Vane Crack With Activator Latest 2020

Vane In a ruined desert, a strange golden dust transforms a free-spirited bird into a determined young child, setting off a chain of events that will reshape the world itself.
Download Vane Crack/Patch

Released date
Platform PC Windows
Rating 64 / 100
User rating
Downloads 31
Genre Adventure, General
Players No Online Multiplayer
Company / Developer
Friend & Foe / Friend & Foe
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Vane reviews ( 2 )

Dubeau, Jul 27, 2019

Vane is a nice game but has some problems along the way. The story is the kind you find in Journey but with an ending. It's a slow pace game. Flying or running isn't for the impatient. Flying is fun when you get the hang of it but there is a lot of problems with landing. Flying requires a lot of observation and exploration on where to go. Not everything is spelled out here. I experience some, going through the walls problems in the first area. The glowing ball is a bit hard to understand. There is a lot of smalls glitches with control and graphics. The sounds and the music are really good. The climbing around the tower, in the end is confusing and awful in design. I give it 60%. That was interesting but it lacked the emotion of these types of games, and technically not perfect.

Zodwraith, Aug 14, 2019

Just finished this. Took about 5-6 hours but could be done in 1-2. Most of that time was wasted wandering because there's no clues as to how to progress in this concept/art demo disguised as a game. The best compliment it deserves is it's interesting, but that wears off quickly when you wander aimlessly not even KNOWING you're missing a key trigger let alone where that is. (Hint: There's more windsocks, birds, and kids than you think.) Flying is cool once you get it down but you're going to hate the clunky landing and camera that's not always where you need it to be, let alone want. Traveling on foot is a slow boring slog when the areas are unnecessarily large. The morphing landscape is cool but once that novelty wears off you have sand, rocks, empty ruins, and more sand and rocks. It's not even desolate with character, just plain desolate. The only change is when it's stormy but those parts are simple so over quickly. Ending is anticlimactic. The overall feel is someone had a cool idea for a level in a game, it was implemented, and they ran out of ideas so they stretched it out into a huge empty world and made you travel slowly to milk a 45 minute level into a several hour slogfest through copy>pasted environments. Exploration isn't fun when there's a ton of area to explore, very little to find, and you're really freaking slow. If you see something in the distance you may want to check out you shouldn't feel punished by that distance. Navigating and climbing obstacles on foot feels clunky and unpolished. I give it a 4 because a couple interesting ideas and atmosphere can't make up for the multitude of other issues that keep this from feeling like a completed game. I don't feel like it's worth $20. I have zero interest in playing it ever again and that's sad when it could be beaten in an hour once you know what you're doing. TLDR: If you're not an artsy hipster that gets off on environment you're going to feel very unrewarded.