Tom Clancy's Splinter Cell: Chaos Theory Crack/Patch

Tom Clancy's Splinter Cell: Chaos Theory The year is 2008. Information Warfare has evolved into the most dangerous threat to global stability. You are Sam Fisher, Third Echelon's most skilled Splinter Cell operative. You are assigned to execute a hazardous series of operations to investigate and eliminate a new source of information attacks, originating in North Korea. To succeed, you will employ a host of unconventional counterintelligence activities to gather intel, disrupt enemy operations and neutralize adversary targets. As Information Warfare evolves, so must the Splinter Cell. You must penetrate deeper into hostile territory and operate undetected, closer to the enemy than ever before. At your disposal is a lethal array of tactics ranging from Combat Knife techniques, experimental prototype weapons skills, and more radical hand-to-hand techniques such as the Inverted Chokehold. Experience the thrill of acting as a lone operative fighting tomorrow's threats in the field, and of cooperating online with a partner to accomplish crucial missions. Die in action, and the free world dies with you. Never-before-seen graphics technology offers the best visuals ever to appear on any platform. Advanced physics engine allows rag doll physics, particle effects and perfect interaction with the environment. The most complete arsenal of weapons and gadgets, from the combat knife to experimental prototype combat systems. Totally open level design with multipaths and optional secondary objectives. [Ubisoft]

Download Tom Clancy's Splinter Cell: Chaos Theory Crack/Patch

Released date
Platform PC Windows
Rating 94 / 100
User rating
Downloads 4261
Genre Action Adventure, Modern, General
Players 4 Online
Company / Developer
Ubisoft / Ubisoft Montreal

Tom Clancy's Splinter Cell: Chaos Theory reviews ( 6 )

zto101, Sep 20, 2012

First, straight off the bat, I'd like to say, GREATEST Splinter Cell game in the entire series. I mean, bravo, 2 thumbs up. Gameplay is very organized and not too tweaked around like the later games. Story line was exceptional. Running on a very good computer, this game rarely has any glitches or bugs, so, good job Ubisoft. The co-op portion is possibly the best part about Chaos Theory. If you love taking out bad guys in stealth over lan or online, this is probably the best game to do it in. Very, very fun game. I prefer it highly over Double Agent in my opinion. 10/10

KhorneFlakes, Apr 13, 2011

Easily the best installment of the Splinter Cell series, the game play is stealthy, tactical, and just plain satisfying. This isn't a mindless, fast paced stealth action game like Conviction, Chaos Theory is the very essence of the Splinter Cell franchise. Even if your having problems with multiplayer, the single player experience is still easily worth the money, which currently costs $10 on Steam. Easily the greatest stealth game ever created!

CloudOJD, Dec 25, 2014

A masterpiece of a game that stands as the peak of the series. Wonderfully atmospheric, beautifully immersive and powered by an engine that not only stands the test of time, but surpasses it in many ways. Insanely deep and rich in every aspect, this, next to Thief 2, is the greatest stealth game I have ever played.

Spartan111, Aug 4, 2011

Probably the best stealth game i have ever played and this is 6 years after the games release. The game looks great but where this game stands out is in the game play, it allows one to play the game the way one wants to and allows one to choose different options to get objectives done and send people into the next dimension or just knock them out, although this game is most rewarding when you stick to being stealthy.The game also has quite a bit of humor and will keep you grinning at certain points in the game("Did you hear about the new Prince of Persia..."). The downside of the game is quite simply the music which was nothing special and the story while being epic had a very un-epic ending. Overall a really good quality lengthy game.8.8/10.

CynicMimic, Mar 21, 2018

This one takes a more light-hearted tone than the others, which I appreciated. The writing is good, dialogue is good, and there's a lot more humour here than any other Splinter Cell, which makes the characters much more likeable. It's still essential to take things slow and to plan things carefully, and the game does a fantastic job of making you feel like a super spy. Your moves are expanded even further from the last two games, and there are new ways of interacting with the environment that give you tons of options. The new sound meter, which works cleverly with the noise of your surroundings, adds another layer of strategy to the gameplay. I love the way the NPCs begin to act terrified if you mess with them from the shadows, and you can really "stalk your prey" if you want to. The way you can freak them out and misdirect them is a kind of subtle power-trip that I didn't experience in any other stealth game until Dishonored came out. The way the NPCs talk to each other in general makes them more human, and the AI is better too, having them coordinate in interesting ways, which breaths new life into the gameplay. My favourite thing about this game is the level design. The game is just *perfect* at giving you freedom to approach situations how you want, while at the same time keeping you on a fairly linear progression through the map. It's kind of a balance of player choice mixed with a deliberate pacing that makes the level design in this game so damn good. The Bank Heist level in particular is pretty much a work of art, but each level is very well designed and very memorable. The game gives you so many options through interactivity with the environment that I'm still discovering new things to do in these levels 13 years later, and I've played through them more times than I care to count. It comes so close to being a masterpiece, but sadly still makes the same mistake that the previous games in the series made... It forces combat upon you in the last few levels. It is *possible* to avoid most direct combat encounters (not all of them), but the game starts putting you in hectic situations where shooting your way out can become your best option. I find this to be a very lazy way of escalating a stealth game, the mechanics aren't suited to it, and it's just frustrating. The only other thing I can think to criticise is the shameless product placement. Airwaves gum, Axe bodyspray, and Nokia phones are all over this game. I wouldn't mind if it was more subtle, but it's not. Still one of the best stealth games I've ever played though. Maybe even the best.

NateB., Apr 2, 2005

This is ridiculous. How was ubisoft able to release such a broken product? For about 70% of all people who buy this game, the Co-op simply does not work, and for those that it will work for you can expect to get kicked off every 2 minutes (or less). I highly suggest reading the forums on Splinter Cell's homepage ( In order to play online, you have to open all these ports, which is something most people do not to do. But that's only if you get past the bug where this game also has a problem with CD-RWs and DVD-Rs. So if you buy this game, there's a possibility you computer cannot read the disks. Also, some of the cd keys for a LEGAL copy do not work either. I could go on and on about the problems. All I'm interested in is the Co Op and multiplayer modes, and they just don't work. I also forgot, if you have problems and report them to Ubisoft, as kind as you are, they WILL NOT respond or help you in any way. Never buy ubi products, ever (especially this game). All you're doing is giving money to people who release unfinished products.