Natural Selection 2 Crack/Patch

Natural Selection 2 Natural Selection 2 is a revamped version of the Half-Life mod that will be available through Steam as a stand-alone purchase.

Download Natural Selection 2 Crack/Patch

Released date
Platform PC Windows
Rating 82 / 100
User rating
8.6
Downloads 5600
Genre Action, Shooter, First-Person, Sci-Fi, Arcade
Company / Developer
Unknown Worlds Entertainment / Unknown Worlds Entertainment

Natural Selection 2 reviews ( 7 )

Obraxis, Oct 31, 2012

Based on a 10 year old Half-Life 1 mod, the developers set out to create a standalone sequel, company, and their own engine (The Spark Engine) to one of the most popular Mods ever created. No small feat. What they have accomplished has been nothing short of incredible. Not only is the game more fun and more accessible to new players than the first game was, but their source code & tools come with the game, so ANYONE can make their own mods in a simple scripting language called Lua. Teamplay is encouraged by the game mechanics themselves, which forces players to play together, encouraging a friendly vibrant community. With the community's backing, the amazing game and technology you get for such a low price, this might just make NS2 one of the most important games of recent times. Not just for how amazingly fun the actual gameplay is, but for what it could mean for Modders and total conversions in the future. This game might just spawn the next Dota. A truly spectacular achievement for such a small company.

keefbaker, Dec 28, 2012

Ok, to all the people saying "it's only fun as marine" watch the tutorial videos and you'll see how to play as an alien because playing s an alien makes it a completely different game from being a marine. A marine plays like A N Other FPS but the aliens require tactics and learning your chosen form. Personally now I've learned it I prefer playing as alien and it really makes the game when you get on a server where people understand how to play as aliens and you end up with a great game.

Escape5, Oct 1, 2013

When I log into Steam, it's to play this game! An amazing blend of FPS with RTS, in which you face off as aliens or marines. I've played other multi-player FPS and they just don't keep me coming back for more the way NS2 does. Also, the developers (www.unknownworlds.com) continue to push out patches and new content for free! Also, the developers are very involved with the community and keep them well informed on the game and their efforts. The game is also highly mod-able and the developers promote modding. It used to have a steep learning curve, but the developers have since made the new player experience much better and recently included significantly better tutorials. This one is definitely worth checking out!

Pecheckler, Nov 2, 2012

This game is just too damn impressive. Every competitive PC gamer needs to buy this. It can be rough for newbies, but its still super fun even when you're getting your ass handed to you. I love that this is a game where player skill makes a huge difference, unlike all the run and gun stupidity conquering mainstream FPS games. A pair of good players can totally carry a battle... but a good commander leading a squad of newbies can equally carry a victory. And the fact that such a small team designed such a great game engine blows my mind! I just wish all those big budget games would use an engine that looks and plays as smoothly as Unknown Worlds Spark engine. It looks frickin' amazing at 2560x1440 resolution!

Odessa, Dec 17, 2012

This game is awesome. It just goes to show what can happen when a small developer can rally a loyal fanbase. The Good - Graphics: Just awesome. I can't believe a small developer pulled this off, with their own house-made engine to boot. Gameplay: Two great asymmetrical factions with dynamic upgrades and counters. Sound: Best sound design I've hear in a while. From the music to growling aliens to the yelps of dying marines, this game has the best atmospheric sound compared to any other new release. Community: I feel like a lot of newer multiplayer games have a toxic community right from the start. Not so in NS. Yeah, you have some tryhards, but I have yet to have obscenities thrown my way or screamed at. Also, this game is extremely open to mods. There's already quite a few good ones made by some very talented community members. The Bad: Gameplay: This game has a fairly high learning curve, and I see a lot players who are not familiar with the first game struggling. You are also punished very hard for having a bad commander, but I'm not sure what could be down about that. Stability: I've had this game crash and freeze on me quite a few times, but it seems to be getting better with each patch.

adaptor, Nov 6, 2012

The game is really good, but it is a little uneven & is only partially baked. UWE is planning to use a TF2 model & continue to support the game with additional tweaks and content, so the question is whether the current experience will drive & sustain enough sales to make that happen. ++ art, modeling, environment -- the vision obscuring effects are overdone & are too stackable ++ asymmetric playstyle, roles - provides a lot to learn & if you want to specialize & avoid certain parts of the game you can do that & still contribute -- into the fire learning - no tutorial, can lead to frustration. game really needs some rudimentary bots & scenarios to extend the explore mode. ++ fantastic moments in both individual and team play, possibility for some fun sandboxing -- overly extended games on pubs when the outcome is a forgone conclusion - either with turtling Or an attacking team that doesn't close the deal & drags it out too long ++ extendable platform: mod tools, game source, steam workshop -- performance: uwe has done some miracles here considering the game architecture, but it is still lacking for low/mid level machines. tools are ok, but need a pass to improve them. API doc is pretty much read the code. ++ marine experience is familiar and is fairly complete - tech paths across games are quite similar though, varying a bit in timing depending on available res. -- aliens are playable & are sitting around a 50% win rate, but they still need a fair amount of work & UWE is working on doing this: improved movement, scaling, lifeform viability, tier3 abilities ++ community - passionate & ihere is a sense of ownership so opinions run high. the game is benefiting greatly from contributions so I think it will improve/grow much faster than if uwe was doing it alone. -- sometimes UWE listens to the wrong people :)

debigman, May 15, 2014

Any game that doesn't even start gets a zero in my book, because that is how much fun I got out of it. I feel bad for the guy who gifted it to me, but I'm glad I didn't pay for it.