Need for Speed: ProStreet Crack & Serial Number

Released date | Nov 13, 2007 |
Platform | PC Windows |
Rating | 72 / 100 |
User rating |
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Downloads | 2835 |
Genre | Driving, Racing, Simulation, GT / Street, Automobile |
Players | 8 Online |
Company / Developer |
EA Games / EA Games
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Need for Speed: ProStreet reviews ( 7 )
I think that this game is brilliant. It just suffered from the inappropriate title, because that's what most people seem to be focusing on. If it was called "Pro Racing" or something like that, it would've been seen in a different light. Nonetheless, this game strikes the perfect balance between arcade and simulator. It's nice seeing a car act more realistic in a NFS game, compared to the previous titles. It kept the best parts of the previous games the customization options and got rid of the annoying ones the cars don't act like plastic gravity-defying chunks anymore. Also the graphics are very good, even today in 2013 they still look beautiful on the highest settings. If you like arcade-simulators I strongly recommend this game.
I really enjoyed it actually. The physics are definitely much improved, and the removal of rubber-band AI is a godsend. The graphics and damage modelling are beautiful, but above all the game drives really well, especially when turning off all the driving helps. That said, the drift and drag modes are trivially easy and quickly get boring, especially with all the cinematics surrounding them that cannot be skipped over. The high speed races don't add very much either except for a wonderful sense of speed, but the basic track races are actually well done and tweaking the chassi is actually usefully implemented even though it's nowhere near as realistic as more serious racers. The "story" adds nothing, so in this respect there is less value than in Most Wanted for instance.
I'm quite disappointed with the newest version of the Need For Speed franchise "Pro Street". The game tries to hard to be a simulation, and where is the "street" aspect? The demo is played in the country. If you roll your car it's totaled? What's that about? It's not arcade or real life. I've bought the last 3 NFS games from "Underground 2", but this time I'll save my money. This demo doesn't do anything for me.
Ok, so this one was a big thumb down for EA. We like NFS on the streets, where we have real adrenaline and some awesome landscapes... If I want closed circuits, I could choose DiRT, GRID, etc. After Most Wanted 2 noted with a 4, this one is the second, noted with a 5.
Bloody hell who designed the physics on this codewad? I've been trying to play games that help me stop swearing every 8 seconds... this game surely isn't it. The cars and tuning are fun and technical enough, the drag racing is a blast, and in certain situations the graphcis are actually worth taking a screenshot. But there is NO character development, the announcer needs to be drug behind my 936BHP STi so he'll stop talking, and the physics need to be reworked to be more realistic. This is a surly beast for PC's to handle as well. My rig can max it out, but just barely.
This kind of junk should never have been sold out of USA. Electronic Arts just do business, they are killing games as 'art'. Worst cars game ever.
Fun game which mixes street cars with closed circuit racing, it's less emphatic in streets and mixes them together to create some sort of hybrid simulator.