Rogue Legacy Crack/Patch

Rogue Legacy Rogue Legacy is a rogue-"lite" game for PC, Mac and Linux. You'll die, but your children will avenge you. They might be genetically deficient, but that's ok. You still love your colour-blind baby. Or do you?

Download Rogue Legacy Crack/Patch

Released date
Platform PC Windows
Rating 87 / 100
User rating
8
Downloads 5505
Genre Role-Playing, General, Action, Platformer, 2D
Players 1 Player
Company / Developer
Cellar Door Games / Cellar Door Games

Rogue Legacy reviews ( 7 )

Kluge, Jun 29, 2013

Expect to win the game about as frequently as in vanilla Nethack. RL offers a challenging, fun, casual (hardcore-casual, though!) experience. You can pick the game up, head off and die a few times, then set it down and go do something else the dying actually serves the game very well to break the overall game up into bite-size chunks. In RL, you're effectively grinding the game to get gear, stats, and abilities for the "over-game" which is the point in which you actually have a shot in Hell of getting through to the final area. There are a few glitches here and there, usually which'll kill you by, for example, having a character apparently undecided if he's on or off a ledge, so he can't jump but dying is fun. RL adds quite a bit of fun easter egg type content throughout the castles to ensure things are always fresh, and that you always want to explore. The best part about this content is that it's very rare. You can die 50 times and never see more than a small handful of the "fun" rooms, so the freshness of these unique rooms doesn't wear off quickly like if you were seeing repeats so often, they become "normal." I would say, if you like games similar to Binding of Isaac or Nethack, you'll appreciate the intentional imbalance in this game.

JaiminhoMatador, Feb 21, 2017

Love that game, I discovered a lot of diseases (some that can be used as abilities), that I had no idea that existed, the money's mechanic, not allowing infinite farming, is very well-made, and makes the game harder, the diseases is what makes the game work, without it it would be just a generic Castlevania-like game. Story is not very well-made, but I think it's not important for a rogue-like game. I think i'm gonna play that game for very long before me to start getting sick of it.

fabio77, Jun 26, 2014

I don't know why, but I'm addicted to this game. Is an old style platform with many modern elements that make it a joy to play.From the beginning to the end is probably too frustrating, but then you have that particular session in which everything goes right, and you feel you are playing one of the best games ever. I think it deserves a sequel with a bigger environment, now the levels graphic is flat and boring.

ntall1, Jul 8, 2013

The game is lots of fun, and very addicting. Its offers that just one more round kind of game play. There is also a new game+ mode that keeps you going after your beat it the first time.

Thordane, Jul 18, 2013

You come from a long line of VERY stubborn knights who are chasing an immortal traitor in a castle that changes for every generation that enters. The game takes it's mechanics and even puts a nice back story on why each subsequent character you make in a lineage matters. You grind through generations of a family until finally one offspring can have the skills and equipment needed to best the castle, and by the time you finally win you'll feel it is much deserved. That said, this game is a great title for spending 15 minutes to an hour here and there, grinding and learning, until you (randomly) get a castle you can actually beat. I'd rank the game higher, but the controls are not as tight as I'd like, especially for a game that demands immense precision sometimes.

Kattsylt, Jun 28, 2013

A castlevania-ish platformer with an interesting twist. You dont play a single character, you play a branch in your family tree. You will begin with an almost useless character and quickly find out that evil castles can be deadly. But hopefully you got the chance to gather some gold for your dear descendants, because they will continue the quest. And thats basically the game. You gather gold, upgrade your family castle in order to improve your fighters and crafting items, die, die again, die some more, gather gold and die. The game itself feels fresh, interesting and is initially very addictive, but it actually gets old pretty quickly. The lack of story that makes it me wonder why im still entering evil castles generation after generation.

SuperKyle23, Jul 29, 2014

Such a unique game. Controls are solid, level design is great albeit difficult, and the aspect of learning from death makes it a really fun experience.