Hearthstone: The Grand Tournament Crack/Patch

Hearthstone: The Grand Tournament 132 new cards add a cavalry of noble knights, powerful steeds, potent spells, and more to your collection. A new keyword, Inspire, rallies minions to perform great acts of courage as they fight in your honor for a hard-earned victory.

Download Hearthstone: The Grand Tournament Crack/Patch

Released date
Platform PC Windows
Rating 86 / 100
User rating
4.2
Downloads 1698
Genre Strategy, Turn-Based, Card Battle
Company / Developer
Blizzard Entertainment / Blizzard Entertainment

Hearthstone: The Grand Tournament reviews ( 7 )

iceman994, Dec 17, 2015

Really good expansion which easily buyable if you farm gold. I think Blizzard is doing really well just go forward (y) o/ and this game got a lot of players more than Battlefield 4 and other top games I think its gonna be the best top 3 game.

DaggettDBeaver, Nov 25, 2015

The expansion did, what an expansion to a collective card game is supposed to do: It added new cards, some good, some bad, which created new decks and had a significant impact on the meta. As always, some cards are sadly a little bit to strong (Mysterious Challenger is such a case), while lots of other cards will never see play outside of Arena, but that is okay - balancing a game without the feedback of a big player base is not nearly as easy as people assume. Out of the cards there are in fact point to criticize. When Blizzard introduces new heroes for real money only there was a hope that Blizzard realizes that a good free2play monetization revolves around selling cosmetic stuff, not competitive stuff. Sadly, with the recent changes the opposite is fact - since you can't grind packs from the newest expansion in Arena as easily as before, since the reward packs are randomized now, the pressure to pay money for competitively needed content is higher than ever - and that is sad and may endanger the future of Hearthstone if there will ever be a worthy contender. Still, this can't have a to big impact on the rating for this expansion, since these changes were not part of the expansion. It is still something that makes this expansion a little bit more annoying.

SpacePaul, Sep 5, 2015

Its a masterpiece!!!!!! The new Cards expand the complete game in the right direction!!!!! Good 4 Noobis ,much good cards realy favorable!!!!!!!!!

timeknight, Sep 26, 2015

This game used to be pretty balanced, but now every match is determined by whoever can pull out Dr. Boom or other legendary cards first. Don't expect to do well in this game if you are just starting. You can do well against other players, but it will cost you a lot of money. Decks lack variety and originality because you need to have certain legendary cards in your deck to even be competitive. Overall, you might have fun for a little bit, but the game will make you upset when you lose against someone who clearly has spent more on the game than you.

Larion, Nov 11, 2015

I don't like this expansion, because there are only few cards you can play in ranked. I think only of four legendaries that are good. First is Justicar Trueheart (Battlecry: Replace your starting hero power with better one.) which is neutral card and can be played in all of your decks cause its ability is useful in almost every type of deck. Second card is Nexus-Champion Saraad (Inspire: Give a random spell to your hand.) which is neutral card too and his ability is very powerful. Over all you're getting mostly just one spell cause its too much threat. Third is Confessor Paletress (Inspire: Summon a random Legendary minion.). I think it's the most powerful card priest can have. But if you want to use it good you have to wait to turn nine or just be lucky and get it some different way which isn't much usual. Last card I really like is Varian Wrynn (Battlecry: Draw 3 cards. Put any minions you drew directly into the battlefield.) which has got the most overpowered ability in game. I think Varian is first card that needs to get nerfed. Well that was about really good cards. Sure, there are some common cards that are good too but this expansion was mostly about legendaries. And we've got here a new mechanics named Inspire and "Joust". Inspire means: "When you use your hero power, it'll do something. And "Joust" means: "Reveal a minion in each deck. If yours costs more do something". Joust is good to find out what deck you're standing against. But these mechanics aren't that good as it seems. Joust is just another RNG-like mechanic. When you're Inspiring your biggest problem is that usually you can't play your hero power on the same turn as card with Inspire or you have to wait to turn when you can play a card with inspire and play hero power. Well i think that's enough I hope you got something from this review and I'm waiting for new Solo Adventure named League of Explorers.

kuburga, Oct 9, 2015

I am rating this expansion 1/10 because only 1/10 of the new cards are usable in ranked. I think this is as fair as it gets. I really don't get why they bother to release cards like Poisoned Blade or Argent Lance. It is hard to believe they aren't able to design more synergic and exciting cards, or at least nerf the older cards that have become kind of a "must" in every deck, so there is some space for the new ones.

whave, Aug 28, 2015

The game itself seems to be great, really enjoy the new cards and the meta changes, however I'm going to give it a nice fat 0 for how the EU release was handled. Release at 7pm, during PEAK HOURS? Of COURSE the servers will go down, what a surprise, even a 3 year old knows this! Blizzard is screwing up all their releases since at least 2004, the catastrophic WoW launch, and has not learned a single thing since then, or just simply does not care about their "small" EU userbase.