Red Orchestra 2: Heroes of Stalingrad Crack/Patch

Red Orchestra 2: Heroes of Stalingrad Red Orchestra 2: Heroes of Stalingrad is the follow-up to Tripwire's original hit multiplayer PC title, Red Orchestra: Ostfront 41-45, which has gone on to sell nearly half a million units since launch. This time, the game will feature a greatly expanded multi-player experience, with multiple new game modes, a complete first person cover system, destructible terrain, enhanced weapon mechanics and realistic WWII combat made truly accessible. In addition, the game will feature single-player and co-op game modes, allowing the player to play a full campaign from the Russian and, for the first time in a first person shooter, from the German point of view. Tripwire's renowned weapon handling improved even further, with new features and sounds. And tanks created with fully-operational 3D interiors, hugely enhancing the original game’s vehicle experience.

Download Red Orchestra 2: Heroes of Stalingrad Crack/Patch

Released date
Platform PC Windows
Rating 78 / 100
User rating
7.4
Downloads 7271
Genre Action, Shooter, First-Person, Historic, Arcade
Company / Developer
Tripwire Interactive / Tripwire Interactive

Red Orchestra 2: Heroes of Stalingrad reviews ( 7 )

Glennsadvice, Mar 26, 2016

RO2 is the Saving Private Ryan of war games, this is not a game for story lines or ''single player COD style bells and whistles'', this is simply put the best ww2 game ever and possibly will ever be. It is insane it is so insane, I can not wait to just get straight back in it, online there is nothing better. Straight up truth there is no game better then this one where it involves over 100 online players on a map. Anyone I repeat anyone who mocks this game is bad at it, your not any good kid, you suck kid. Put it to you this way this game is so brutally realistic the fresh conscripts have zero chance against battle hardened players yet it only takes one bullet to kill you, only one yet despite that fragile real life problem, the veteran players have no issues putting you away without a hair on there head scratched. But do not be intimidated, although there is many online vets 100ds of them, if they make a mistake their yours to put away, bury them. This game is ultra realistic it gives no one a second chance there are no hit points only instinct and experience, kids mock this game adults respect this game, so get into it a grow with it seriously will be the best game you ever bought. Listen to your squad leader they usually miked up for quick communication and definable listen to your Team Leader, ya know the German with the fancy hat and 5 iron cross medals he to will have a mike.

eforce, Sep 15, 2011

Haters be haters, this game is awesome, my rig plays it on all max settings, loving every second.Yeah there are some bugs but Tripwire as usual has been quick to stomp on them.Played RO since the mod days and worked on the DH mod for RO:OST.

neomatrix248, Sep 13, 2011

Red Orchestra 2: Heroes of Stalingrad is a refreshing change of pace for the FPS genre. It brings the genre back to it's 2000-2005 roots to the WW2 era, and merges it with today's technology to provide an authentic, immersive, beautiful experience. This game plays differently than your popular shooters like Call of Duty and Halo, so it's not for everyone. It's definitely catered to a more hardcore audience than most mainstream titles, but still offers game modes for gamers with all tastes. The combat in this game is fast paced, but realistic. There are minimal hud elements, like no crosshairs for instance. Weapon aiming is quite unique, too. Weapons don't shoot in the center of the screen, but rather the weapon moves with the mouse until you get closer to the edge of the screen, when your camera will shift. For anyone who's played the Arma series, the aiming is similar to that. Weapon and bullet physics are also very realistic. Firing SMGs in more than 4-5 round bursts will make it impossible to hit a target further than 40-50 meters away. The game also features a full ballistics simulation. Bullet drop and travel time must be taken into account when shooting.The game features HUGE maps with up to 64 players. The vehicles in the game feature full 3d-modeled interiors, where players must realistically navigate the inside of the vehicle to move to each position. No more instantly teleporting from the driver seat to the machine gunner seat, for instance. Vehicles also feature realistic damage models. You can take out a tank's engine by hitting it with an armor piercing round, or even kill the gunner with a well placed shot to the gunner's seat, rendering the tank useless until another player takes over the position.The graphics and sound design are all top notch in this game. The performance was a little shaky in the beta, but in just two weeks time they have greatly improved framerates and reduced lag. Red Orchestra 2 is a must have for anyone who is a fan of first person shooters who want a more authentic experience than mainstream shooters will give you. It is a game that game developers should take notes on when designing games in the future. Tripwire Interactive put a lot of hard work with limited resources into this game, and the result is something extraordinary.

SmileyRiley, Sep 15, 2011

Being a RO1 player, I enjoyed the RO2 improvements to infantry combat (long range combat is less frustrating, I like how you need to manually zero in your sights if you want to hit targets past 100m) and the that movement system is overall less clunky. There were some things I didn't like about the game that aren't caused by bugs, such as killcams (almost every server has them enabled), and the idea that the devs combined a cover/use/give ammo command into one universal command; it was unclear to me that the cover button doubled as the use key until I learned it myself, with no proper documentation (no game manual).In terms of visuals it might look average compared to other UE3 games like Bulletstorm, but remember that RO2 levels are extremely large with large view distances that can support up to 64 player tank + infantry battles. In that regard, it's relatively good and plus the atmosphere that's conveyed through the visuals is depressingly realistic. It also runs well on my PC on Ultra settings at around 40-70 fps which is good. Sound design is also excellent, guns sound like their real life equivalent and the music sets a great mood although I wish there was a checkbox to disable it (atm you need to manually set the music volume to 0)Now, by this time many people now about the game's extremely buggy release and have refunded their purchase as a result; that was a poor decision since Tripwire is known for delivering quality, consistent FREE patches and updates that not only fix most of the glitches or bug, but they add upon the gameplay (see killing floor for an example). And as for the day 1 unlocks not working, they obviously didn't want that to happen and it was a bug that no one could expect; Tripwire didn't lie to the consumer on that because they didn't expect the unlocks to bug up. The only real bugs I get annoyed with are related to stat tracking (some servers track your stats, some don't) and the bug that doesn't let you fire your bolt action rifle when you zoom in initially.Overall this is a good game that suffered an unfortunate buggy release (like Bad Company 2 and Black Ops on PC). If you like relatively hardcore shooters and have the patience to wait for Tripwire to fix the glaring bugs affecting gameplay (they already are releasing a patch which will fix a good deal of the current crash bugs) you should get this game. RO2 requires some patience and learning so don't just drop the game if you find it frustrating. This game will definitely shine in the future, once the free content patches and various mods flood in for it. For those of you wondering about my specs, I have: i5-760 2.8ghz, 4gb ddr2 ram, EVGA GeForce 460SE 1024mb with the beta 280.19 drivers running at ultra detail in 1680x1050.

gazoll, Jun 2, 2012

The game is getting better, after 50h gameplay ;) +detailed maps and weapons (very well done) +hunting style kills +tanks and all about them +good graphics +very good sound and voices (English & Native) +addictive gameplay +VAC & PunkBuster _______________________ -prone not working everyware and this is realy anoyng........ and you are dead ;) (i hope Tripware fix this) -you cannot run or walk and change weapons at the same time (this is deadly again) -some graphic glitches, when prone and move at the same time -other minor bugs -commander and squad leaders have to be more rewarded for their job (succeed points or something) -single player is absolute crap and its painfull to play. (anyway its good to comlete the traning missions to get the basics of the game before going online) Last words: If you like DoD, CSS and all of the kind, this game is not for you.

Tooterfish, Sep 14, 2011

Poorly optimized. Fanboys are rating it a 10, when clearly it isn't even close for obvious reasons. Tripwire is a great developer, but even the greats make horrible games. In this case, there is potential, but currently the game is broken at best. Clearly Tripwire was in over there heads, and no amount of false 10 ratings here is going to save it from the truth, it is just plain bad. The graphics are ok, but shadows are yet to be optimized correctly. Physics are terrible, and dated. This is the Unreal 3 engine and, for whatever reason, they managed to fail on every level when it came to taking advantage of a proven engine. The sounds is great, but not a break-through in innovation and attention to detail. It is a World War II game, and it sounds like one, respectively. The gameplay is as you would expect from a Red Orchestra game. The problem here is that Tripwire is attempting to implement features, such as a cover system, into the game that are simply broken and implemented incorrectly. It just looks out of place. Team work is limited, and unreliable. You simply can not expect everyone to be a mature adult when it comes to interacting with a simulation shooter. The value is what I would include, to sum this up, as the compensating factor. Tripwire has promised free updates, and mod tool support. For this reason I see no way this game could completely fail. I would be hard pressed to say it can compete in the coming months with franchising giants like EA. Time will tell, and will be the ultimate saving grace for Red Orechestra 2. It is certainly not worth investing money into now.

carnivorCactae, Nov 30, 2017

This is maybe the most realistic depiction of War ever! You die a lot, you are surrounded by campers, enemies pick you off at choke-points, your allies and enemies feel superior in every way, you die a lot, you start camping by yourself, you survive by pure luck, you devolve into the "skill"-sets of veterans which means you learn the choke-points, and camp, and kill everyone off at the spawnpoint, and you die a lot. War is not fun, neither is this camping- and dying-simulator! (still no Coop-Campaign! Just huge maps filled with cheating super-aim-bots!)