Doom 3 Crack/Patch

Doom 3 id Software's terrifying battle with the forces of Hell. A massive demonic invasion has overwhelmed the Union Aerospace Corporations’ (UAC) Mars Research Facility leaving only chaos and horror in its wake. As one of only a few survivors, you struggle with shock and fear as you fight your way to Hell and back, in an epic clash against pure evil. Built on id’s revolutionary new 3D graphics engine, DOOM 3 draws you into the most frightening and gripping 3D gaming experience ever created.

Download Doom 3 Crack/Patch

Released date
Platform PC Windows
Rating 89 / 100
User rating
7.7
Downloads 8437
Genre Action, Shooter, First-Person, Sci-Fi, Arcade
Players 4 Online
Company / Developer
Activision / id Software

Doom 3 reviews ( 6 )

D.Q., Aug 7, 2004

I amped up my machine for this game and it's worth it. I was blown away by the graphics, it's like actually being in there and that's 10x scarier than anything. When a game with this kind of evil pulls you right into it, it's definitely unsettling to say the least. I've been really limiting myself on when and how I play it. I only do a level per night and I go as slow as humanly possible to let my nerves get the full load of adrenaline and terror that each corner, closed door and hidden place where evil lurks provides. I was surprised with the story, it's like being dropped right in there, I wasn't ready to be so immersed in this kind of world.

JasonK., Oct 22, 2005

Enough with the pansy shooters , enough subtlity, enough with Half Life 2. Doom 3 ROCKS!!! Take a break from fresh air and be ready to be put back into the middle of terror, both physical and mental. Doom 3 will most positively overwhelm you, it'll test your nerves and sever your weak part out. This game is a piece of GREAT ART!!!

Mr.Somebody, Aug 14, 2004

Okay...okay. All of you who have nothing better to do than complain about stuff can just shut it. This isn't the best game you'll ever play; I still have high hopes for HL2. However, this doesn't mean you can compare Doom to games like that and FarCry!! Id made the FPS genre!!! I believe "DXO" said that the beginning was ripped from Half-Life. Um...this game is a REMAKE of one from the EARLY 90s!!! If anything, Half-Life ripped from Doom!!!!! Others said this was "lacking innovation," "scripted," and "claustrophobic." Some complain that there's no built-in flashlights, and the one you carry forces you to be weaponless while using it. And still more complain about it being too dark. ...You know why??!?! Because all of this is meant for the player to have the CRAP SCARED OUT OF HIM!!!!!! And I believe that complaining about a base on MARS being "claustrophobic" is like complaining about the international space station not having a large reception room with couches and a television!! It wouldn't be practical! Besides, if there were large, shiny rooms everywhere with a dozen monsters in each, no computer on EARTH would be able to run this game aside from teh ones used by the five richest Kings of Europe or something. So play the game and have fun killing mindlessly. Otherwise, go play something else and smile some. You know, 'cause the zombie behind you is gonna rip off your lips.

KyleS, Dec 24, 2008

This game was amazing for it's time. Even today I play it. You can make the game change to any resolution to anything you want through the .cfg files but a lot of people didn't know that so it was hard to change it. It does support 5.1 Surround sound witch comes in handy for people with surround sounds. It actually makes the game scary because you know were they are but cant find them to realize they will jump out into your face. The weapons didn't look the best but still had some good choices. The adventure of finding PDA's to get into doors made it more then just a run a shoot game. The light though is the problem. Running around with a flashlight then having to switch back into another weapon made it hard but wasn't a total disaster. Over all a good games with some little miner flaws.

SimonB., Aug 16, 2006

Alright, alright. Now what went wrong with this game in particular? After a long arse install (quite short compared to Half-Life 2's install), Doom 3 opens on a rather classic menu with the classic game modes for the game. Depending on your level of skill , you will either play "Recruit", "Marine" or "Veteran". The game will therefore adjust itself to your skill. It will only do it once, so that you are constantly under the pressure of your skill. What makes the game hard in some points is that particular instinct of survival. If you play on "Recruit", you'll have a lesser feeling of survival. If you play on "Nightmare" (unlocked after beating the game), you will be much more interested on making quick and short meat of your ennemies than you would in easier modes. Of course, the game's story-line only makes you pissed at times, as it cuts the action thoroughly to make you shift through some audio logs and listen to some dead man's speech. Other times, you fiddle around rooms to know what you should be doing: A great hint, whenever there are ennemies, you're in the right place. A thing that helped a lot in ancient Doom games was the fact you could remember certain corpses layout according to places you went and came from. In Doom 3, aside from blood patches, you have no idea if you already went this way or are coming back from there. Though, that is a very rare case, unless you are the kind to get lost in all the generic environments of Doom 3. This game is very linear and should pose no threat to your brain's function, aside from thinking: "Should I dodge this guy?" or "Should I press the button?". Your brain is slightly a bit more turned on than Painkiller's level of IQ-requisite.(which is very low, I'm sure you'll agree)You get a bunch of weapons around you, counting from your "Marine-Fists" to the chunky and effective BFG. Monsters equally range from slow and overly dumb zombies to slow and overly dumb Hell Knights. What REALLY works about those big Knights is that they take a lot of place. So , the only stress about them is getting cornered because you weren't quick enough to kill them. Other monsters rush at you with speed or not. If they do not, they rush en masse. Okay, so... Good action at times, somewhat shy on the sides, Doom 3's BIGGEST troubles? A.I, storyline and gameplay. Isn't it wrong to see soldiers like those in Counter-Strike able to turn on a flashlight while wielding a PARA or a shotgun (both of which take two hands) or any other weapon... While Doom 3's idiotic mute Marine (whom grunts every now and then) can't even strap his flashlight to his machinegun? It's understandable that the UAC's base uses latest technology, but I'm certain that at some point... Technology would make sure that every marine unit would have some sort of night-seeing device or a flashlight that has no need to be wielded while there's an arsenal at your disposal? It adds to the atmosphere was an excuse, I think , that was used because some people forgot that most weapons nowadays have secondary fire options and flashlights attached to them. 7 For what looked like a possible great game, which was weighed down due to some incredibly big turn-offs.

KaitlynM., Mar 31, 2005

This game is horrible! i mean, holy crap, the guns are so friggin stupid! they are all basically the same thing, they just look and sound different. same damage and everything. and what is up with the AI? there is NONE! the enemies just run towards you in a straight line, it's friggin stupid! what were they thinking? and to think, they complained about only spending 4 years on it, when a much better game spent 6 years on it, and beat the living shit outta it. if you like this game, you have never played a real first person shooter.