Sid Meier's Civilization IV: Colonization Crack + Activation Code Download 2020

Sid Meier's Civilization IV: Colonization In Colonization, players lead one of four European nations on a quest to conquer and rule the New World. Players are challenged to guide their people from the oppressive motherland, discover the New World, and negotiate, trade and fight with both the natives and other nations as they acquire power and fight for freedom and independence. As a complete reimagining of the 1994 classic, Colonization is a total conversion of Civilization IV that combines Civilization's addictive "just one more turn" gameplay with all-new graphics and features that add more depth to the franchise. New features include brand-new interface, improved diplomacy options and the included modding tools. Colonization does not require the original Civilization IV product in order to be played. [2K Games]
Download Sid Meier's Civilization IV: Colonization Crack/Patch

Released date
Platform PC Windows
Rating 85 / 100
User rating
Downloads 1929
Genre Strategy, Turn-Based, Historic, 4X
Company / Developer
2K Games / Firaxis Games
Tags: Sid Meier's Civilization IV: Colonization Crack + Activation Code Download 2020, Sid Meier's Civilization IV: Colonization Crack + License Key Download, Sid Meier's Civilization IV: Colonization Crack With Activation Code Latest

Sid Meier's Civilization IV: Colonization reviews ( 7 )

BlackWidow, Jun 7, 2013

I don't really understand all the negative criticism, because I for one love this game. I purchased Colonization about a year ago and then decided a few months later to purchase Civ IV: The Complete Edition, and I actually enjoy Colonization more. Everyone has their own opinions and I respect that, but don't flame a game just because you don't like it or it didn't meet your expectations. This is a super fun game with lots of replay value. Great job Sid! 10/10.

OneVoice, Nov 20, 2012

I was a big fan of the original Colonization, and this remake did not disappoint. It's based on the same engine as Civ IV, so definitely a graphics upgrade. The gameplay is similar, perhaps not quite as deep as the original Colonization in some areas, but better in others. Overall, if you liked the original, get this version for sure. If you never played the original, your in for a treat with this.

albucc, Dec 10, 2014

This game was a disappointment at release. But a mod make it totally fresh, right now! Most games have a very finite lifecycle: you play a story from start to end, explore their features and leave them. This is not necessary true to PC games. I think this is one such case. The original Colonization IV game had lot of flaws that disappointed greatly the fans of the original Colonization game, and made it kind of shallow... A game to be played once and then leave it. But then, the people at Firaxis released the game mechanics source code, and some great guys at Germany / Switzerland developed the "The Authentic Colonization" mod (TAC 2.0.3).. And this changed greatly the game experience, bringing it closer to the original Colonization... New victory conditions, Portugal as a player, overall game balancing, random events and decisions, quests... This made this game fresh, with lots of new opportunities to explore. At release, I would give this game a 5. Now I give it an 8.

JasonB., Sep 24, 2008

Certainly a departure from the Civ IV franchise. The graphics have improved somewhat (the water most of all). But there's a steep learning curve from starting out the game. When I played my first game, I didn't know what the hell I was doing. After a couple of games, I finally realized I had to import all the specialists I needed to actually get my colony to thrive. But the game makes it extraordinarily difficult since cities expand really, really slowly and their influence never increases (so far as I've seen). So the hardest part is trying to find a colony that's a good balance between food production (which is essential to getting new citizens and maintaining a colony) and goods production (which gets you the essential money you need to buy specialists and pay those pesky tributes to the King). I was also disappointed that you couldn't be any of the native civilizations, you only can choose between four European nations. All in all, things take forever to get going, but once they do, the game starts to gain a little steam. I have yet to figure out how to produce military units yet, but I'm sure that'll come soon. If you're looking for a really difficult challenge and a complete departure from the Civ IV experience, then Colonization is your game. If you're looking for something familiar, you're going to be disappointed.

BillH., Oct 5, 2008

This game has critical design errors in gameplay mechanics and many half-finished features. It's hard for me to say it's a product of laziness on the part of Firaxis as they have clearly upped the ante of the graphics for the Civ IV engine, however, it seems like that was their main focus, as they then failed to smooth out too many rough edges to make it worth mentioning in this review. I've played it through to victory for over a week straight, something in the neighborhood of 92 hours. My feeling is that they screwed up many gameplay aspects that needed to be updated to such an extent that it would've been better to leave it the way it was in 1993. It's great first, but as you continue playing and realise the many many small problems add up to a deeply flawed game, you find yourself cursing Sid Meier for sucking at the tit of another incomplete cash cow. My hope is they patch many of the problems as they did with Civ IV, but I'm not holding my breath on it. Another running problem I have with the Civ games is they have removed the capacity of Artillery/Cannon to bombard units and cities in the realistic fashion present in Civ II-thru-III. This is just a personal pet peeve and would've been forgivable if it were not simply one more problem in a sea of problems with this game's design, but I really do wish game developer's could get their head's wrapped around how you use Arty and why you would want it in the first place, rather than making it into an infantry unit that charges the front lines.

PedroD., Oct 5, 2008

Is it too much to expect that 'some' changes be made to a classic game to evolve it into 2008 standards. I loved the classic version and to be honest there's not much different, the graphics are nice but the trading system and ai i think have moved backward. This got about 30 mins of excitement and by now I'm ready to give up.

ehtehtG, Nov 11, 2009

the original civ 4 was an amazing step up from civ 3, and the other expansions added a lot of cool new features, and then came colonization. They introduced a completely new gameplay with no tutorial! I don't know what made them think that was smart at all. I know it's called an expansion, but this was an implosion. from over 30 civs down to 4 playable Sid Meier. And as far as I can tell they also scratched the concept of technology from the game already sucks, but wait there's more! There are even less turns then in the previous games. You can no longer travel the entire world, instead now the border of the map is "europe". And if europe attacks you, guess what, you can't do anything but fight them off and let more come because they aren't a destroyable civ. That's ok though because if you let them be your allie they suck the llife out of you in gold, and nobody else has to deal with it. There even less types of tiles!!!! There is only one type of ocean, and even less resources, and less terrianes...why....? Also the scenarios are all real places, but since they take up only parts of America now, the concept of seperate continents is gone now, so it's possible to meet every AI from the start.....great, but wait it's not so bad because there are only 3 other civs....genius. The only good things about this game are the very slightly improved graphics (oh joy) and the fact that the barbarians aren't always at war with you and have trading capabilities (the 1 actual good thing worth shit). On top of everything I perfer starting from ancient times, but that's just me. So, overall they butchered the game down in every gameplay view, and tried to make up for it with graphics, because graphics make the game sooooo much better (-.-). I think sid was high while making this because this could have been a decent game had he not taken out every last feature possible, but even then I still wouldn't like it because I like Civilization, not Colonization. Above all though a tutorial at least would have made my vote a 1 not a 0, but no Sid had to be high while making this.