Magic: The Gathering - Duels of the Planeswalkers 2012 Crack/Patch

Magic: The Gathering - Duels of the Planeswalkers 2012 Building on the success of the original Duels of the Planeswalkers, Duels of the Planeswalkers 2012 will introduce all new game modes, Planeswalker opponents, decks, puzzle challenges and other exciting new features including a new-to-digital multiplayer game mode called Archenemy where players gather up to two allies and team up against the AI.

Download Magic: The Gathering - Duels of the Planeswalkers 2012 Crack/Patch

Released date
Platform PC Windows
Rating 79 / 100
User rating
Downloads 2121
Genre Strategy, Miscellaneous, Turn-Based, Card Battle
Company / Developer
Wizards of the Coast / Stainless Games

Magic: The Gathering - Duels of the Planeswalkers 2012 reviews ( 7 )

femmefatal, Jun 25, 2011

Excellent $10 demo with more goodies than you can shake a stick at. Yes I said Demo because it feels like there's more that should be here "Like a Custom Deck Builder" that everybody and his mothers brothers sisters uncle is screaming for. But, at any rate you get some fine fun for $10. I've had it a week now and unlocked 98% of the cards (without cheating and buying them I might add). There's lots of balance here and no real one deck that is all powerful and can't be beat. Though in this version it does feel like there is a lot of SCRIPTED AI games. Especially that Archenemy one and just the general feel of things when every single game the AI gets the same cards over n over and of course especially the ones that can screw you over good. My favorite deck is turning into the Elves deck as there's some cards in there I think many overlook like the +1/0 for EACH ELF creature on the table. I've won countless games using this card when I have the table full of elves in the teens to 20's because of a couple of other cards like "for every elf on the table put out a 1/1 elf card. Then the elf cards that just tap and you get a 1/1 elf card and then all the elf cards in general. They have a */* TRAMPLE card (four of them in the deck) based on # of elves on the table that can turn into 20/20's in no time flat, if only there were a way to put wings on them. ;) They have this one archer card that is also */* based on # of elves on table that can just tap itself and attack any flyer on the opponents side. Doesn't ever have to enter combat and can destroy pretty much a card per turn. No other deck has this kind of power imho. You can have your 11/11 and 10/10 junk cards that cost a fortune these elves are serious. Of course there's some bug issues and lockups like everytime you press on Leaderboard it crashes to decktop, sometimes during battles the game appears to freeze up. But, if you're willing to sit there for FIVE minutes it will unfreeze. Strange happenings during battles with the cards not doing what they say or cards just disappearing intot he graveyard for no reason. Be prepared though as I said for LOTS of SCRIPTED games against the AI. That Archenemy game is so frustrating I would have kicked my cat if I had one. ;)

SimplePsymon, Jun 19, 2011

D2012 is what the old duels game was always meant to be; sharper graphics, faster loading times, and the decks are well balanced for once! and not your typical rock-paper-scissors balance either, every deck has a fairly equal chance of beating any other deck, and there are ten to choose from. Each with it's own unique qualities and mechanics that really add to the 'flavour'. If you are uncertain do yourself a favor and try the demo - it's free - and see for yourself. 9/10

destiny_kid, Jun 24, 2011

This game is far improved from the previous one. You have a little more in storyline, graphic is improved and the loading time in battle decreased make it more enjoyable.Al is tought even at easiest difficulty ( I like it). Card was designed in art style make me seem to lost in magical war.And it's always fun to duel with your friend . A little disappointment for me is that sound sytem is poor sometimes make me fall asleep but it's still fun. Play it and you will love this one too.

Jedimindtrick, Jun 17, 2011

D12 promises to be the previous Duels of the Planeswalkers, and more. It isn't. The graphics and especially the interface has recieved a much needed overhaul, and the Archenemy game mode is there to replace the old and buggy Two-headed Giant mode. This works well, and is aestethically pleasing. The sound and music is even more unimposing as in the original DotP, but seeing as it's a card game that shouldn't weigh much - all fine and dandy.The problem is that the things that really weighed down the original DotP have not been improved upon. There is still a vast difference in tier between many of the decks, to the point where the player with the cheaper deck needs to be intimate with his opponent's deck in order to stand a chance. In addition to that annoyance, many decks in D12 lack depth. They simply do not carry enough intelligence, versatility or utility to balance each other out.To meet the fans (who demanded full deck building) half way, D12 has the function of removing cards from the deck and replacing them with other, hopefully better cards. In what I can only suppose is to be incentive to keep playing, this means that most of the decks have filler cards and/or too many expensive cards in them, supposedly meant to be replaced. The fact that this doesn't feel like a clear upgrade from DotP says alot.Even with everything in a deck unlocked - called the sideboard - the decks have few and obvious combos and even "bombs"; heavy hitting spells that can make or break a duel. This means that the battles are exceedingly long, even if you don't play multicolored decks.Lastly, the size of the game is what completely put me off. There are as few or fewer opponents in the original DotP, puzzles - fewer still that aren't actually poorly cloaked tutorials - as well as decks. To not have DotP bugfixed because Stainless were in such a bleeding hurry to release a game that's slightly prettier, but smaller and arguably dumber perhaps until they churn out expansions for this version as well is disappointing.All in all D12 is mediocre. The only way I'm going to get my money's worth with this game is with mods, unless the expansion packs happen to be huge.

F4Z3, Feb 4, 2012

The game is quite well built and will allow any new players to learn quickly the basic rules of MTG.Nevertheless, I've been playing MTG for more than 10 years since 3rd Edition and i felt very frustrated by this game.Discovering the game and new decks was a very pleasant time.First above all, the random draw system card is absolutely awful... Full mana, mana death, worthless ll experience those cases many many times.Second point : lot of glitches... Taking control of a creature, you ll also take control of the equipment attached to it, sacrificing a creature doesnt work if you only have a shrouded creature...lof of more.. and no update to correct those glitches.Third point : IA tapping your lands will also makes you lose your hair....Potentially able to cast 2 spells, you will only be able to cast 1 because IA will use all your mountains, instead of using some other lands.Fourth point : customizing your own is impossible.So, be aware... if you are a beginner only want to play for fun, game is ok. If you are a true MTG player and expecting a true MTG experience, you get nothing but frustration.

Parvarteshwar, Aug 30, 2011

Okay, if you are a fan of Magic: The Gathering card game but all your friends have moved away or refuse to leave their houses then this is a good game. It takes everything from the card version and packs it into an easy to understand interface and the online version it lets you play against a huge pool of good players from all over the world that you wont find hanging around your local Games Workshop. It is true to the card version in terms of rules and also has some pretty decent graphics which makes it seem almost real. However, the card version is all about people who don't have the best social skills getting together with other people who have never had a girl-friend and finding the human race isn't all that mysterious. And all the while enjoying some good old-fashioned fantasy game time that doesn't involve the arguing over the rules and the expense that you have with D&D or Warhammer 40k. Its about making friends and having a good time. You lose all of that with the video game and while the gameplay is there it just feels hollow. I suppose if you want to win the MTG World Cup and you need to practice with someone other than your friends then this game is for you but if you want a fantasy experience that doesn't involve socializing I would look elsewhere...

bobreviews, Sep 2, 2011

WoTC refuse to release the game everyone wants. They should, because Cardforge and Magarena are going to force their hands. Duels 2012 is the **** cutdown version of M:TG that might amuse you for a few minutes if you can get past the clunky interface and slow pacing. The free games I mentioned earlier provide a faster experience with more cards and actual deck building. You know, what the game is *about*.What WoTC are trying to avoid is to eat into their Magic Online and card selling racketeering. So they provide you with horribly expensive, or horribly limited experiences. Avoid it, and don't reward them.