Samorost 3 Crack/Patch

Samorost 3 As Samorost 3 begins, a little space gnome finds a strange magical flute that falls from the sky. He uses the instrument's powers to travel to the cosmos in search of its origins, scouring the alien landscapes of five planets and four moons to solve clever mysteries along the way. Each of Samorost 3’s organically inspired biomes presents a uniquely colorful world full of hidden surprises and achievements for keen players to discover.

Download Samorost 3 Crack/Patch

Released date
Platform PC Windows
Rating 82 / 100
User rating
8.2
Downloads 1435
Genre General, Adventure, Point-and-Click
Company / Developer
Amanita Design / Amanita Design

Samorost 3 reviews ( 7 )

Genezi, Jun 10, 2017

Great game. i have spent a lot of time on this title. It has a great story with memorable characters. Good gameplay and best cut scenes with good dialogs.

oslin007, Mar 26, 2016

Although all puzzles might not be all that logical, they all contribute to the surreal and magic world of Samorost and in creating an amazing visual and musical experience. If you liked Amanita's previous games you'll love this

ovoon7, Mar 25, 2016

Amanita designs spirits the player away once again to a world of cosmic shroom trips. Stunning art, clever puzzles with unique mechanics, and an incredible soundtrack. This game joins Machinarium as some of the best adventure games to come out since the late 90s. Do yourself a rock solid and buy this game.

WoshW, Sep 20, 2017

One of the most beautiful games i have ever played. It is very good if you just want to sit for a while a relax. 1 point down, becouse sometimes i just rly did not know what to do and felt a bit lost in its beautiful world.

skogsgurka, Apr 24, 2016

Rarely does a long awaited sequel to one of those things that I love feel "worthy" its name. This one does, however. Every part of what originally appealed to me about Samorost is elaborated on in this game. The visuals are nicer, the music is grander, the story is more epic, and the puzzles are slightly better. This is actually the first Samorost game that feels like it is meant to be taken seriously. I realize that this could be interpreted as an insult to Amanita Design, but even though I have nothing but love for Samorost 1 & 2, I will be honest about that I always felt as though they were more like a "showcase" of the studios capabilities, and lacked a fully thought through story and pacing. Compared to its predecessors, this game feels -complete-. Samorost 3 still doesn't strike me as grand of an adventure as Machinarium was though, and this is probably due to the fact that it doesn't have any ambition to describe or develop the personality of its characters. This is the third game I play as the little white Samorost gnome, and I still have no idea who he/she really is. But that's okay. Because this game is clearly NOT about its characters. It is all about the environment, and it does a brilliant job of conveying the feel of that environment in every possible way. The puzzles range from child level to medium, and I think that's a fairly good level for this particular game to be at. This is because the game is completely driven by my desire to see the next environment, and therefore I do not want to be stuck in the same place for too long. It seems to me that Amanita Design are still searching for that last piece of the puzzle that will enable them to create a masterpiece, and I believe that piece is dramaturgy. Just like their prior games, the story does not have any highs or lows, and the crescendo at the end is just about to dull to make me go over the edge emotionally. Like I said, this game is all about the environment, so It's okay for the story to flat-line, but in the future I'm hoping to see Amanita Design make a true masterpiece that has that last missing puzzle piece of dramaturgy. Well worth the short time it takes. I'm sure it will inspire you!

podzorama, Mar 30, 2016

To lose myself once again in the wonderful strange World of Samorost is a joyous thing. A benign enchanting and beguiling hallucinatory experience. The superbly animated characters and animals illuminate the amazingly detailed,strange, foreboding and sometimes threatening Worlds with magic, humour and charm. The story, told in mime, pictograms and music is engaging, the soundtrack and vocals ethereal and beautiful. If only I could stay and wallow in this, but unfortunately I need to solve puzzle in order to progress. This is where the problems start. The point and click puzzle that initially appear fun in a random kinda way, soon turn into irritatingly illogical trial and error drudges: memorising sequences, clicking and hoping this time somehow, this will be right, and for this reason there is no real pleasure in solving any of the puzzles. If you get stuck, there is an in game hint system, which is of itself a thing of beauty, but you might want to have pen and paper handy also. The Horrors are starting to press in, encroaching into this once benign 'shroom trip. The superlative Characters Worlds and Soundtrack however win the battle between dark and light, and there are enough surprise delights to make this a solid game

gusdrach, Aug 3, 2016

This game is just awful. Is overly noisy, with sounds made by a 1 year old. The goals of the puzzles are not clear. You have to randomly click everywhere until you hit something. Even watching the solution you don't know what the point is. The graphics are the only good thing.