Five Nights at Freddy's: Sister Location Crack/Patch

Five Nights at Freddy's: Sister Location Welcome to Circus Baby's Pizza World, where family fun and interactivity go beyond anything you've seen at those *other* pizza places! With cutting-edge animatronic entertainers that will knock your kids' socks off, as well as customized pizza catering, no party is complete without Circus Baby and the gang! Now hiring: Late night technician. Must enjoy cramped spaces and be comfortable around active machinery. Not responsible for death or dismemberment.

Download Five Nights at Freddy's: Sister Location Crack/Patch

Released date
Platform PC Windows
Rating 64 / 100
User rating
7.8
Downloads 1608
Genre Action Adventure, Survival
Company / Developer
Scott Cawthon / Scott Cawthon

Five Nights at Freddy's: Sister Location reviews ( 7 )

bunniebon, Apr 29, 2017

The story and the gameplay mixed together is balanced. I love the jumpscares and I would choose them any day over FNAF 3. The story really makes you think. Overall Sister Location is a great game.

CameronF305, Nov 27, 2017

This game is incredible, totaly new look into the horror genre and FNaF itself, I was originaly worried that it would be another basic point and click but it was much better than I originaly thought!

BlastoizSteel, Oct 8, 2016

Increible juego, lo unico que no es relevante pero se acepta, que no hay muchos easter eggs, pero la jugabilidad, gráficos e historia son espectaculares, este juego no es recomendado para menores de 12 años y los que no sepan ingles, porque o sino no, no entenderán la historia y que hacer, reitero, es el mejor de los FNaF

MrMoggyDeaty, Oct 24, 2016

A Big improvement. unlike Fnaf 2, 3 and 4, this game is not just sitting in one single room, each nights were different now. Creepy and unsettling. the voice acting was incredible. the game would be better if Baby actually appeared in your face or having a jumpscare, rather than just hearing her voice.

kuehnau, Oct 8, 2016

The Five Nights at Freddy's franchise is a beloved franchise (in certain circles). And it is no secret that for the most part, the last four games (not counting FNAFW) have stayed fairly similar in presentation. In Sister Location, Scott mixed it up a bit and instead introduced the new game in segments that task you as the player to complete specific events, sometimes in a allotted amount of time. Each new night presents new tasks for the player to overcome. There's no denying that what Scott has done here new (for his games) and a refreshing change of pace as far as the FNAF franchise is concerned. The game looks better and it's a nice change of pace being able to go between rooms in the new game. With that being said, each night really only feels like a string of mini games sewn together. And unfortunately these events can become repetitive and quickly frustrating depending on how many times you have to do them. It'd be different if each completed task had a check point, so if you failed, you'd just start off from where you failed, but they don't. When you come to a part in the game you are having problems with, instead of being able to try again, you instead are (usually) pushed back behind several other events. (Spoilers) A good example is on the third night. You'll need to cross through Funtime Foxy's domain and then perform maintenance on Funtime Freddy. If you fail either of those events, you'll have to complete both over again. Similarly, while the game may give you vague directions on what it expects you to do, often times, it's still very unclear on what you actually need to do, resulting in you performing the same "puzzles" over and over again until you get it right. Othertimes it is simply downright hard and frustrating to complete a task simply on how it is designed. I don't have a problem with mini games and puzzles, far from it. But when players are complaining on Reddit, when players have to do the same task over and over and over again, it seems like there may need to be some tweeking involved to balance out the difficulty a little. This was clearly one of Scott's best works. And I applaud him on his effort, he did well. But for players who are not nearly as engaged to the franchise, this can be a frustrating experience that will ultimately cause them to quit playing. For die hard fans of the franchise, who love Scott and his games, then it's simple, I recommend for you to play the game, it's not even a question. For people who have been casually following the game and may want to check it out, not so much, those players would be better left to watching a playthrough on YouTube where they don't have to deal with the frustration. As for me? I got involved in the franchise because of the story and less because of the scares, because ultimately as you are exposed to the jumpscares they will gradually lose their impact on how they effect you, to the point you are completely unmoved. For me, personally, I wouldn't recommend this game to my friends or family.

KingHeavy, Aug 12, 2017

This is definitely an improvement over the last four games. Mainly for being less repetitive. Every night has a new unique style of play. The main problem with the game that carries over from the over games is the lack of replay value.

DelWolf, Apr 19, 2017

Did we need another one of these. Go see my original FNAF review for my full thoughts, but by this instalment, the franchise has grown incredibly tiring and increasingly annoying.