Gemini Rue Crack/Patch

Gemini Rue Gemini Rue (formerly known as Boryokudan Rue) is an intense adventure set in a bleak future dominated by the corrupt Boryokudan crime syndicate. Players assume the roles of two very different characters: Azriel Odin, an ex-assassin searching for a defector from the Gemini system, and "Delta-Six," a hospital inmate whose memory has been wiped by mysterious, Big Brother types. As fate brings the two men together, players explore a world where life is cheap, identities are bought and sold, and a simple quest for redemption can change an entire galaxy's fate.

Download Gemini Rue Crack/Patch

Released date
Platform PC Windows
Rating 84 / 100
User rating
8.5
Downloads 2338
Genre Adventure, General, Third-Person, Point-and-Click, Sci-Fi
Company / Developer
Wadjet Eye Games / Wadjet Eye Games, Joshua Nuernberger

Gemini Rue reviews ( 7 )

Freez, Nov 5, 2011

This is one of the best games ive ever played! if your old like me ( well 29) than this game will bring you back to the old days when graphics werent good but when the story and the games were excellent then play this. If you can only play a game if the graphics are top notch then this isnt the game for you. If u can get past the graphics (which are terrible, but which also makes it a great game) and play purely on how good the story is and gameplay (point and click system) then you will love this! i couldnt put this game down untill i finished it without a walkthrough. I was rarely stuck, but the puzzles are just right on difficulty. anyways AWSOME game, aside from the oldschool graphics this game is a must play!

SeoOen, May 28, 2012

Gemini Rue shows us what an amateur game is capable of! First of, this game has been made by passion, it's obvious. You can see it everywhere in Gemini Rue. I guess, this is the greatest positive side of all amateur games.Yes, technically speaking they might be weak(as so in Gemini Rue) but who cares? An Adventure Game Lover isn't interested in graphics as long as Game itself has a good story to tell. Stories like Gemini Rue has for example. As an Science Fiction junkie Gemini Rue's plot simply ravished me; made me sad, made me anger made me nervous, made me think. Without a good game atmosphere these things can't be done. Actually good isn't the right word I should use word, top notch. Thanks to musical tones and again top notch dubbing, Gemini Rue captured such a emphatic game atmosphere which even many professional games couldn't .As for last words? Buy this game! Support this game! Games such as these deserves to be supported. Ironically I don't remember where to heard or saw this game but fortunately I played this game. It has satisfied my years of adventure game hunger. A taste which will make me search for new ones.

Scatterlogical, Mar 9, 2011

An excellent retro-graphic adventure with many added enhancements- wounderrfully atmsophere, intriguing world and equally enticing story line - excpt it ended very abruptly. I would call this a very polishing albiet an unfinished game, but worth a look and I very much hope for a sequel to wrap up the captivating story.

TomT7, Mar 16, 2012

This is one of the best point 'n' click adventure games to come around in a long time. The story and world are genuinely interesting and you will be eager to find out more about the character and settings as the story progresses. It has a great film noir style atmosphere and music that compliments that atmosphere well.

StaticSpine, Jan 4, 2014

Nice atmosphere, nice ambient music, nice voice acting. The story is a bit predictable but still well-written. The UI is a little oldschool but it works. The graphics are also made 'oldschool'. The puzzles are logical, the only questionable moment is the battle system (is it really necessary in an adventure game??). Overall, a good experience, especially knowing that most of the game is made by one person.

the_loop_digga, Sep 18, 2012

ich habe schon vor langer zeit das interesse an videospielen komplett verloren, aber gemini rue zeigt mir, dass gut gemachte adventures mich immer noch unglaublich faszinieren können. am ehesten vergleichbar ist dieses kantige juwel mit "beneath a steel sky", und auch wenn gemini rue nicht ganz so weit in richtung verstörender umwelt und epischer geschichte geht, hat es eine absolut einsaugende atmosphäre. die schauplätze sind düster und dennoch wirken sie warm, sodass man gerne zeit dort verbringt, die sprecher sind erste liga, und die psychopathische musik toppt alles. allein die musikalische untermalung kann ein schummriges unwohlgefühl erzeugen, welches schwer noch weiter gesteigert werden kann. vielen bugs bin ich begegnet, oftmals konnte sich das spiel für eine sprache nicht entscheiden und schwang plötzlich für ein paar sätze oder textbalken ins englische. manchmal ist es nicht konsequent darin, avatarbildchen der sprechenden personen oben links zu zeigen und generell hat man technisch das gefühl, dass nicht genau bis zum ende geplant worden ist. seltsamerweise schaden diese mängel aber nicht und tragen noch zum ohnehin schon seltsamen und komischen spielgefühl bei. nur ein bißchen kurz ist es, nach 12 stunden war schon ende und das spiegelt sich auch in den wenigen schauplätzen wieder. aber das ist meckern auf hohem niveau. es ist sehr schwer sich vorzustellen, dass in den nächsten paar jahren gemini rue von einem anderen adventure übertroffen werden kann und ich kann nur schätzen, für welche massiven nachwirkungen es im nachhinein gesehen wird.

katamari201, May 28, 2013

This is a gawdawful game with too many adventure game diehards praising it. I was duped into playing it from one of those best adventure game lists. It's basically a very simple and cliche memory erasing and reconditioning, existentialist plot with a very predictable ending. The dialogue is poor, and its basically a 1 hr game dragged into 10 times its length because of horrid pacing and super clunky mechanics and gameplay. A game that's only been a few years old that uses super low grade blocky graphics and terrible mouseover detection. You'll spend 90% of your time just moving your mouse over random blocks of color, hoping they are useful objects to use. For an adventure game, the item usage is also clunky and terrible. The production values and writing are gawdawful and amateurish, with lots of spelling errors, bad logic, really bad directing, plot design, game design. It was like a lazy game made for a school project and done in a few weeks. If this is the sort of game quality that should be expected from the best adventure games around, I think the genre is already dead as we know it.