Total War: WARHAMMER II - Rise of the Tomb Kings Crack/Patch

Total War: WARHAMMER II - Rise of the Tomb Kings Across the arid deserts of Nehekhara, vast legions of skeletal warriors rise from beneath the baking sands to slaughter those who trespass into their domain. It is a lifeless realm of endless dunes, stained red from the blood of savages and barbarians. This is the Land of the Dead, where mummified kings are cursed to rule in perpetual unlife. But it was not always thus.

Download Total War: WARHAMMER II - Rise of the Tomb Kings Crack/Patch

Released date
Platform PC Windows
Rating 87 / 100
User rating
Downloads 857
Genre Strategy, Real-Time, Tactics
Company / Developer
Sega / Creative Assembly

Total War: WARHAMMER II - Rise of the Tomb Kings reviews ( 4 )

DimTar, Jan 24, 2018

CA surpassed themselves with Rise of the Tomb Kings! ! The new faction is more fleshed out than most other races in the game. 4 very different legendary lords (personality, starting position, character traits, goals), 1 fully fleshed out army with all the undead and constructs with amazing animations and attention to detail to every unit. Really interesting mechanics, completely different tech trees (research of the past with dynasties is really cool), item crafting for your heroes with Mortuary Cult, unique campaign mechanics different from the vortex. New beautifull desert maps and backdrops! This, in my opinion, is the best DLC CA has ever released in any total war game and sets a golden standard for future releases. The future of total war warhammer is bright! CA if you re reading this please improve the old races (empire, orks, beastmen) they feel subpar in terms of complexity and campaign mechanics.

Chicago21, Jan 24, 2018

This was overall a great DLC in my opinion. This works out a lot better than the old way they did the add-ons with the mini-campaigns and only two legendary lords. Instead, now we get four new lords, a new crafting system, and a good roster of units. The lords are all interesting and fulfill a purpose. It's not a perfect DLC even if I love it. The first thing is that the endings of the lords don't all make sense, I won't spoil it, but some don't fit with the characters. Overall I'd give it a solid 9/10 for a DLC. Sorry if the bad grammar throws you off.

PixelArt, Jan 28, 2018

Rise of the Tomb Kings ajoute une bonne quantité de nouveau contenu à Total War: WARHAMMER II, incluant le fait que la nouvelle faction est jouable dans les deux campagnes du jeu original. Quoi qu'il en soit, ce DLC sera probablement le plus apprécié par le fan de l'expansion du jeu de plateau. À la fin, Rise of the Tomb Kings est le meilleur DLC que j'ai jamais joué pour Total War: Warhammer. Avec un nombre impressionnant de changements et de caractéristiques thématiques, le DLC plonge parfaitement les joueurs dans l'expérience et crée véritablement le sentiment d'élever un empire autrefois majestueux des sables du temps. C'est comme cela devrait être - les Rois des Tombes ne servent pas. Nous gouvernons!

buhduh, Jan 30, 2018

No complaints on the technology front. I probably just suck at this game, which is fair, but....The mechanics are **** Their units are SOOOO BAD early I can't bring myself to play past turn 20. The weird ass unit cap mechanic forces stupid army compositions. I understand making mechanics different for each faction lends itself to interesting play styles, but ewwww. I would much prefer the standard gold upkeep mechanic to be able to field decent armies. I know mid/late game they can probably hold their own, but early nope. It's so bad I want a refund, it's not fun for me at all. Don't let this review stop you, just be warned, if you are anything like me this campaign will leave a bad after taste, one that doesn't inspire future purchases.