S.T.A.L.K.E.R.: Call of Pripyat Crack/Patch

S.T.A.L.K.E.R.: Call of Pripyat The events of S.T.A.L.K.E.R.: Call of Pripyat unfold shortly after the end of S.T.A.L.K.E.R.: Shadow of Chernobyl. Having discovered about the open path to the Zone center, the government decides to hold a large-scale military "Fairway" operation aimed to take the CNPP under control. According to the operation's plan, the first military group is to conduct an air scouting of the territory to map out the detailed layouts of anomalous fields location. Thereafter, making use of the maps, the main military forces are to be dispatched. Despite thorough preparations, the operation fails. Most of the avant-garde helicopters crash. In order to collect information on reasons behind the operation failure, Ukraine's Security Service send their agent into the Zone center. From now on everything depends on the player. [GSC GameWorld]

Download S.T.A.L.K.E.R.: Call of Pripyat Crack/Patch

Released date
Platform PC Windows
Rating 82 / 100
User rating
Downloads 6055
Genre Action, Shooter, First-Person, Sci-Fi, Arcade
Company / Developer
Viva Media , Viva Media, LLC / GSC Game World

S.T.A.L.K.E.R.: Call of Pripyat reviews ( 7 )

Prantare, Mar 3, 2013

By far the best STALKER game ever. This is the game we wanted the first STALKER to be. It's a very atmospheric and perfectly paced FPS RPG. There is no other games compared to this one this game is well for the money... Metro was awesome but these Call of Pripyat is one of a kind.

Nostalgium, Nov 15, 2011

Compared to Shadow of Chernobyl, this actually feels like a real breathing world, with intelligent A.I. This game makes SoC look like an uninspired mess, with uninspired quests.The ambience is way better, the quests are way better, the AI is way better. No more annoying loading zones and fences that limit your movement in the area. I definitively recommend this for anyone who is willing to be completely imerged into the game, unlike Shadow of Chernobyl, which I didn't like at all.

XRAIN, Oct 12, 2011

What could be more interesting real life place to make a video game about? Area of Tsernobyl of course! It's such a shame, that there barely even is games about it, but at least it's still more than fresh place to make a game about. Call of Pripyat is the third Stalker game in the series, which I had never played before. The story isin't really anything amazing. You are have to find out why helicopters have crashed to Tsernobyl, which is now filled with people hoping to become rich by finding rare artifacts. You don't need to have played previous games. You can roam around freely the exciting areas of the game, though you are limited to go only few places during the start of the game. The atmosphere of the game is outstanding. It looks like you're in a abandonded area filled with radiation, and feels like it. Unfortunely stalkers talk with '' Yo bro wuzz up?! '' style, which breaks the atmosphere a little. NPC don't also some times attack mutants, which are trying to attack you. The game has simulation feel too. You need to eat food or you will starve to death. You need to heal yourself from wounds, though it only needs use button and nothing else to fix the wounds. If not counting the easiest difficulty, you will die really easily, forcing you to think when you should fight or not. The graphics of the game isin't that good now days, but even my crappy computer was able to run it fine with some settings set to maximum. The gameplay is great, the sound design is almost as good, the game takes increadible amount of time to complete (33 hours, I had spent time doing some side quests too) and I found myself playing it a lot of time even after it, what I usually don't do. I recommend it from the bottom of my heart, if you don't want to play arcade shooters.

The1stDoctor, Feb 3, 2014

Absolutely awesome. The game is well laid out and very exciting. The game mechanics are great and the enemy's are too. The pricing for artifacts are mind blowing i mean 11,000 rubles for a common stone flower?!?. The only thing that i wish they would change would be the blowouts. They are kinda boring but with a few mods they can be made to look awesome

Kelu, Dec 25, 2011

The most polished, thought-out installment of the series, and it shows pretty much everywhere. Though the world seems smaller than in SoC or CS (only three main maps), but it's packed with interesting locations, and the Zone seems more alive than ever. On the downside, if you farm the artifacts, you can get pretty buff in the first zone of the game, equipped with the best weaponry and armour, which smashes the difficulty in the head. And the game doesn't have quite as many locations which scare you **** like SoC - remember those laboratories? Of course you do, if you played that game, but in CoP there's only one.

OneVoice, Aug 2, 2012

This is a good game, but not as good as it could have been. I haven't yet played the earlier two STALKER games, but this game was good enough to convince me to play both of those as well. The combination of FPS and RPG gameplay is done very well. I'm not of fan of standard FPS games, to me they are usually too repetitive and shallow to keep my interest for very long, but this combination of gameplay styles and a well designed atmosphere kept my interest very well. However, the main storyline in this game I found to be lacking, though it had the potential to be something much greater. Some of the mini-stories in side missions were more interesting to me than the main story arc. I also felt there could have been more interesting storylines developed around the several factions that reside in the Zone. I also wish the RPG elements had been improved upon. Experience points and level ups would have given me more incentive to explore areas of the map I didn't need to go to for specific missions, but as it stands I would rather just avoid coming into contact with unnecessary enemies since all I'd do is loose ammo and gain nothing as a result. I also wish the characters had been more complex and interesting, I had no real vested interest in any of the characters (even my own character was kind of a boring personality). Despite these areas that could have used improvement, I found the game to be very fun. Not a game I'll play more than once, but a game that was very enjoyable one time through.

nonaste, Oct 24, 2016

The game is a pain in the neck. No fast travel so you spend way too much time walking long distances. Also, a terrible lack of clues. You are supposed to find things things in the main and side missions with absolutely no idea where to find them. Hence the search for an answer from other people or a walk through. That is a big waste of my time, annoying and NOT entertaining. I got better things to do.