Dungeon Fighter Online Crack/Patch

Dungeon Fighter Online Dungeon Fighter Online is a side-scrolling action fighting game featuring role-playing elements, five unique character classes, and player versus player.

Download Dungeon Fighter Online Crack/Patch

Released date
Platform PC Windows
Rating 80 / 100
User rating
8.6
Downloads 1139
Genre Role-Playing, Massively Multiplayer Online, Massively Multiplayer, Fantasy
Company / Developer
Nexon , Nexon America Inc. / Neople

Dungeon Fighter Online reviews ( 7 )

matrix999, Dec 17, 2010

Dungeon Fighter Online surpassed my expectations by far. I started playing back in beta and there were many issues, so I had to quit for a while. my friends recently got me to return to check out the new character awakenings and dungeons. Many of the bugs that I saw in beta have been fixed, like the pvp and party lag. Even though this game gets pegged as a simple side scroller, arcade game, it is much more than that. Everything from the character skill tree to the pvp gameplay keeps me coming back for more. The best part about this game? It is totally free. After leveling my female gunner up to 60, and now with the awakenings added, I quit wow and I dont see myself ever going back because DFO rocks!!!

Sontent, Apr 2, 2015

One of the best games I've played in the longest time. And it came out in OPEN BETA now!!! Yeah~ I love the graphics, gameplay and the mechanics. Just outstanding and beautiful. You won't find a free to play game with so much good content. I recommend to anyone who loves button mashing and enjoy some 2.5D graphics!!!

boozoomoozoo, Apr 2, 2015

This is DFO released by the original Korean company after Nexon bombed its American release. It is so much better and has infinite SP resets so you don't have to worry about a messed up skill build. If I had to make my own MMO, which I've been thinking about since I was a kid, I would make something very similar to DFO. Action-packed, highly skill based, great PvP, and incredibly fun! Even the so-called "grinding" is practically non-existent as you challenge yourself to clear dungeons without wasting potions or life tokens. There are so many characters too so if you get bored with one, make another! It's really an ideal game. In my opinion, it's much better than World of Warcraft, which is spend time to win. In DFO, if you're really skilled, you can be better than people who no life it.

motleycruefan, Jun 30, 2014

What is there to say? It's a amazing game, and I can't wait until its back from updating. Get it. FREE. Best beat em up game I've ever played!!! Get it!

qw565, Apr 2, 2015

Great game, recently re-released for America under a new, much better, company. The game itself is very fun and plays like a mix between old school hack and slash arcade games and 2D fighting games with juggling and combos. The PVP is very competitive and balanced, much more so than any MMO I've played before. The only problem with it, if you can consider it a problem, is that the leveling curve starts to plateau after lv 40 or so but I never felt like I wasn't progressing. All in all I would highly recommend at least giving it a try as it is a free game and you won't be disappointed.

DJOkami, Apr 2, 2015

Dungeon Fighter Online Global, an online, "beat-em-up" MMO is back once again, and better than ever. Under new management, this game comes back with years of content, a dedicated team, and a thriving community. DFOG brings a very non-traditional experience to the table, but fuses it with many well known mmo aspects. The game features multiple classes (which in turn job advance into 2-4 different classes, with the exception of Dark Knight and Creator), with each one bringing a fresh, new experience to the table. While there is little to no visual customization for your character's appearance, the game offers a very nuanced skill system. Players can mix and match skills, weaving their own combos and developing their own techniques to play their selected character. Later in the game, players can customize the skills themselves with passive bonuses, or more drastic changes through gear, and the TP system. On the topic of skills, pvp players will not have to worry about leveling through on a "pvp build' in this game, as pvp skill-sets are completely separate from pve skill-sets. While the game can be grindy towards the later levels (as many mmorpgs tend to be), the leveling curve is very smooth, slowly easing you into the slower leveling process. Leveling can't be done all day, due to the current fatigue system, so your chances of getting grind burn-out are fairly minimal. DFOG rewards the character for leveling up, granting the entire account certain bonuses based on how high your level is, and how many high leveled characters you have. This makes leveling feel even more rewarding, especially in the later levels. These bonuses include exp buffs to all characters, being able to summon your main, or alts, into combat, account vaults, stats, and much much more!~ For first timers, this game can get to be very difficult even in the early game (and especially in the later game!). Just the tutorial bosses (Levels 1-16) can kill you in a measly two to four hits. This can be either a welcoming challenge, or a huge turn-off depending on the kind of gamer you are. In terms of balancing, everything is pretty balanced, with the exception of "Creator". At the time of writing this review, this game had no cash shop of any kind, and as such, I can't make a comment on that feature.

Forg, Sep 15, 2011

The game itself is very fun. Unfortunately, the companies poor handling of its user-base ruins the experience entirely. I played the game for a week and a half, and tried to participate in one of their special events. I was unabel to complete the event and claim my prize however because the required items would repeatedly vanish from my inventory each day without warning, were obtained ONLY by a daily repeatable quest, and 10 were required. Changing "channels" which grants an experience bonus for specific dungeons or logging out would remove the items from my inventory. Some items have an expiration date, but these items listed no date. They simply vanished. Even trying to stay logged in and avoid changing channels was not an option - the required item still vanished after 24hrs. Since according to everyone I spoke to this was abnormal, no online guides mentioned any disappearance of the items, and plenty of other peopel were walking about town with the reward, I filed a support ticket. On the support ticket page you can see its status which even goes so far as to indicate whether or not any staff member has read it yet. It was up for a week without being read, let alone responded to. The event ended. Even if someone from support answers the ticket now it will be to inform me the event is over with. There are no in game ways to contact a GM that I can find. Its really a shame, this is a very good game. Especially for one driven by micro transactions. And surprisingly you can have a lot of fun without resorting to the cash shop/item mall part of the design. 1 minor annoyance is that you aren't warned up front that PvP will be a requirement rather than an option. While you aren't outright forced to PvP you need points from it to buy gear in game, and to upgrade your class. Without participating in PvP your character will be disadvantaged stat wise. You can gain these points even if you lose, but who wants to grind out 400 losses if you aren't good at and don't like the PvP aspect of the game, not to mention the laughs you'll get at your crappy win/loss record that from what I can tell can't be hidden. I'm not really into PvP but still would have given this game a 9 out of 10 if Nexon were better at taking care of their customers. They really soured the game for me. Bugs like that should be found before launch, and support should have replied within 48 hours.