F.E.A.R. 3 Crack/Patch

F.E.A.R. 3 Alma returns in F.E.A.R. 3 but this time her sons Point Man and Paxton Fettel introduce divergent co-op, giving players distinctly different abilities affecting their own play as well as the experience of their co-op partner. Gamers participate in single player or co-op modes as Point Man, a genetically enhanced super soldier originally introduced in F.E.A.R., or they can play cooperatively as his conniving brother Paxton Fettel, whose incredible telekinetic power has given him life beyond the grave.

Download F.E.A.R. 3 Crack/Patch

Released date
Platform PC Windows
Rating 76 / 100
User rating
5.9
Downloads 4584
Genre Modern, Action, Shooter, First-Person, Sci-Fi, Arcade
Players 1 Player
Company / Developer
Warner Bros. Interactive Entertainment / Day 1 Studios

F.E.A.R. 3 reviews ( 7 )

JDeez99, Jun 21, 2011

I have played FEAR 3 on the PC and Xbox and this game is the best game so far this summer!... Co-op Campaign, Playing as Fettel is unique and pretty sweet (you can possess enemies!), one of the best FPS cover systems period, extremely cool scoring system, and some really unique & fun Co-op Multiplayer Modes... AND because of the Scoring System and Co-op/Multiplayer the replay-ability of FEAR 3 is through the roof!!!... NOTE:This is NOT Call Of Duty nor is it trying to be COD (which I think is refreshing)...

battletoaster, Oct 3, 2012

This game isn't perfect but it isn't bad either and I don't regret buying and playing through it. The graphics aren't as great as F.E.A.R. 2 but it was a bit more challenging if only because you ran out of ammo faster than in previous games causing you to do more risky maneuvers to get more/survive. Where I thought F.E.A.R. was more action/psycologoically scaryand F.E.A.R. 2 was more in your face scary/action , F.E.A.R. 3 is more action than scary but the scary parts are pretty well done and interesting. I would recommend playing it just to see how the story ends. As that's one part of the game they did a great job on.

Nubblecakes, Jun 23, 2011

I remember when I first played the original FEAR on the PC and how much it scared the crap out of me. That was in 2004 and FEAR offered a really unique experience for its time. Then FEAR 2 came out 5 years later and had pretty much the same mechanics, but it was just...not nearly as scary and had a bland plot. Don't get me wrong, I loved FEAR 2. It was full of awesome action and I never get tired of wiping out an entire room of cloned super-soldiers in slow motion. Oh, and don't forget the awesome melee combat. I was afraid they removed it in FEAR 3 until I leveled up for the first time and unlocked the slide kick. It felt good to know that Monolith hadn't abandoned one of the best things about the series.Anyway, FEAR 3 is like FEAR 2, except it's...even less scary and the story is even less interesting. However, I didn't buy the game expecting it to scare me whilst keeping me enthralled in its story, but I certainly hoped it would. FEAR 3's multiplayer features are definitely the highlight of the game. The contraction scenario is definitely my favorite.In shot, if you buy this game expecting it to match the charm of the first game in every way, you will definitely be disappointed. But if you're in to cooperative and other awesome multiplayer game modes, topped with the core features that make every FEAR game unique from other shooters, then you will like this game.Some other tidbits I should mention are performance. The game runs great on my PC with max settings, but I have anti-aliasing off, otherwise it's a slide show. My specs are as follows:Nvidia GTS 250 512mbIntel Core2Duo E6400 2.13 ghz CPU3GB RAMWindows 7 Ultimate 32-bitIf you can run FEAR 2, then you can run this game just as easily, if not better.

karmasleeper, Aug 15, 2012

I recently acquired all the FEAR games through the 2012 Steam Summer Sale having never played any of them before. I played them all in order and FEAR 3 is not as bad as people on metacritic make it out to be. In fact, it's somewhat comparable to FEAR 2 in terms of gameplay with the twist that it incentivizes replayability in allowing players to control Fettel. The story mode is similar in length to FEAR 1 and 2 and is more similar to FEAR 2 in terms of gameplay. The player will fight hordes of Armacham goons and mechs and bland supernatural enemies that do nothing but lunge at you. As you play through each level as Point Man or Fettel, you earn huge score bonuses by completing challenges a la Call of Duty. Each level is scored and your final score tallied after the last boss fight. Depending on who has the higher score, Point Man or Fettel, one of multiple endings will be unlocked. This encourages players to replay the game as Fettel, attempt to top their previous high score as Point Man, and view the game's alternate ending. I find this a very creative approach to unlocking multiple endings and preferable to pressing a magic button during the last few minutes of play. Playing as Point Man, players must use slomo, cover, and a slim but solid variety of weapons to get through the game. Playing as Fettel, players can shoot psychic energy from their hands, possess enemy soldiers and slaughter their friends, and use telekinesis to throw objects. Despite the games linear level design, I was impressed by how well the layouts supported both drastically different styles of play. The gameplay, while fun, does nothing to innovate and brings absolutely nothing new to the series. The game is full of obnoxious scripted moments, blocked off areas players might be eager to explore, and tons of "Hey, player! Look at this and then we'll let you progress!" scenes. The game is also WAY too easy, even on the hardest difficulty. Your health and slomo bar simply regenerates way too fast. Removing health packs was a terrible design choice for FEAR. The enemy AI, as in the previous games, is more than competent, but your slomo lasts forever and your health regenerates super fast, you have no fear of death. The game is not scary at all either. It's full of cheap jump scares. There is never any genuine tension because the enemies are neither difficult to kill nor deadly. I would really recommend FEAR if you want closure to the FEAR story or are looking for a great co-op game. I wouldn't recommend this at all for multiplayer. I was unable to find a multiplayer match of any type running.

Psimon, Jun 25, 2011

Neither a bad nor great game, just middle of the road. Not scary, so the horror element is wasted - in fact, it gets in the way most of the time when you want to shoot something. Graphics range from the good (enemies, soldiers, mechs) to the awful (low res environmentals). Cover system, regenerating health, yawn. Unimaginative, poor story, worse horror, and COD-borrowed combat mechanics. Enemy AI is so-so. Skip it or buy it when it's cheap.

Abutreca, Jul 7, 2011

El juego es monótono hasta decir basta, la historia incoherente, los niveles son una linea recta, no da absolutamente nada de miedo ni susto. Y el hermano con superpoderes se supone que solo lo ves tu, entonces ¿cómo le disparan los marines contra los que juegas si solo le ves tú?

mikhailmaldonag, Aug 10, 2017

Game is really bad. Is a mess, total mess. Is like the company pick all the things that was "cool" that year and put it togheter: Call of duty + Zombies + Infinite help + Collecting + Level UP