F.E.A.R. 2: Project Origin Crack/Patch

F.E.A.R. 2: Project Origin The sequel to F.E.A.R. continues the original game's spine-tingling supernatural suspense story of an escalating paranormal crisis that threatens to destroy a major American city. At the center of the calamity is the mysterious Alma, whose rage against those who wronged her triggered a chain of events that have spiraled completely out of control. Now that she has free reign, the consequences will be unimaginable. [Warner Bros.]

Download F.E.A.R. 2: Project Origin Crack/Patch

Released date
Platform PC Windows
Rating 81 / 100
User rating
7.9
Downloads 5125
Genre Action, Shooter, First-Person, Modern, Arcade
Company / Developer
Warner Bros. Interactive Entertainment / Monolith Productions

F.E.A.R. 2: Project Origin reviews ( 7 )

metacriticFAN, Apr 26, 2012

[Game] FEAR2 Project Origin is a seriously scary FPS. Play as a marine and get sent in to pick up a scientist - you know the kind - a scientist that needs human guinea pigs. Live through nightmarish sequences, have your adrenaline spike, and shut down your computer for a rest. Reboot and Repeat. If you liked the first FEAR game you will love this one. [Overall score 9.5] Played 2012.04.06 on Steam PC - 3 years after release[DRM] Steam only[Challenges] This game is not too complicated. Pick up gun - go down corridor and shoot. The atmospherics are mind numbingly intense and addictive; adrenaline overdose is inevitable. I really like the way the game flips back and forth between more standard FPS run and gun - and the surreal Alma afflicted battles - the flavour is good - and then better - rinse and repeat. Choose your weapons and carry 4 - standard style armaments and the gameplay is tight Tight TIGHT.AI behaviour is good - you will get snipped - and you see the patterns soon enough. I played on normal mode and had a good number of reloads; sometimes you are just outnumbered - so you go back to basics - pull back to choke points - grenades, cover and head shots. This game has that bullet time kind of stuff - I did not use it except in the last battle. Hmmmm maybe I should replay this game on a more difficult mode!I enjoyed this game so much I will purchase FEAR3 even though the price is still forty smackers. Sometimes you just want to run and gun.[My PC] i7-2600K 3.4GHz / ASUS Z68 ProGen3 / 8Gig RAM / Radeon 6870 / 1920x1200 / W7 PRO SP1 Frame rate - smooth as butter. I played this with a Logitech G15 and a Kensington expert mouse - the only way to play! The in-game menu allowed me to remap the keys which then show up in the on-screen instructions and tips.[MyFavorites] [Win7x64] FEAR2 Crysis&Warhead JustCause2 Rage [XPx32] DeuxExHumanRevolution&TheMissingLink DeadSpace1&2 Fallout3&NewVegas HalfLife1&2 Bordelands BatmanArkumAsylum AssassinsCreed1 Magicka RedFaction Portal1&2 FromDust MrRobot Sam&MaxSeasons1&2 CulpaInnata TheSecretOfMonkeyIsland DreamfallTheLongestJourney Syberia1&2 CrayonPhysicsDeluxe DefenseGridTheAwakening PlantsVsZombies Prototype Bioshock1&2 UnrealTournament3 FEAR Quake4 [360] AfroSamurai BrutalLegends [XBOX] HALO KOTOR1&2 Crackdown ArmedAndDangerous AggressiveInline BeyondGoodAndEvil DeadOrAlive1&2&3&ExtremeBeachVolleyball Psychonauts [AppleG4] DeusExMachina ReturnToZork Suspended UnrealTournament TombRaiderSeries Suspended [Born] 1964

TimE, Feb 14, 2009

Sure it's no perfect game, but it does things right. I think ratings under 80% are to low, this game is a hell of fun and you can see the enhancements from the first game. I can reommend it to everyone who likes shooters, give it a try. Also I like the Steam platform, it updates the game automatically, the friends and community system is great. I have Steam now for over 3 years and I was really happy to see, that FEAR 2 needs it.

SteMot, Mar 1, 2009

People saying this is consolised really have no idea what they are talking about. For one thing, the PC version has higher res textures for one thing, being double the size of the console versions, also the better precision you get with a mouse makes playing the game more about skill and less about struggling with the analogue sticks. The fact you can't even use a 360 pad on this shows that it was not ported directly from the 360. As for the game itself, well, the lighting Some people mistakenly say that the lighting in the original is better without realizing that the reason you got so many dynamic lights in the original was due to the closed off badly detailed levels. The sequel has much more detail in it's environments and it's actual lighting quality that they had to cut some of the dynamic lights in the game to make it playable on modest systems, replacing it with static lighting, which overall is a massive improvement over the old system. Those wanting full dynamic lights back better be reay to go back to the closed, dull levels of the original for the next game. As for someone saying it relies more on shock, you've got it the wrong way round, the original was the one that used the shock tactics, making you jump all the time. The sequel has a couple of these too, but it builds a more prevailing sense of unease throughout the game rather than Doom monster closet moments. The character models are fantastic for the game, with your team mates being nicely detailed and animated, which also goes for the enemies as well. The AI for me has been fine, but I know some people wanted a bigger challenge which is one of the improvements in the next patch which has been confirmed by the devs, along with DLC. The game has been bug-free for me the whole 3 times I have been through it, so I can't comment on any bugs in the game. The lack of lean is distracting, but anyone who lets something like that put them off this brilliant game is a fool. The story does enough to keep you held throughout, and unlike the first game, it is told well enough that you do not need to seek out external material to explain everything to you. For me it's alot more interesting than the first, more detailed and more variation, don't let the naysayers put you off, try the demo, if you like that you'll love the full game.

xZippy, Mar 28, 2013

Excellent game, but could have been a bit more. F.E.A.R. 2 is one of those games where it drops a few good things from the prequel that probably should have stayed, yet at the same time, has many new things that make up for that. Mostly. The combat is great, and the slow-mo feature adds immensely to that. The graphics are absolutely amazing. The animations and scripted events are excellent. The characters, for the most part, are pretty well rounded and solid. The game can get very repetitive, but I think the variety of weapons combined with the slow-mo balance that out. The scary atmospheres are brilliant, and keep the game interesting. Is F.E.A.R. 2 one of the most original and groundbreaking games? I don't think so, but it's still very good nonetheless. It's not really one of those overwhelmingly good games that make history such as Half-Life or Mass Effect, but still a damn good work of art that deserves to be played. In fact, I think it deserves a bit of a higher score than 79.

Tomle1202, Feb 20, 2018

Project Origin is anything but a bad game, offering some decent shooting sequences. It's just that F.E.A.R 2, unlike its innovative predecessor, feels rather generic and a little disappointing.

RickJ., Jun 4, 2009

a mediocre horror shooter. if you like doom 3 this will please you too, if you like half-life probably you will be bored. story is as unimpressive as the ways to create horror (you have this high tech equipement and will find weapons and ammunition all over the place but no new flashlight to replace the poor flickering one you have) . probably nice graphics but as you run around in the semi or completely dark you won't notice. lots of gore and blood (head rolling in the wash machine etc.) but it didn't work for me to create suspense or horror. all in all quite disappointing.

carnivorCactae, Feb 11, 2014

O... holy... what the flying sickweasel. I am asking myself if the positive-reviewers even played the first one! "FEAR"2 is a misleading piece cash-in that takes a delightful dump on everything that made the first FEAR so great! And I am not even talking about the cheap jumpscares, because we all know, that FEAR wasn't even that scary at all. All that mattered was the gunplay and the awesome slowmo-effects. FEAR2 manages to dumb the whole concept down and create a casual-shooter for drooling call-of-duty-kiddies. Enemies that GLOW (!) when you activate the slowmo!!! WHat the...?! Enemies have much less room to navigate and are poorly animated (especially when you compare the first one to this stupid dumbster!). Oh, and regenerating health! Don't forget this "feature" to appeal to all these "gamers" that are too stupid to play actually that good, that they don't die every second. Pleas! No challenges! " - - (of course this "new" and "flexible" design-choice of "REGENERATING HEALTH" doesn't add any suspence whatever. All it does is giving lazy developers an excuse, to **** up good level-design!). And just a Side-Note: The Slowmo-graphics - especially the particle-effects look so extreme bad and unspectacular, that you'll keep looking for all the particles and destruction you know from the first one. But nothing to see here. HOW THE F*CK DID THEY MANAGED THIS?! (oh well, after playing the even worse "Fear"3, I know they can step even more steps towards an ugly mess!) Don't buy this! Seriously! I'll dig up the first FEAR again and will play the Sh*t out of it! again. and again. Yeah. It's that good!