Tom Clancy's Ghost Recon Phantoms Crack/Patch

Tom Clancy's Ghost Recon Phantoms Tom Clancy’s Ghost Recon Online, a new multi-player, third-person, cover-based tactical shooter.

Download Tom Clancy's Ghost Recon Phantoms Crack/Patch

Released date
Platform PC Windows
Rating 72 / 100
User rating
Downloads 3268
Genre Action, Shooter, Third-Person, Tactical, Modern
Company / Developer
Ubisoft / Ubisoft Singapore

Tom Clancy's Ghost Recon Phantoms reviews ( 7 )

Akshay_com, Nov 6, 2012

Good game, But lags some times because of its peer to peer connections. Very nice TPS, very tactical and smart, you really should try, it's free ! ;) The content it limited but it will be more in a few time (they are only 4 maps and no armor customisation yet)

tanmanjf, Oct 20, 2013

Loving it. At first I got a little frustrated because you know, its a Pay to Win game, but then I found out that you can buy all the same stuff just with the points you get from playing (they do cost a bit more but not all that bad). Best of all, they appear to be infinite (not like combat arms where you would buy a gun to use for say, a month...). The game is really well made, has decent graphics and is fun to play (oh ya, and its FREE). Yes it still does help if the other guy has tons of money to spend on guns but because of the point system you can still get better guns w/o paying) truly, I'd give it a 9.7 but that's not on the scale.

PunjiStick, Sep 7, 2012

This is a game with a STEEP learning curve. GR:O is almost completely reliant on tactical game-play, teamwork, and unit-cohesion to win games. Currently in open beta at the time of this review, Ubisoft is doing a fantastic job moving Ghost Recon: Online in the correct direction. This game is DEFINITELY worth a try, especially given it's a free to play game. Most players will attempt it, not understand it, and get frustrated. It's not your typical CoD knock-off shooter, and takes some adaptation and patience to really be competitive in-game.

Tomle1202, Jul 12, 2016

It is quite understandable why Ghost Recon Phantoms relies so much on microtransactions, but a generic shooter requiring little thinking is still what it is.

Himmal, Feb 7, 2014

One year ago this game was awesome but now it is a terrible pay to win carbuncle of a game with rampant hacking and outrageous prices. Imagine paying 15-20 euros for a gun... This game can easily cost you 150 euros or many years of game play to get to the top level gear. The matchmaking is terrible with people often leaving games at the start making sides unbalanced. The community staff are corrupt and vindictive and the community itself is very small.

LiquidBlack, Dec 5, 2014

______Despite it's (quite enjoyable) playability Tom Clancy's Ghost Recon: Phantoms fails horrendously to actually define itself as a game. It would be more accurate to describe it as a free "Demo" with an enormous amount of DLC which you have to pay for.... $$$$$$$$$ ______And let me tell you, it ain't cheap either, if you want the next weapon upgrade from the one you start with you're looking at paying at least £5 for the "Ghost Coins" which you will have to purchase (with real money) because nearly all of your earnings from playing called "Athena Credits" will go towards repairing your Body Armour and purchasing smoke grenades; frag grenades; HE grenades. Which you will have to buy if you want to compete effectively.... ______Don't get me wrong here, the Ghost Recon Player vs Player experience is A LOT of fun, however when you consider how much you end up having to pay for it to be on the same level as most of the other people playing it's value runs very low in a very short amount of time. If you want to spend over £100 to £200 just to get to same point as most of the players who just killed you, then this game is definitely for you! Oh and don't forget your £7 a month subscription to "Athena Armoury" (Entirely Optional but generally required, if you don't want to constantly repair your armour). Remember however that the weapons WILL NOT WORK the same way in a game against people as they do in the firing range. Firing range weapons work perfectly (and your targets don't move either...) in game weapons miss MUCH more of the time, I've found them harder to aim, Significantly lower on damage and in general not at all what you expect from when you've tried them in the firing range. ______The discrepancies between firing range and in-game could be argued to be due to player body Armour upgrades and/or lag interference, but even if this is the case i don't know how the gap can be so huge. ______Unless of course the game is programmed to fire almost perfectly in the firing range...... now who would want that unless you're giving them real money for the next weapon up?............ Surely not the developers of the game?... ______When you try a weapon from the shop and it works absolutely perfectly, compared to the weapon you're used to using... and not achieving the results you're expecting. Would you be more inclined to upgrade now, rather than waiting until you've played another 1000 games? (Which btw, will take you 20-40 minutes each on average) ______ Apologies to all for the extensive use of dots in my review ............................................................................................................................................................................................................................................... . (Also i would like to add ______ is the start of a new paragraph.)

mpelley92, Sep 16, 2014

They may as well call it Ghost Recon: Rich vs Poor (and good games vs bad games) In all seriousness, this game is headed downhill just like every other pay2win game that this industry is shoving down our throat. The gaming community will fail because of games like these. We have to go back to the roots... release a full length quality game for the regular price of $59 with no DLCs or expansions or annoying micro-transactions. I cannot believe people pay so much money on video games... makes me sick.