Sanctum (2011) Crack + Activator Download

Sanctum (2011) Sanctum is a First Person Shooter Tower Defense game where you take the role as Skye, an elite soldier sent out to protect her hometown, Elysion One from hordes of mysterious alien creatures.
Download Sanctum (2011) Crack/Patch

Released date
Platform PC Windows
Rating 72 / 100
User rating
Downloads 2812
Genre Action, Shooter, First-Person, Sci-Fi, Arcade
Company / Developer
Coffee Stain Studios / Coffee Stain Studios
Tags: Sanctum (2011) Crack + Activator Download, Sanctum (2011) Crack With License Key 2020, Sanctum (2011) Crack With Serial Key 2020

Sanctum (2011) reviews ( 7 )

LeonRes-Evil2, May 5, 2011

Critic reviews are pretty unfair to this game. Granted, Sanctum isn't one of those 100-level tower defense games where you lay things down and wait through wave after wave without any control. I personally detest tower defense games, but I love Sanctum. It's not the first game to allow player control in waves, from what I hear, but it does it with great finesse. The game can vary from easy and relaxing to intense and challenging, depending on the difficulties. Co-op is more challenging, but single player is a good way to learn the basics and refine your layouts.A large part of the fun comes from learning the game. Everyone builds differently, and there are enough options to suit players whether they want to build towers and watch them work, or be the main tool of destruction themselves. The game is challenging enough to require both improvements to really do well.Granted, the game is not perfect. Co-op joining can give troubles, and has only worked on a local connection for me thus far. But the developers are devoted to supporting the game, already planning to implement 4-player co-op and new maps. So what the critics say about not having enough content is not necessarily true. Co-op features more weapons and monsters, and there is more to come. It's very good for a beginning developer, and they need support and fan interest if they are to continue development. Critics may only see what came out at first, and not the full potential of the developers.

Korpacz, Jul 9, 2011

It's funny how far off the professional reviewers are from the people who actually play these games. Notice the user reviews are all positive. This game is plain and simple fun. Easy to learn, hard to master, mix of fps and tower defense/strategy casual game. There aren't a billion weapons, and you don't need a billion weapons to have fun. For the ridiculously low price I paid for this it was an amazing buy. For $10 or so you'll get your moneys worth and then some.

ZombieEinstein, Feb 8, 2012

I honestly have a tough time imaging any way to improve this game. You can even skip the opening animations of the studio and technology ads (something I haven't seen since in a game pre-2000). You have the strategy a Tower-defense, with varying enemies you need to consider in your design - and the fast-passed action of an FPS.And whatever you may think of DLCs, theirs are good and entirely al a carte - maps $1.99 and towers are $0.99 (weapons are free updates). You can even pull in players who do not have a particular map for a round or two of multiplayer - also something that I haven't seen in a while (Starcraft 1 with their "Spawn" system I believe was the last time I saw something like this).What more do you want for $10?

GeneralTso294, May 5, 2012

This game is a blast with more than one player. The difficulty scales very effectively with the number of players and different game mods really help to switch it up. It is quick and easy to get a game setup without a ton of menus. I've had hours of fun just messing around and playing this with friends. There are a lot of cool features such as map ping, which all allies can see, and a map that shows the position of everyone else.My one gripe about this game is the lack of starting content. There's 4 or 5 weapons, which isn't all that bad, but you only get a few towers, the rest are all DLC, and aren't that cheap ($2 for a new tower? No thank you)There needed to be more content at launch, but other than that, this is a great game that I have enjoyed playing thoroughly.

Xyne, Apr 22, 2011

Very promising game from a similarly promising Indie developer. I have sunk at 28.3 hours in a week as of this review; going so far as to put Portal 2 down to play a map. Outside of some balancing (multiplayer is unforgiving to newcomers, even on "casual") issues, I feel that the foundation of the game's design is solid. Additional balancing as well as the promise of additional game modes and more content (only three guns, three maps, and six towers so far), this could potentially be the most successful attempt to create a Tower Defense hybrid to date. The FPS shooter elements are solid. Further weapon diversity- weapon modifications would be nice, though not entirely necessary-, character differentiation- it's going to be silly seeing four Skye's running around in 4-player co-op-, and more maps would flesh game out in all of the right ways.

Arkan01d, Jul 17, 2012

Sanctum is a FPS / Tower Defense game that has you create mazes to thwart enemies from reaching your reactor. Even though it's a fun game to play it just misses the bullseye. Planning in Sanctum is crucial as you must build the longest path with the most twists and turns to win. Before the 1st round starts and after every subsequent round there is a pause that gives you time to rearrange and add to the maze. You the player decide when the next wave of enemies starts. The fact that there is no time limit on how long you can plan before waves made the game feel easier than it had to be. However, until most tower defense games that give a top down you have to walk everywhere you want to place torrents and blocks which is, I'm sure why they have no time limits. The game is built off the Unreal Engine and it shows a little too much for me. You can tell it from the color pallet, to the way the player moves, and how the guns handle. Not that any of this is a bad thing, but to me it felt like I was playing a mod more so than a stand-alone game. However, this is also kind of a good thing since, if you've ever played Unreal, you already know how control and shooting is going to work. Sound is the last part of this game that did it in for me. I never realized how much sound really meant for a game like this. You would expect a horde of aliens charging in a straight line down a path would at least sound terrifying. However it does not. The sense of dread or hopelessness is not there. Instead they quietly jog towards reactor making small groans and grunts when they die. Even your guns sound muted. It just takes you out of the experience and you feel like your watching an assembly line, not playing a game. In total Sanctum is a descent game, not a great one. If you really want to try a tower defense that has you running around killing hordes than Orcs Must Die is your game. If you loved Orcs Must Die and are interested in this game you will probably find yourself feeling empty either half-way or once you beat it. It's just that challenging or immersive to hold your attention for long.

moifoi, Dec 28, 2011

They removed the scoring system and leaderboards for levels in the same patch which makes the game have no replay value. There's much better tower defense games to get.