Observation Crack + Activation Code Download 2021

Observation Observation is a sci-fi thriller uncovering what happened to Dr. Emma Fisher, and the crew of her mission, through the lens of the station’s artificial intelligence S.A.M. Players assume the role of S.A.M. by operating the station’s control systems, cameras, and tools to assist Emma inObservation is a sci-fi thriller uncovering what happened to Dr. Emma Fisher, and the crew of her mission, through the lens of the station’s artificial intelligence S.A.M. Players assume the role of S.A.M. by operating the station’s control systems, cameras, and tools to assist Emma in discovering what is happening to the station, the vanished crew, and S.A.M. himself.… Expand
Download Observation Crack/Patch

Released date
Platform PC Windows
Rating 80 / 100
User rating
7.6
Downloads 45
Genre Adventure, General
Players No Online Multiplayer
Company / Developer
Devolver Digital / No Code
Tags: Observation Crack + Activation Code Download 2021, Observation Crack + License Key Download, Observation Crack With Activation Code Latest

Observation reviews ( 5 )

Ryuail, Feb1, 2020

This is one of those games that is tailored for a very specific taste. And I love it! The strength of studio no_Code, and of Observation by extension is the ability to tell abstract stories through complex puzzles. That with the oppressive, thriller-esque pacing of the narrative makes for the tensest 6 hours you may ever experience!

Lireal, May 22, 2019

Game turned out to be really good. Voice acting was top notch, but the lip sync was just a tiny bit off. Graphics were beautiful. Controls on mouse+keyboard were spot on during the main parts of the game, but the sections where you controlled the sphere were a bit clumsy and at times irritating. Not a huge fan of QTEs, albeit only a few were in this game. Most of it was just entering strings of numbers in a sequence. The setting for the story was great. I loved the 1980's "future tech" feel, similar to that in Alien: Isolation. I give it a 9/10.

Crimert, Oct 31, 2019

The dubbing was really successful. The atmosphere and the environment design were great. Puzzles were moderate. Finished the story mode in 9 hrs on record. It made me remind of the movie named "Arrival". So if you are a fan of this genre, you would really like this game for sure.

Nobilis1984, May 26, 2019

Preliminary criticism: Very strong start but fizzled out after an hour. Messed up takes the helm. I fly around the area with Sam and look off spaceships. Very annoying. In the space station itself, the player also finds his way around badly. Without navigation assistance, you will search for the other sections forever. But what makes the game positive is the good story line. Based on 2001 by Kubrick, this is the best in many months. Kudos to the developers. The puzzles are ok but quickly wear off. Always the same thing. ---------------------------------------------------------------------------------------------------------------------------------------------

a_wild_dandan, May 15, 2020

Captivating story, stunning atmosphere, and aggressively awful gameplay & controls... Let's start with praise: the story's mystery sinks its claws in and holds you until the (admittedly disappointing) ending. It's reminiscent of the first few episodes of Lost. The characters are engaging and charismatic. The world is superbly crafted and oozes eeriness and atmosphere (sometimes literally). It reminds one of *Alien: Isolation*. Unfortunately, the most important aspect of a game -- the gameplay -- is stunningly bad. Here's the game loop: you are tasked with traveling to a particular room in the space station; you must scrupulously hunt pixels in this room to find a puzzle device that progresses the story (usually a laptop or switch); you must fiddle with said device in some insultingly tedious, time consuming way ("press your W key for awhile", "look at these symbols and regurgitate them back"); you thus trigger a progression cutscene; you do it all over again. It is the worst gaming experience I've had in recent memory. A game consisting solely of tedious busywork would perhaps be bearable if not for the astonishingly terrible controls. They're so convoluted and bizarrely unintuitive that it borders on parody. To avoid a scathing diatribe of nearly every aspect of this senseless, clearly-ported-from-a-console control system, I will simply say this: It feels as if someone who has never used a computer before was told to design the game's controls, they did, and Observation was shipped with this system with nary a playtest for usability. From using WASD instead of a mouse to control excruciatingly slow cameras, to hacky junk like holding `RMB` & `W` to change drone elevation, Observation's controls are a special hell that can only be truly appreciated by playing it. Worse, various cutscenes and collisions needlessly cause your viewport to jolt/flicker nauseatingly. I had to put the game down twice to avoid being sick. That has never happened to me in any other game, ever. Kudos for that achievement. I simply refuse to believe that any playtester gritted their teeth through this kludge and said "yeah, this is fine." But worst of all? This game had so much potential. The story and art direction are world class. The game mechanics are there. As an omnipresent AI, you could've had a quest in which you must dance from room to room helping the protagonist escape an enemy. There could've been genuinely rewarding and clever puzzles instead of a string of inane "fiddle with MacGuffin #2 in Room #11" missions. As a 20 minute short film, Observation would've been enjoyable. As a game? A game needs serviceable gameplay. 3/10.