Resident Evil HD Remaster Crack/Patch

Resident Evil HD Remaster In 1998 a special forces team was sent to investigate some bizarre murders on the outskirts of Raccoon City. Upon arrival they were attacked by a pack of blood-thirsty dogs and were forced to take cover in a nearby mansion. But the scent of death hung heavy in the air. Supplies were scarce as they struggled to stay alive.

Download Resident Evil HD Remaster Crack/Patch

Released date
Platform PC Windows
Rating 84 / 100
User rating
8.4
Downloads 3040
Genre Action Adventure, Horror, Survival
Company / Developer
Capcom / Capcom

Resident Evil HD Remaster reviews ( 7 )

LifeHistory, Apr 30, 2017

One of my favorite horror and a game of all time. Its incredible. The remake is so much better than the original and the remaster made it even better. Fantastic graphics and level design with such details and music and cool mechanics and the story good too. An amazing classic that will live forever.

Markptzzz, Jan 22, 2015

Back in the '98. Why you deserve this game? Because it's a good shaped remake? Because it's an old school, old fashioned, retro gaming, classic? All of this, and more, because it's actually a good game. Soundtrack memorable, pretty good visual, intriguing story and also a great, unforgettable, dark atmosphere. If you like horror games where the horror it's not just a creepy creature to massacre with tons of bullet, but you appreciate an horror where you're left alone in a desperate situation, take this game. You'll love it, even if you're a kid born and raise with assassin's creed and tasted the first true fear with alien. This, it's the return of the horror.

TheHorrorAnthem, Jan 20, 2015

What can you say, or perhaps not say, about a franchise that is knocking on the door of its third decade, whose most recent entries collapse under the weight of a polished remaster of its first entry? Resident Evil has become so bloated in its sequels and spin offs, all of them underwhelming, that revisiting Spencer Mansion for the third time is sadly a breath of fresh air. Nevertheless, it is a welcomed breath of fresh air as we now have the best Resident Evil in some years. Leave it to a polished up version of a 2002 Gamecube release, which in itself was a remake of the original 1996 release of Resident Evil's starting point, to put smiles on the faces of all the devoted old school fans who have wanted the series to return to its terrifying albeit cheesy and clunky roots. Capcom achieves greatness with making the arguably best even better by tidying up the controls, graphics, textures and sound, and letting it live and breath on current generation consoles. Those who only know modern Resident Evil, or never got to play this in 2002 entry have themselves a fantastic experience ahead of them as they explore Spencer Mansion and witness the groundbreaking horror first hand with the original core characters. This game doubles as a grocery list of what Survival Horror should be, and how the modern conveniences of gaming do not always make for the best experience. This take on Resident Evil is both familiar and curious, both comfortable and nerve racking, and both full of nostalgia and yet as challenging as a never before seen adventure. So those of you who have played the original '96 game, are still in for surprises around some corners, and challenges that will make resources vital. The dialogue, though still a bit cheesy, is multiple levels up from that of the delightfully awkward original script. It remains similar enough to bring back all the memories of the original, but separates itself enough from the past to intrigue, creating an almost parallel world experience with how similar but more thought out the new dialogue is. I found myself both listening to the new, but in my head quoting the old, making for some laughs. Once again, those first person views of doors opening, tight corridors with the moaning undead near by, and limping through halls praying for ammo and health all have your hair on end, and it is a most welcome return. The Mansion is only slightly redesigned enough to make you lull into comfort, thinking you have the situation under control before springing something new on you such as a new zombie placement, or unfamiliar room, or retelling an old experience in less predictably ways. The results are fun and frightening. The Mansion is alive with creaks and shutters, moving light and flashes of lighting, shadows and mirrors, fog and water, all pulling you in deeper than ever before. This is Resident Evil in all its Survival Horror glory. It would be impossible to rate this any lower than a perfect score, seeing as it is a better version of a past masterpiece, and then improved once again on top of that. Get lost in Spencer Mansion, and take a bloody bite out of the game that started it all, the one and only, Resident Evil.

marcelus, Mar 17, 2017

Resident Evil was one of my first 3D PC games back in 90's. It's great to be able to play this amazing "HD Remake" here again like those old days. The original Remake was released in 2002 for Nintendo GameCube and I remember the game looked awesome. I bet it was hard to redo a game that was considered one of the best PSX and SEGA Saturn games but they did a fantastic work, and as PS2 day-one user I was so envious of the GameCube back then :P Recently (in 2014) I was able to play this Remake on GC and I must say even though some parts looks slightly different I am very happy to play this gem! Pros: - Of course the 1080p (scalable with a .ini modification) and the option to unlock the 60 FPS. - The 16:9 cropped aspect option. - Some little assets were re-done in 3D with the addition of some sprite details. - Some other details were also on the GameCube version and now we can appreciate this better. For instance, Jill dust behind her footsteps in some wooden floors. - The non-tank controls for newbies. - In general it looks great due to its original resolution. The new dynamic lighting and some other filters makes all integrate better. - Is good that they didn't change the original models and animations much (maybe Chris a bit). - Achievements. Yes, I support them for this kind of re-releases. You can approach new playthroughs to achieve something crazy like play the game in something I call "Asian Mode" haha (under 3 hours, without saving, only with the knife...well I'm exaggerating haha!...FYI they are separate achievements). Cons: - The directional controls should have been a bit heavier and less responsible to make things fair and not that easy. - Tank controls with analog feels bad. The solution is to use the d-pad arrows (I recommend DualShock 4 because they have a better surface). - The High-pass filter / convolve sometimes makes. - Some 3D assets like statues and mechanisms don't have any improvement in textures, normals and models. - It's a shame they didn't have resources to re-render the backgrounds. In Resident Evil Archives books you can see some viewport of those XSI files. So it wasn't impossible. Just "not-affordable". - Some menus looks pixelated. Maybe it should have been named "RESIDENT EVIL / Biohazard HD Remake" but aside those cons I mentioned before, the game is 100% recommendable for horror fans and people who played games before the checkpoint and unlimited loot era haha! Now let's wait for the HD version of RE Zero and maybe a retail version of this amazing re-release. BTW I wish someday Steam and Capcom releases: - Resident Evil (1996) - Resident Evil 2 - Resident Evil 3 Nemesis (and its funny Jill / Nemesis screen-savers haha!) - Resident Evil Code Veronica (the one who made me buy a Dreamcast back in 2001 and who was remastered for PS3 and Xbox 360 a few years ago) - And why not two in-viable ones RE Gun Survivor and RE Dead Aim :3 my guilty pleasures!

podzorama, Jan 24, 2015

I am not a fan of Resident Evil. I've never played the original, and those later RE games in the franchise that I've tried I have been unimpressed with. It was with low expectations that I purchased this, more out of curiosity than anything else, but my goodness me what a glorious, magnificent, mess of a game this is! The controls are arse about face and counter intuitive, loading screens are never ending and repetitive, puzzles are at times almost unsolvable, and inventory slots so minimal so as to force you to backtrack constantly; so what is it that makes this game so brilliant to play? In my opinion it is these factors that seem to be minuses, that are also the things that make the game challenging and unique. There is a delightful " hey lets try this " scattergun anarchy about the way the devs have put this game together. Sure it lacks the polish, storyline, high end graphics, and depth of field views of todays AAA game titles, but more than makes up for that with youthful exuberance. You WILL turn a corner and run straight into a zombie without any warning, and you WILL be standing there with a bag of plant food thinking "WTF am I supposed to do with this" but this is NOT just for those who want to take a trip down memory lane, but a unique experience that is well worth a look if you like the idea of a zombie shoot 'em up/ survival/puzzle game

ViDeOGaMeZ, Dec 5, 2015

All the flaws/ positives of the orignal gamecube game but with breathtakingly great visual upgrades, new content and a new control system that makes it it like the N64 version of Resident Evil 2. This Remaster DOES suffer from the absence of more content that should have been added, but with it being one of the best Resident Evil games out there it's easy to just enjoy it like you did back in the day.

Bill_Clay, Feb 13, 2015

The control scheme and game play is so clunky and dated that the game is barely playable. It's certainly not enjoyable. The laughable "HD" upgrade also looks like something from the 1990's. This game is a waste of time and money for anyone other than an old school RE fanboy.