Mercenary Kings Crack/Patch

Mercenary Kings Craft your arsenal to avenge your fallen comrades and save the world from the fearsome forces of CLAW. Save the world. In this frantic 2D action game, you are part of the Mercenary Kings, the most skilled team of warriors-for-hire on Earth. When your comrades have fallen and the fearsome forces of CLAW have seized an island-wide top secret Laboratory Base, you must do what it takes to stop them. But you're not going in unprepared - as backup you've got a crew of rogue geniuses and experts in their field. Able to craft and customize guns'n'blades or upgrade your body armour, you've never been this ready to join the fight.

Download Mercenary Kings Crack/Patch

Released date
Platform PC Windows
Rating 78 / 100
User rating
6.6
Downloads 1224
Genre General, Action, Shooter, Scrolling, Shoot-'Em-Up, Vertical, Horizontal
Company / Developer
Tribute Games / Tribute Games, Tribute Games Inc.

Mercenary Kings reviews ( 7 )

famicom, Apr 6, 2014

note that many of the reviews were written about the early access version of the game. while things haven't changed drastically, keep in mind that it was an unfinished product and the reviewers were effectively beta testers. the best way i could describe mercenary kings is a combination of gunstar heroes, contra, megaman, and monster hunter- some parts are more successful than others. the megaman aspect comes into play from battling bosses with learnable patterns. you're going to want to learn them at some point, because the bosses drop materials for crafting new weapons, armor, and items like monster hunter. it's a slightly slower paced side scrolling shooter with a cool mechanic reminiscent of gunstar heroes (or borderlands, for the younger crowd)- the guns you can make can have several different bullet types, from bouncing cannonballs and shotgun blasts to homing missiles, and you can add a few different elemental effects on top of it. the game is a little more forgiving than contra- you respawn in the nearest medic bay, have a few lives, and can come into the mission with healing items to revive or heal. on the downside, you may get sucked in to farming the same levels over and over to get the materials needed for your next upgrade, and this can get tedious (again, think monster hunter, though nowhere near as bad). that being said, this game really shines if you can play multiplayer with someone else in the room/a friend over chat, as you can break the monotony helping each other doing different missions or splitting up in the same mission to clear it faster. if you don't have someone you know to play with, it will dampen your enjoyment of the game a bit, which is not reflected in my score. all things considered, i had a blast reconnecting with my much younger brother (14 year age difference) and chalked up about 30 hours of playtime. there's still plenty of room for improvement, but i feel i more than got my money's worth.

SlyguyTheCritic, Aug 2, 2013

Now, I'm the first to admit that I was skeptical of this game at first, retro graphics are a bit of a fad, and, it seemed like they took some old game-play and slapped a poorly thought crafting system onto it. But even as a beta, the game is showing a lot of promise with a robust weapons crafting system, a decent soundtrack, a fair price, surprisingly good art design, and solid controls. Now, keep in mind this was written while the game is in beta. But even in beta this game is definitely worth it

ThreeDee, Oct 17, 2014

There are certain games out there that allow you to just turn your brain off and have fun. Mercenary Kings is one of those games. Clearly inspired by 80's action movies, and heavily influenced by the Metal Slug series game play, Mercenary Kings really infuses the best of 2D action platformers with more modern elements of RPG games, it's highlight being a rather deep crafting system. The story of the game, is rather predictable, but this is not one of the games you play for the story. Humor has been written rather well in what resembles a story, and paired with fun game play makes this a blast to experience. While the game play is fun, the controls do feel a bit tankish. Jumping and movement, in general, could be tightened up a bit, in a Rogue Legacy fashion, yet over all, this is a rather fun game. If you're looking for a good, nostalgic time through the 80's, look no further than Mercenary Kings.

stop9091, Feb 15, 2018

A curious but underwhelming cross between Borderlands and Metal slug. The artwork and music are nice, but there isn't much else to this game. The RPG element is a sort of excuse for mediocre platforming design; the player will repeat the same maps over and over again. The weapons system is... hard to say. Some people like it. I think it's fairly poor, as I end up using very few combinations. The biggest problem though, is that there isn't much difference - it's purely a matter of stats: a little farther, a litter more powerful, a little lighter... doesn't change much. The same could be said of Borderlands, of course, with the exception that Borderlands had a great atmosphere, larger maps, interesting weapons, story, characters... And as a platformer, this game doesn't hold a candle to the smoothness of Metal slug. Especially, the controls are so-so. I can't believe that a platform in 2018 doesn't allow the player to turn direction while crouched, or to move directly from standing from a direction to crouching in the opposite. Picking the items is a sort of pixel-perfect sort of action; one gets used to, but why not making it easier? All in all, it's an addictive but mediocre game.

Fuz, Jul 23, 2014

Yet another game designed for consoles and gamepad users only. Plays terrible on a keyboard because of way too many useless keys required, most of them caused by terrible design. One example... I have to press a key for talking, then have to use enter to move the dialogue forward? Two different keys just for talking? It also get even worse in some menus, basically I need to press X to talk to the character, select the menu item with enter, then press Q for confirmation. What the hell devs? Also, the reload mechanic is annoying (guess what? Another totally different key for reloading, used just for that), the combat is underwhelming, farming the same level over and over for materials is boring and customization is kinda pointless. Shame, the idea behind it is cool and the art style is pretty good

Dunge, Apr 3, 2014

I tried this game after seeing it compared to Metal Slug and expecting good coop fun. It's not. Enemy movements are bad (they just patrols area, not spawn by thousand as you progress like Metal Slug), controls are not responsive and the overall gameplay is just too slow. When you die you have to restart the whole missions and enemies respawned.

NFFNSNC, Jul 22, 2015

Devs still haven't implemented a way to reconfigure controller buttons, even though they said they would 2 years ago when the game was in early access. Doesn't work with x360CE for some reason even if the buttons are correct, it still mixes them up. Another popular way is to configure your controller in Steam big picture mode, but it doesn't work for all controllers (including mine). 0 for lying devs.