World of Warcraft: Warlords of Draenor Activation Code Full Version

World of Warcraft: Warlords of Draenor To scrap with the greatest army Draenor has ever known, you will need your own forces and your own fortress. Build a mighty garrison: an enduring home base integrated seamlessly with the world, not a hiding place far from the tumult. Customize it with functional structures like farms, stables, armories, workshops and more. Lay down trade routes and unlock new quests, gear and pets to support your war for Draenor. Recruit stalwart followers to man your base, and send them to loot dungeons, fulfill missions, and craft items, even if you’re offline. Tame a deadly realm, and build an unbreakable monument to victory.
Download World of Warcraft: Warlords of Draenor Crack/Patch

Released date
Platform PC Windows
Rating 89 / 100
User rating
Downloads 10197
Genre Role-Playing, Massively Multiplayer Online, Massively Multiplayer, Fantasy
Company / Developer
Blizzard Entertainment / Blizzard Entertainment
Tags: World of Warcraft: Warlords of Draenor Activation Code Full Version, World of Warcraft: Warlords of Draenor Crack With Serial Key, World of Warcraft: Warlords of Draenor Serial Key Full Version

World of Warcraft: Warlords of Draenor reviews ( 7 )

kolin1302, Nov 20, 2014

I changed my initial 2/10 to a perfect 10. Now that the glitches are away, this game is simply the BEST WOW since Vanilla. Quests are crazy dynamic, Challenge is back. The art is stunning, the music is awesome and quite frankly I don't know any other game that took me by surprise as this one,... except perhaps Vanilla WOW... Good God what changes Blizzard has made.

CmdrNikFury, Nov 20, 2014

The game had a rough start, but it wasn't all an issue with the game. This expansion has revived my dwindling love for Warcraft. It is nothing short of amazing. The lore and storyline are amazing. They simplified the ability structure, but in no way the content. The game is amazing.

Yoshihito, Nov 13, 2014

I just want to start off by saying shame on all the people giving this game a negative review of the game based off server stability issues. Sure, WoW has been doing this for 10 years now but you guys need to understand how servers and expectations work. The sheer amount of people logging in has exceeded their expectations which is why you are getting issues. They can only plan for so much but they have literally seen more players logging in than they have in a great while. The expansion has helped to renew the game some and time will tell by how much. With that said, I find the expansion to be enjoyable so far. I quit WoW when Siege of Orgrimmar came out. I just got burnt out and couldn't take the direction the game was going. I wasn't even planning on getting the expansion until my little brother talked me into it. I had to come to realize that this game lost its original hardcore nature and nothing Blizzard does, short of screwing over a lot of people, will change it. So yeah, I've been disappointed with the stat squish, over simplification of talents, dungeons being shorter, and raids being too easy. Honestly, they increased stats too much when Burning Crusade came out but I did enjoy feeling like I was getting to the point of being a raid boss myself. But despite the changes and realizing it's still a fun game I have come to enjoy the new expansion so far. The zones look amazing. The character models while improved, didn't wow me too much, but it is nice seeing much better in-game cutscenes with the new models. The quests are standard fare but some of them are quite enjoyable. The enemies are varied and because of the stat squish they seem easier to kill which means less time when doing kill quests. I really like the Garrisons. It's nice having my own mini city where I don't have to deal with idiots in trade chat. However, I wish they weren't limited to Human and Orc styled buildings. They add another layer to the game which I find to be more enjoyable then farming or pet battles. Granted, there have been server issues, but in the entire time of me playing I have only disconnected once. My only issue so far is waiting for the queue to get in the game. I took a nap because I have work in a few hours and now it's taking forever to get back in. But despite that, I am hopeful for this expansion. It gives us a chance to explore some very rich and interesting lore while also creating something new. To the haters, look past the server issues and play the game. Reach 100 first and see what it's like before you come on here whining about the servers and giving the game a terrible score because you want attention. Most of us don't want to deal with whiny brats.

Rage128, Feb 24, 2016

Many aspects go into making an MMORPG great and Blizzard is no stranger to putting out quality products winning numerous awards for various games and making more money than any of us can imagine. When first starting from level 90 and venturing off into Draenor, you find yourself helping a group of characters destroy the Portal which was built to breach the gateway between Draenor and Azeroth. From here you have to progress through each zone all while building up your army of allies to ultimately defeat the group that tried to invade Azeroth. Single Player Gameplay The single player content with this game contains basically two things: Leveling up through the zones and your Garrison. At first glance the sound of having your own "town" that you can control people and buildings may intrigue you, but we will get back to that in a minute. The leveling up process through Draenor is fantastic. The zones are designed with progression in mind from one location to another and there always is a bread crumb trail for you to follow to easily find your way. The implementation of Rare mobs and treasures made each zone more fun and exciting because you could pick up extra equipment to make yourself stronger. You'd also be able to find and unlock followers on your adventures which would assist you with duties in your Garrison. The garrisons are set up in 3 levels, with each level unlocking as you grow in level and progress through the game. Each level offers more of a variety of buildings to help with professions, resource gathering, follower requirement, daily quest hubs and even PvP. At first you'll be extremely excited about this because you will have most everything at your finger tips, but you soon realize that all you do is log on to your character, do your garrison "stuff" and then log off because there is nothing else to do for end game content. The Mine and the Herb garden utterly destroyed gathering professions because you didn't need to have either one to obtain materials needed for crafting. This also hurt the economy because this now wasn't a viable way to make any gold. Professions were gated now behind a daily cooldown building in your garrison that you needed to make certain items. On top of that any secondary stats (Mastery, Mutlistrike, Haste, Versatility) that you were given from the items were completely randomized. The follower mission table was just that, you basically became the quest giver and sent your followers out on missions. You don't get to do the missions any more, they do. This now became the primary way of making money in Warlords of Draenor because with little effort you could send your followers out and they'd bring you back gold, experience and even loot from raids. The shipyard addition in 6.2 would just end up being another mission table. This made end game solo content, basically non existent. Multiplayer The multiplayer for Warlords of Draenor for the most part was well designed in terms of the Raids and Dungeons. The raids, if you were able to do them on the higher difficulties offered a variety of challenges that required a high amount of teamwork along with personal skill and accountability. The dungeons were well designed for first hitting level 100, but grew tiresome quickly with the fact that there were only 8 dungeons to choose from, one of which was a rehash from Vanilla WoW. There weren't any new dungeons added, only harder difficulties and timewalking which is just a rehash of old dungeons from all the previous expansions. PvP is a joke, no new battlegrounds or Arenas were added and Ashran, which was supposed to be like AV or Wintersgrasp, actually felt more like PvE with a group of people rather than Actual PvP with objectives. Its insanely easy to get gear up for PvP and doesn't offer any incentive to keep doing it. The overall story of the game is rather convoluted and you can see the end product was changed and rushed. Without giving away any spoilers, the end boss isn't who you think it should be. Normally Blizzard puts a lot more time and effort into their stories and is one of the reasons their games are so popular, that's why it's so painful to see how poor this one was written. Graphics and Sound The art style and attention to details by Blizzard's art team are superb. You can really see all the hard work that went into each zone and all the new characters, weapons and armor. Although it may not be perfect, it is probably the best part of this expansion. The sound via music and voice acting was also top notch. TL:DR Overall the game is average at best and to me deserves a score of about a 4 (the art and music bumps the overall score to a 5) . If you are able to raid, you will find it fun for a few months, but even then all you will find yourself doing is logging on to do garrison "stuff" and raiding. Here is to hoping Blizzard learns from their mistakes for Legion!

hedwig, Nov 29, 2014

Since the announcement of WoD i was so eager to play it as soon as possible since it looked like Blizzard have decided to bring back the original lore. Blizzard invested so much in getting more new players and bringing back old players and told everyone to be there when WoD expansion starts. Well, i was one of those people waiting online for the moment WoD gets activated but guess what, the moment WoD got activated Blizzard servers weren't there for people to play, they just went down! Now to move on to the expansion itself. The game play experience has been made more linear and easier. There is no more originality to the game. For example dwarf used to dwell in the mountains, night elves in the forst and so on but no more. For example every alliance race get the same garrison that looks like human structures. To be brief here is what i think about WoD so far: Pros: - The lore has come back, no more Pandas - Nice environmental visuals and details Cons: - Very bad launch experience, WoD being unplayable for at least 5 days and high waiting queues and random dropouts after that - Racial traits and in game visuals related to each race are gone making it pointless which race you have chosen, for example every alliance race gets the same "Human Base Looking" garrison - Character game-play has been dumbed so much there is hardly any complexity to it. All different character types feel the same having 2-4 key rotations. - Quests are linear and no fun, plus having the new quest guide system you hardly need to read what the quest is about. - Professions are completely destroyed, nothing like they used to be. They are now all the same, using single materials and high daily cooldowns. They are even more pointless during leveling your char. - No central towns in Draenor like Stormwind, Orgrimmar, Shattrath and etc... You just get a garrison which only you and some mindless NPCs are walking around. - Everything is so tied to garrisons making the game experience much like browser-based or cellphone games. I can't shake the feeling that I'm playing "Clash of Clans" instead of World of Warcraft. - Guild leveling is gone as well as many guild perks. Another hit to the social aspect of the game. Conclusion: Imho fun comes from learning new stuff (which comes with complexity), socializing and having freedom of action. WoW used to have them but Blizzard decided to take them away beginning from Cataclysm. TBC was the best expansion and will remain to do so. WoD is nothing compared to TBC with its awful game experience. It looks like Blizzard is deliberately destroying WoW's game experience or their game design team is very incompetent and lacking when it comes to creativity but Blizzard doesn't care. Either way the current expansion, Warlords of Draenor, is the worst ever. With Blizzard announcing that they are going to release an expansion each year, i doubt that WoW will get any better soon if ever.

Mduke, Aug 8, 2016

The first thing is there is no technical support at all. Tickets is the only way to contact them if you have an actual problem. They will acknowledge the problem and do nothing about it. They have built a system to shield themselves from the customer while they provide no support. The game areas now are very small and to fix this they do things like take away flying to "make it more immersive" meaning we built a small area being lazy and this is how we are trying to combat it. You can unlock flying but its a long achievement to do so once you do this you realize how small the new areas really are. Since prepatch for legion the servers are plagued with crashes and resets almost everyday. During this the raids. dungeons, and quests reset randomly sometimes. Which Blizzards reply is "well keep trying it". This game could still be good but apparently they have gone the route of provide little content and get as much out of the consumer as they can. They now also sell mounts and pets you cannot get in the game for a bigger cash grab.

Kuarinofu, Nov 17, 2014

This is the end of WoW. Little to no new content, full of lazy copy-pasting, barely playable, laggy and buggy. Should have just called this expansion World of Warcraft: Laziness of Blizzard. Don't get fooled by the marketing, this is not a good game. Save your money.