Shadow Tactics: Blades of the Shogun Crack/Patch

Shadow Tactics: Blades of the Shogun The tactical game with stealth elements Shadow Tactics: Blades of the Shogun is a cooperative endeavor of Daedalic Entertainment and Mimimi Productions. The game is a special take on the genre: it takes place during the Edo-Era of Japan in 1615. Within a playtime of roughly 25 hours, 5 characters will face challenging missions, each protagonist with their own special field of expertise. Only if you know the positive and negative qualities of your characters and play tactically and with finesse, will you master the challenges ahead.

Download Shadow Tactics: Blades of the Shogun Crack/Patch

Released date
Platform PC Windows
Rating 87 / 100
User rating
Downloads 2613
Genre Strategy, Real-Time, Tactics
Company / Developer
Daedalic Entertainment / Mimimi Productions

Shadow Tactics: Blades of the Shogun reviews ( 7 )

Bertiee, Dec 7, 2016

Fantastic game. There's been a huge lack of stealth RTS games in recent years, and this has rejuvinated the genre. It obviously has parralels to the Commandos series of games and they've been a heavy influence, but it's also more accessible and open than they were. Contrary to a couple of bad reviews there is always more than one path available, and in fact there are challenges set for each mission which will encourage you to try different methods to collect all the badges. Stealth obviously plays a key part, but if you do get spotted you're able to run away and hide, so it's quite accessible for those who are new to the genre.

chicot, Dec 7, 2016

this is an intelligent and beautiful game. in my opinion it combines several genres in one unique experience. I truly enjoy playing it. such a surprise at the end of 2016!!

Kalev, Feb 10, 2018

I used to think my favourite (sub)genre was dead before encountering this gem. I've played many other such games (Commandos, Desperados, Robin Hood: The Legend of Sherwood, Chicago 1930) and this one certainly stands out! Nice plot, great level design, amazing mechanics, diverse characters, tons of other favourable features, it has it all! And speaking of the characters, every situation may be approached in a number of different ways but you'll certainly feel like making use of the unique skills of each and every character on every mission. Unlike Desperados (which I still love, don't get me wrong), where I would have 4 playable characters on a certain mission but would completely ignore 2 of them for the entire mission. This won't be the case on Shadow Tactics. I really can't help but compare it to Commandos and Desperados all the time because obviously that's where it got its inspiration from. But it has taken only the best from all classic games, polished it, and improved further on that with some fresh and unique new mechanics. Oh, and that's not really common for the genre but it actually has quite a good replayability value not only because, as I said, every minor problem (e.g. bunch of enemies) may be approached in a number of ways, but also because on some missions you may progress by completing either of two sub-goals within the mission. So choosing for the other one while replaying it will introduce a completely new challenge. If you like the old games in this genre, don't hesitate trying this one for a second, you're gonna love it! I'm pretty sure newcomers to the genre will be able to enjoy it just as much, since it has a smooth learning curve and the tutorials form part of the real missions. In a nutshell, highly recommended, if anything can revive this genre (which I'm holding my breath on), it's certainly this game, couldn't have been a better step towards that! Hope we get more of this soon!

StormCrow, Dec 14, 2016

Excellent Steath game reviving the long lost Commandos gameplay. The maps are complex and full of challenges, the controls are really without flaws, the graphics are very good for a top-down game (this time it is possible to rotate the map at will which can be very useful), the AI of the enemies is also really good (they are not dumb and they really check everything if they find something strange). Also the characters really have personalities. If you like Steath games, you should not miss this one. Also for the few trolling review which says that each map has only one solution, it is false. You often have many ways to achieve your objectives.

Harpasa, Feb 3, 2017

+Fantastic game of a lost genre. -Constantly being busy with camera angels can be frustrating. +Great mechanics. +Really makes you work for chapters. +Wonderful characters and gameplay. +No DLC ****

Fuz, Jun 29, 2017

Amazing stealth game that loosely follows the footsteps of Commandos. I've read some extemely positive reviews before buying it, but I didn't think it would have been *so* good. It's well written, has great characters (I kinda hope to see the cast in some other game) and great dialogues. The setting is feudal Japan, it's quite original, fresh and always interesting. The stealth mechanics are near perfect, and the character abilities are amazing and all of them have a place in the game and are fun to use. The mission design is great, with every mission adding something new and fresh to keep the interest up. On the challenge level, it's always pretty hard but never frustrating. The UI is an absolute gem: simple, stilish, practical. Doesn't end up in the way of the gameplay. Only issues with it it's that the "shadow mode" is not a great addition. A tactical pause would have been way better. Only real flaw is that sometimes, as someone else pointed out, the game is more of a puzzle game than a stealth game: you have to guess the exact way the developers thought to pass some zones, and that can be annoying and may deter from the sense of freedom. Even a split second more (I'm not exagerating) would have made a huge (positive) difference in certain situations. To sum it up: Amazing game that deserves all the praise it's getting.

Th3UniQu3, Dec 6, 2016

Stealth done wrong. Do not be mistaken. This isn't a stealth game like Commandos, this is a puzzle game. There is only one solution to every problem, and it's up to you to read the minds of the developers to figure out how to get past every ridiculously populated corridor/room. If you can't figure out what they want from you, you will not progress. There is no freedom in your decisions. There is no doing things your way. It's: Here's an area filled with guards: Good luck trying to unravel it. Not for me. I got frustrated on the third map, because there's this giant corridor FILLED with guards and no apparant ways to get one of my characters through it. After 5 different attempts I gave up and refunded. Also, the map is bugged. Guards kept seeing my "footprints" in the bushes after exiting the wagon, thus putting my into an unwinnable situation. Never again.