feature I like is the option to choose whether to kill or render unconscious you opponents. Generally a pretty crap game overall IMO.

PaulS., Jun 22, 2008

This is the worst shooter I have ever played, bar none. The original Doom was more sophisticated. I am glad I only paid $15 for it. Deus Ex was awesome, but this is a steaming pile.