Shelter Crack/Patch

Shelter As the mother of a litter of cubs you are forced out from familiar and safe surroundings to find new shelter in a beautiful, but dangerous world. The harsh reality of nature plays a pivotal role in the game whilst at the same time Shelter aims to pay a homage to the great outdoors and all its imposing beauty.

Download Shelter Crack/Patch

Released date
Platform PC Windows
Rating 71 / 100
User rating
7.4
Downloads 1303
Genre Adventure, General
Company / Developer
Might and Delight / Might and Delight

Shelter reviews ( 7 )

ShamrockVA, Aug 31, 2013

If you haven't PS3 for playing Journey, Flow, Flower but love games like these buy it. 1-2 hours of freestyle gameplay awaits you! Also, if you like design in games, you should see it.

parshakov, Dec 25, 2013

I want more games like this! Maybe with a family of city rats this time? And based on CryEngine or Frostbite 3? The gameplay was quite intuitive, although sometimes I had to learn on my mistakes just like I would if I was a real badger! I think the game wasn't too long or too short.

Jakim, Aug 29, 2013

I cried at the ending. I think this sentence and the score I gave is enough, but there is a minimum of 150 characters, so the game is an emotional adventure, which makes you almost cry if you loose a badger, and will definitely make you cry at the end, if you care about animals

CaKeS, Dec 29, 2013

A really cool game, whoever says it's bad because it's short has no perception of what makes a game good. The game is the CORRECT length, if it were longer it would be dragging out, if it were shorter it wouldn't feel like a journey. The graphics are interesting and I must say very well done, as well as pleasing to look at. The gameplay basically consists of you leading your babies to safety, overcoming obstacles and catching/gathering food for them. The hunting mechanics could've been better, I could never catch a fox (I'm lead to believe the game's not even meant for you to be able to catch one). Despite the game being pretty short, I got on odd attachment to my kids, and felt pretty bad if I happened to loose one. It's a cool concept but could've been executed a tad better, but nonetheless this game stands pretty solid. I'm not convinced it's worth $9.99 simply because of the play time you get out of it, since it's short and you can't really play through it again because it'd be the same thing (very linear). If it's on sale, I recommend it, I got it for like $2.49 so I definitely got a good deal!

JPLazyNinja, Oct 9, 2013

Shelter is a fresh concept, one worth exploring, that offers the idea of trying to keep an animal family alive in a world that really does seem to want to kill them. Nature is a harsh thing and Shelter does have moments where it feels like a triumph of skill and audacity to simply keep your pups alive when it they seem predestined to die. The art style is beautiful, but that's a given if you've seen even a screenshot of this game and the atmosphere can be intense when it calls for it. That being said, this game does a lot in a short time only to then stops abruptly; I can understand the artistic reasoning for it, it just seems like the game never came to some kind of conclusion. There was surviving through one bad situation after another only to get unlucky; nature is harsh and it does seem appropriate that something out of nowhere proves to be your doom but the fact it is unavoidable takes control out of your hands to simply end the game. The linear nature does detract somewhat from the tension as everything is scripted to happen and can be exploited in future play-throughs (until the unavoidable death); a more open-ended game might have done wonders for making the game a battle for the family's survival for as long as possible only for the player to finally be caught off guard or overwhelmed. Shelter is not a bad game, by any stretch, its just one that was so good it was a shame they didn't go further. Here's hoping they continue to innovate and can make a good game even better.

SomeNorCalGuy, Jan 2, 2014

Shelter has everything you could want from a simple atmospheric indie game. It’s the perfect length and it’s got the right cast of characters in a momma badger and her 5 badger pups in need of -you guessed it- shelter. But the bad camera, the odd physics, the simple, repetitive, and slightly broken design and the confusing map breaks the immersion and detracts from the overall experience. There's something to be said for games that stretch the definition of what a game is and can be. There's something to be said for games that take a risk of providing the player with a simple atmospheric interactive experience that’s only about as long as the average movie. Shelter is one of those art-house games that takes a risk and almost but not quite delivers on it. The premise behind Shelter is simple: You are a badger. You have 5 badger babies (cubs? pups?) and your job is to move them from the safety of the den you’re in and then safely get them somewhere else that’s safe. The key word there of course is “safe”. And the world you are in is anything but. The little badgers need food regularly and while there’s plenty of apple trees, root vegetables and little huntable critters along the way, it’s not always clear which little badger has a full tummy and which one going to turn gray and die of starvation. And should you figure out a system where everyone gets their fair share of meat and vegetables, the other thing on the menu of course is badger pup and there plenty of hungry hawks and foxes who would love a few baby badger hors d’oeuvres on the hoof. But the problem with Shelter is that isn’t very well made. The movement and controls are all quite rough. The path you’re supposed to take is anything but clear and it’s quite easy to get lost and turned around which I guess is sort of the point. It still doesn’t make for a very rewarding experience when you’ve got 5 badger brats whining to be fed, a hawk circling overhead and you’re not even sure they’re all even following you. Again, might be the point, still not rewarding. And then the interactive experience breaks immersion when you get reminded that you not, in fact, a safety conscious momma badger by the overused simplistic textures and the polygonal flora you keep seeing the wrong side of. Had Shelter been tightened up, even a little, it could have been a solid 8.5. But the slightly broken nature of the game detracts too much from the experience, making it a 7 at best. Worth buying and playing at the right price, but be prepared to be slightly frustrated at the clunky design.

AColdOnion, Aug 28, 2013

This game is Sooooo short its awful, $10 for a game that is 50 minutes to 2 hours long? and it's only 2 hours if you go really really slow, and i mean really slow... It is NOT and open world game like alot of us were led on to believe and it is a very linear game that will have you screaming for something more about 30 minutes in. I had great expectations for this game because it looked amazing and people on green light were raving about it. But i was left with a very sad and dull experience. If developers all stark taking a page out of Shelters book then the video game industry would be in for a world of hurt. IMHO this game is in NO WAY worth $10, maybe 4.99 mmmmmaybe!!!! but 10?? ohhhh nonono